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dr.mad
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dr.mad
Hello! Welcome to my SubscribeStar page. My alias is Dr. Mad and I create adult Visual Novels. For the last 10 years I was worked as professional photographer. https://discord.gg/6JF9HEN
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dr.mad

Project ATMOSPHERE 0.4-P3 – RELEASE

Greetings, everyone!
At last, the long-awaited day of the new version release has arrived! You can't imagine how excited I am to finally reach this day. It's been a long journey, unfortunately filled with obstacles, but both I and our team have given our all to bring you Project ATMOSPHERE version 0.4-P3.


The current public version 0.4-P2

MEGA: WIN/LIN | MAC | ANDROID

Storybook current version available 0.0.3


Project ATMOSPHERE version 0.4-P3.
Day 23 Gameplay Tip:
You might remember that Day 22 ended with the MC choosing where to crash for the night. So, Day 23kicks off with a unique event for each girl, depending on your pick. For those who stayed in their own block or headed over to crash with Phoebe, it might seem like the update's a bit light on content. I suggest you play through all the character branches while the game's still in development - this way, you'll always get the full experience. For Susan fans, I recommend playing through the Day 2 game event, you're in for a nice surprise. And for Amy aficionados, check out the completely revamped Day 17 event. Hope you have a great time and enjoy the game.

So... our work in numbers:
  • 2550+ new HD static renders
  • 68 new HD reward renders
  • 99 new 60 fps HD animations
  • 82 new BIOS pics
  • 8 new licensed music tracks

New Events:
  • A lewd story event with Amy
  • A lewd story event with Yui
  • A lewd story event with Jesse
  • A story event with Phoebe
  • A story and very hot event with Molly
  • A story event with Phoebe and Maya
  • A lewd story event with Monica
  • A story event 23-day results

Updated Events:
  • A completely new event has been added for Susan on Day 2. I've been getting a lot of feedback from you regarding this event. So, completely new renderswere made (237 pcs), animations added (7 pcs), and the event is no longer stretched over 2 game days. Importantly, I've added the ability to choose Susan's path or not to follow it at all.
  • Completely updated event for Amy on game day 1. Amy now looks consistent across all events.
  • A completely updated event for Amy on game day 17. We added 267new renders, and replaced the appearance of the character Olivia (yes, because we are planning content with this hottie). Render quality has been improved.
  • Completely updated Chemical Lab location, replaced Susan and Mark's renders. Mark's appearance has been changed. New renders and animation added to Susan's introduction event.
  • Completely updated renders for one of the prologue scenes. The part of the prologue where you meet Lily and Stan. Added Lily's animation.

Features:
  • We have added a large section to the rewards gallery. We will be adding some custom renders and other art to this section. At the moment, we've added 68 renders. They will be available to you after 23 - 24 game days have passed.
  • In the Monica event, you'll notice a new feature with pop-up messages during texting. It's a small touch, but it's neat and cool, and I can't help but brag about it.

Other:
  • We have fixed a lot of bugs that we found and that you reported to us.
  • Corrected several grammatical errors in the prologue and the first day of the game.
  • Fixed some issues that players were having on game days 20-21.
  • The image that appeared before exiting the game has been changed.
  • A new BIO card has been added for a new character, and the images for Olivia's character BIO have been updated.
  • Jesse's event rewards (Rehearsal) have been updated

Known issues:
  • If you reject Susan's path and subsequently reject Phoebe's path, there may be issues with finishing some game days. This has proven to be a real challenge for me. This bug appears spontaneously and not for all players, which makes it very difficult for me to work on fixing it. I am working on a solution to this problem. In the near future, I will release a patch that will fix this issue.
  • Some rewards and avatars in the gallery remain locked after 23 game days have passed. These awards have been added for the next update as well. So they will be unlocked when passing the upcoming events.

You all know that we've ensured save compatibility from version to version since the beginning. We must admit – it's not an easy task, given that we're adding different mechanics and innovations with every update. We conduct numerous tests to check save compatibility, but unfortunately, we can't test all possible scenarios. If you encounter a problem or error in the game, don't hesitate to contact us for help. The best way to do so is on our Discord server, in a special bug report channel.
Due to such significant changes, to avoid errors and various bugs, I recommend a clean installation of the game. Avoid unpacking the game archive in folders with old versions.
Here’s the Project ATMOSPHERE 0.4-P3 release schedule for all tiers:
03.05.24 release for BLACK and PURPLE pass owners
03.08.24 release for GREEN pass owners
03.10.24 release for RED pass owners

03.15.24 release for BLUE pass owners
03.19.24 release for YELLOW pass owners
Below is a link to the post with download links.
We appreciate any assistance from everyone and recognize that not all can contribute financially to the project. However, there are alternative means of support: sharing our Patreon page with friends or leaving a review on a relevant platform if you enjoy the game. These actions greatly aid our game's sustainability and expansion. We're committed to providing you with even more captivating stories and content to ensure your continued enjoyment.
Please follow us on Twitter, Instagram,and itch.io, this is important to us.
Wishing everyone a fantastic day and hoping you have a blast playing our game! Dr. Mad and the team.

dr.mad
Public post

Project ATMOSPHERE 0.4-P3 – RELEASE

Greetings, everyone!
At last, the long-awaited day of the new version release has arrived! You can't imagine how excited I am to finally reach this day. It's been a long journey, unfortunately filled with obstacles, but both I and our team have given our all to bring you Project ATMOSPHERE version 0.4-P3.


The current public version 0.4-P2

MEGA: WIN/LIN | MAC | ANDROID

Storybook current version available 0.0.3


Project ATMOSPHERE version 0.4-P3.
Day 23 Gameplay Tip:
You might remember that Day 22 ended with the MC choosing where to crash for the night. So, Day 23kicks off with a unique event for each girl, depending on your pick. For those who stayed in their own block or headed over to crash with Phoebe, it might seem like the update's a bit light on content. I suggest you play through all the character branches while the game's still in development - this way, you'll always get the full experience. For Susan fans, I recommend playing through the Day 2 game event, you're in for a nice surprise. And for Amy aficionados, check out the completely revamped Day 17 event. Hope you have a great time and enjoy the game.

So... our work in numbers:
  • 2550+ new HD static renders
  • 68 new HD reward renders
  • 99 new 60 fps HD animations
  • 82 new BIOS pics
  • 8 new licensed music tracks

New Events:
  • A lewd story event with Amy
  • A lewd story event with Yui
  • A lewd story event with Jesse
  • A story event with Phoebe
  • A story and very hot event with Molly
  • A story event with Phoebe and Maya
  • A lewd story event with Monica
  • A story event 23-day results

Updated Events:
  • A completely new event has been added for Susan on Day 2. I've been getting a lot of feedback from you regarding this event. So, completely new renderswere made (237 pcs), animations added (7 pcs), and the event is no longer stretched over 2 game days. Importantly, I've added the ability to choose Susan's path or not to follow it at all.
  • Completely updated event for Amy on game day 1. Amy now looks consistent across all events.
  • A completely updated event for Amy on game day 17. We added 267new renders, and replaced the appearance of the character Olivia (yes, because we are planning content with this hottie). Render quality has been improved.
  • Completely updated Chemical Lab location, replaced Susan and Mark's renders. Mark's appearance has been changed. New renders and animation added to Susan's introduction event.
  • Completely updated renders for one of the prologue scenes. The part of the prologue where you meet Lily and Stan. Added Lily's animation.

Features:
  • We have added a large section to the rewards gallery. We will be adding some custom renders and other art to this section. At the moment, we've added 68 renders. They will be available to you after 23 - 24 game days have passed.
  • In the Monica event, you'll notice a new feature with pop-up messages during texting. It's a small touch, but it's neat and cool, and I can't help but brag about it.

Other:
  • We have fixed a lot of bugs that we found and that you reported to us.
  • Corrected several grammatical errors in the prologue and the first day of the game.
  • Fixed some issues that players were having on game days 20-21.
  • The image that appeared before exiting the game has been changed.
  • A new BIO card has been added for a new character, and the images for Olivia's character BIO have been updated.
  • Jesse's event rewards (Rehearsal) have been updated

Known issues:
  • If you reject Susan's path and subsequently reject Phoebe's path, there may be issues with finishing some game days. This has proven to be a real challenge for me. This bug appears spontaneously and not for all players, which makes it very difficult for me to work on fixing it. I am working on a solution to this problem. In the near future, I will release a patch that will fix this issue.
  • Some rewards and avatars in the gallery remain locked after 23 game days have passed. These awards have been added for the next update as well. So they will be unlocked when passing the upcoming events.

You all know that we've ensured save compatibility from version to version since the beginning. We must admit – it's not an easy task, given that we're adding different mechanics and innovations with every update. We conduct numerous tests to check save compatibility, but unfortunately, we can't test all possible scenarios. If you encounter a problem or error in the game, don't hesitate to contact us for help. The best way to do so is on our Discord server, in a special bug report channel.
Due to such significant changes, to avoid errors and various bugs, I recommend a clean installation of the game. Avoid unpacking the game archive in folders with old versions.
Here’s the Project ATMOSPHERE 0.4-P3 release schedule for all tiers:
03.05.24 release for BLACK and PURPLE pass owners
03.08.24 release for GREEN pass owners
03.10.24 release for RED pass owners

03.15.24 release for BLUE pass owners
03.19.24 release for YELLOW pass owners
Below is a link to the post with download links.
We appreciate any assistance from everyone and recognize that not all can contribute financially to the project. However, there are alternative means of support: sharing our Patreon page with friends or leaving a review on a relevant platform if you enjoy the game. These actions greatly aid our game's sustainability and expansion. We're committed to providing you with even more captivating stories and content to ensure your continued enjoyment.
Please follow us on Twitter, Instagram,and itch.io, this is important to us.
Wishing everyone a fantastic day and hoping you have a blast playing our game! Dr. Mad and the team.
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dr.mad
Public post

Development Log November #2

Hello, everyone!
This week, we want to send a warm greeting to all our fans and remind you that we're working tirelessly to bring you the best experience possible. With each passing day, we’re getting closer to the release of the new version, and we couldn’t be more excited to share it with you! Here’s our Weekly Work Update to keep you in the loop about everything we’ve accomplished and what’s still to come.
  • Phoebe's Event Coding: We’ve completed the coding for Phoebe’s event, ensuring every detail was refined and implemented to perfection. This included optimizing the event structure, enhancing character interactions, and adding small but meaningful touches that elevate the experience. With these improvements, Phoebe’s story feels more immersive and impactful than ever, and we can’t wait to see how fans respond.

  • Mia's Event Writing and Narrative Expansion: Mia’s final event was written entirely from scratch, diving deep into her evolving relationships and personality. This event not only wraps up Mia’s storyline with emotional resonance but also introduces a thoughtful conversation hinting at a future (still unannounced) character. This subtle addition lays the groundwork for exciting storylines in future updates and connects Mia’s journey to the broader narrative in meaningful ways.

  • Mia’s Event Renders: The graphical work for Mia’s final event is now 100% complete! We posed and rendered 125 high-quality scenes, paying meticulous attention to lighting, expressions, and intricate details to bring the story to life. These renders perfectly capture the emotional weight and tone of her concluding chapter, making this event a visually stunning and heartfelt experience.


  • Poll Results: The voting for the Make Your Choice! Special Character Renders Await You! special character renders has officially concluded! The results were incredibly close, with Phoebe, Yui, and Amy leading the pack in a nail-biting finish. You can view the full results by following this link for Patreon and link for Subscribestar.

    Meanwhile, there’s still one day left to cast your vote in the Have Your Say: Phoebe’s Storyline in Project Atmosphere poll. Now, the option No – I am okay with this storyline continuing without a skip option is winning decisively over the alternative. If you haven’t voted yet, this is your chance to make your voice heard before the poll closes tomorrow!

Thanks for staying with us and we wish you a fantastic day. Don't forget to trace our virtual trail on Twitter, Instagram, and itch.io; our survival depends on your vigilance.

Thank you for your support! Your enthusiasm and dedication are the true driving forces behind Project Atmosphere.  Yours truly, Dr. Mad and the crew.

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dr.mad
Public post

Development Log November #1

Hello, everyone!
This week, besides updating you on what the team has been working on, we’d like to hear your thoughts on a topic we believe is important to our community. We want you to help guide us with your feedback! Additionally, we have a special surprise planned for our most dedicated fans involved in the project.
  • Weekly work Update: As we mentioned last week, on Monday we finished up the code for the Night Club event. After that, we continued working on the code for Phoebe’s special event. As we worked on it, we couldn’t stop thinking about how much Phoebe’s fans are going to love this event! Toward the end of the week, we focused on preparing the Halloween renders, which you can access through this link. This year’s renders are the spookiest we’ve created to date!

  • We Need Your Opinion: As many of you may know, in the latest update of Project Atmosphere, our beloved redhead Phoebe expressed interest in exploring a career as a camgirl. Since then, we've received feedback from the community expressing concerns about this development. While we’ve always emphasized that if this storyline were to unfold, it would be handled with tasteful representation and perhaps a bit of humor. With this in mind, we also want to give you all possible choices, so we’ve created a poll on this topic that you can access here.. We need to understand if players want the option to avoid progressing in Phoebe’s webcam model storyline.

  • Special reward renders: To wrap up this week, we’d like to ask for your help in selecting the protagonist for a set of special reward renders to be added to the game’s gallery. The choice is between Jesse, Phoebe, Amy, Vanessa, Yui, and Molly. You can access the poll from here. We’ll share more details soon, but for now, let’s vote for your favorite character!

Thanks for staying with us and we wish you a fantastic day. Don't forget to trace our virtual trail on Twitter, Instagram, and itch.io; our survival depends on your vigilance.

Thank you for your support! Your enthusiasm and dedication are the true driving forces behind Project Atmosphere.  Yours truly, Dr. Mad and the crew.
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dr.mad

Have Your Say: Phoebe’s Storyline in Project Atmosphere.

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dr.mad

Make Your Choice! Special Character Renders Await You!

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dr.mad
Public post

Terrifying Greetings, Everyone!

The most spine-chilling day of the year, Halloween, is back, and we’ve conjured something special just for you! From our studio, we're excited to unveil two haunting new sets starring Jesse and Phoebe. After listening closely to your feedback from last year, we’ve made these renders darker, more intense, and filled with eerie details to create an unforgettable Halloween experience.
This year, Jesse and Phoebe face nightmarish scenarios like never before—creeping shadows, haunted settings, and the kind of atmosphere that keeps you on edge. Each render has been crafted with meticulous attention to bring out the horror in full force, ensuring that the suspense and thrills feel real.
The entire Project Atmosphere team wishes you the most frightening Halloween of your lives. Whether you’re joining us for a scare or just peeking through your fingers, we hope our special renders both terrify and delight you. So, turn the lights down low, put on your bravest face, and prepare to be haunted!
Happy Halloween from Project Atmosphere! We can’t wait to hear your screams—uh, we mean, your thoughts!
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