One important thing I must point out: THE ISSUE OF LEAKS
I need to address something really important that’s been bothering me for a long time: the constant disregard for my requests: THE ISSUE OF LEAKS.
Some developers never have their updates leaked, until they themselves decide to share them publicly after some time. For others, it happens maybe after 2 weeks, 10 days, a week, or maybe 3 days. Depending on who you ask, those timeframes might be acceptable or not. And honestly, I’ve been willing to tolerate leaks within those limits to some extent.
But in my case, things have now reached an unacceptable level. My latest update was leaked just 2 hours after release. I’ve never seen any other developer with low subscriber numbers like mine have their updates leaked that quickly. That’s incredibly disrespectful, not only to the months of work I put into it, but also to the subscribers who support me and pay for it. Maybe it doesn't seem that way to you, but by doing that, you're absolutely damaging the development of the game and it has a lot of negative impact, on everything.
I put an incredible amount of effort into every update and I work incredibly hard to achieve the best in everything. So I can no longer accept this.
You can say that some developers also have their updates leaked on the same day and they don't care, yeah, developers with thousands of subscribers, not 80-90. I can't ignore it, I'm not at that comfort level.
So I need to take some action at this point.
Here’s the plan:
If future updates are not leaked, as a sign of appreciation for your understanding and support, I will make each update publicly available on the 12th day after release. In addition, I’ll also release a bonus render pack 12 days after each update, available to everyone. Some developers are extending this public release period to even 1 month, so look, I am on the side of compromise and I am in good faith.
However, if leaks still continue, even after everything I've asked, especially within the first day or two, I’ll have no choice but to implement a strict system. From that point on, all future updates will require a login system, integrated directly into the game. You will only be able to access updates through your SubscribeStar (or Steam account for the Steam release). There will be no public releases whatsoever, or if there are, they’ll come at least a month later.
I’ve already been working with someone who specializes in this, so the system is almost ready. And trust me, it won’t be easy to bypass.
So, please stop this and I can continue to develop the game with great enthusiasm. It's the best for everyone; for the development of the game, for me, for subscribers and followers.
Thank you.