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ByteHog Prime profile
ByteHog Prime
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ByteHog Prime
Sooooo, hi dude! I'm ByteHog... Prime! Developer of the Gunpowder Cocktail. Here, you can download the latest versions of my game and see the latest development news and teasers. If you like what I'm doing and want to see me go even further, please consider supporting me! Thanks!
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  • Here, you can; Access to the Latest Releases, Development News, Previews/Teasers and Wallpapers.
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Displaying posts with tag StatusUpdate.Reset Filter
ByteHog Prime
Public post

Status Update -  Why is it taking long, how big is this update really and at what stage am I ? + a Flowchart.


Hey guys, I’ve been getting quite a lot of questions about this, so I decided to give you a short(well, not that short really) rundown on why this update is taking so long, how big it actually is, and where I’m at in the process.

Here is what an average update that developers(and me) typically would release in about a three-month cycle looks like:



And here, my upcoming update, a flow chart:



Looks pretty big and comprehensive, huh? I know, I know... Yeah, a lot of events, routes, paths...

I’m sure you’re going to have a lot of fun playing this one, but as you can imagine, I’ve been having a bit of a hard time putting it together. And yes, as you can now see, this is why the update is taking a bit long. It’s a huge freaking update, with a lot of events. And these are big, substantial, comprehensive events, not empty ones that take place in a single location with just one or two characters. I could've produce two different great updates just from that one party event, but anyway, I promised this time and I'll give you all of them in one go.
So, just give me a little more time, I’m getting close there, and you won’t regret it.

Peace!
-ByteHog
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ByteHog Prime
Public post

Status Update - Minigames Are Done

Now everything I need to continue with the renders is complete!


This is a bit of a complicated post so I'm going to give you the discord link since I'm having a hard time sharing it here. You can check this for previews and information.

Message Link

Now I'll be going into full throttle renders. I'll see you with teasers and release date after that.

Peace!


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ByteHog Prime
Public post

Status Update - New Environments
Duh... It took longer than I expected to finish the new environments and it was actually exhausting. But anyway, it's finally done. I think I've finished the most time-consuming part of the update. Look at this, so many new places!

(There are 2 more but I couldn't add them here because there is a limit of 20 imgs. I will also share thispost on Discord so you can check it there if you want.)
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ByteHog Prime
Public post

Status Update & Phone Messaging System


Huh... it really took longer than I expected to finish the phone messaging system. I thought I would finish in 2 days but it took 5 days. But anyways, finally I've taken out the most challenging thing from the list.

You can watch the preview of the phone messaging system in the video below.

Now it's time for the new environments, I'll be moving on to them almost without a break. I hope I can finish it in a week.

Oh, by the way, I'll share a new teaser tomorrow!

Peace!



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Creator Stats

113 subscribers
58 posts

Goals

$840 of $900
per month
First priority! To catch up with the amount from the previous platform and surpass it. Come on guys, we can do it again!
$840 of $2,500
per month
Well, my most important goal since I started this, to make a living doing this job... If I can achieve this thanks to all of you, I will quit my day job and devote all the time I have to this. So there will be much longer, faster and better quality updates. I will also make my system much more powerful and make the number of animations much higher.
$840 of $6,000
per month
It's a dream for now, but if I can achieve this one day, I'll hire 2D/3D artists, programmers and voice actors who can help me with my projects, set up a cool game studio with dozens of mindblowing computers and start bigger ones!

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