Free Team Sub
Free Team Sub
Thank you for contributing what you can to the development of Blue Swallow, or checking out what we're creating!
You get: Discord Access Polls to Guide Game Development
This role will be deprecated at the end of December, please switch to the new Origin role or the new $1 tier
Thank you for contributing what you can to the development of Blue Swallow, or checking out what we're creating!
You will have access to every version of the game around 3 weeks after release, input on our polls, as well as access to our Discord server.
(I don't know what the image is, ask AI)
Thanks for being integral to the continued success of Blue Swallow!
You will receive access every release around 2 weeks after release.
You will also be able to influence future development by taking part in polls, as well as benefits of previous tiers.
And access to our Discord.
We appreciate your substantial support and your belief in our product.
You will receive all releases around 1 week after release, alongside all benefits of previous tiers.
Wow. You flatter us!
With this kind of support, we can try to expand scope and size of our team over time.
You will have access to our private development Discord to see what we're working on and give direct comments and critique.
On-time access to every release.
And benefits of previous tiers.
We don't know what to say, honestly.
If you have ideas for what this tier should offer, please let us know, but in the meantime, it's just a way for you to show the love and help us move the needle.
Here's where you can find the current Public release of Blue Swallow!
What's different from the last (0.6) Public version?
Better UX and UI, including pop-up notifications for tests and skill-ups! Speech bubbles to break up text blocks and clarify who's talking Some improvements to flow, sequence, and writing to various points in the Prologue The Legendary tattoo from the Club HSV is now in-game! Some bug fixes in the Prologue New faces and expressions for the 'Claire doll' Implementation of some visual representations of some of our NPCS -- faces with names! More passage art!
So what are you missing out on in the 0.7.3 version?
Claire can progress through the full Prologue //and// enter the main game of Act I! Claire arrives in Manila (maybe via a misstep and other location first!) to begin the search for her mother She learns about the mission in front of her and come to terms with what that entails She can begin to investigate the nefarious Club through being a patron or trying to work there...or both! She can pursue other tacks in Manila including being recruited by underworld characters and see where that leads EROS can evaluate her abilities as a fledgling agent Claire can go through some rudimentary training with her EROS handler in four different spy 'disciplines' Claire can now start to pursue a normal dating life. Claire can try and make some meaningful friendships with 'real' friends at 'school' Quick-Start Claires! Don't want to go through the Prologue? Just pick one of our pre-generated Claires, make some aesthetic choices and jump into the spy-story! Implementation and first blush of the main-game Corruption. Under duress, Claire might crack...crack too much and the game might end! Ability to improve both Skills, Traits, and Sex Skills through use States that affect Claire -- drunk? horny? sick? tired? And most of all? The Club arcs (only one portion of Act I) combined into the largest file to date. Over 12,000 lines of code comprising so many options, paths and content to encounter!
If you'd like to continue Claire's journey, please support the game!
In supporter versions of Blue Swallow, you'll be able to progress into the main game (where she gets up to spy-stuff!) and see how the skills and traits she picked up during the Prologue character creation set her up to succeed when everything rests on her shoulders.
What's up next for the upcoming (0.8) release schedule?
We'll be moving to a 'timed' release model -- our supporters will be receiving ''every'' full release, but delayed depending on their tier. Prologue: Enhancing and Expanding the Cheerleader and Gymnast Vignettes. Prologue: Enhancing and Expanding the Backpacking Gap Year Arc. Prologue: Enhancing and Expanding High School dating. Main Game: Enhancing and Expanding the Working Girl and Dancing arcs in Act I! Prologue: Creation of a new HS Arc -- the Loser Claire! A rear-view for certain situations/scenes. HD Art! Mix-and-Match Outfits! Improved performance of the dossier. Additional hairstyles! Piercings rendering on the doll. New animations! New outfits! Disheveled versions of clothes -- pulled-down and pulled-aside underwear, for example!
https://blue-swallow.pages.dev/
We've rounded out another massive push in the game and wanted to make it available to the public. Have you been curious about Blue Swallow and what the game looks like in the current iteration? This is your chance to check it out!
Since the previous Public Release (0.4), here's what's changed:
⋅⋅* Physical Identity (what does she look like? how does she identify herself?)
⋅⋅* Growing Up (where is she from, what is her family life, what does she enjoy?)
⋅⋅* High School (what clique does she join? who does she take to Prom? how does she experience her sexual awakening?)
⋅⋅* An optional Gap Year (African volunteer? Backpacking in Europe? Swiss Finishing School?)
⋅⋅* College (Does she get in? Does she rush? What does she study?)
..* Previously existing arcs (Rebel, Popular, Nerd, Sporty, Partier, Club, Jock, and Gang) have been expanded with more color and choices.
You can choose who her first partner is earlier and determine how much that relationship matters to her.
Claire can become pregnant. With all the choice and problems that can entail.
Engage in 80 (yep, nearly 100) sex scenes, each with their variations, alternative text and options based on the Claire you’ve built
..* Innumerable options, playthrough paths and choices with meaningful, content and character-altering effects
And from a technical standpoint:
Customized Paper Doll and dozens of outfits
Three animations
Passage and background art
Emotional faces and runny make-up
Unique accessories that speak to where Claire grew up
Implementation of more than 8 integrated systems:
⋅⋅* Semi-Open World Exploration
⋅⋅* Stats and level-up mechanic
⋅⋅* Improved Dossier Interface
⋅⋅* Wardrobe, Clothing Purchasing, and Outfit selection
⋅⋅* Relationships
⋅⋅* Corruption and Bad Ends
⋅⋅* Arousal, Tired, Hungover States
⋅⋅* Fertility and Impregnation
..* Pop-ups for Stat and Trait changes
311 Individual Passages, each with multiple arcs and variations
Over 50,000 lines of code
With all that in the bank, what is the 0.7 version looking to add?
We'll be expanding the existing content:
⋅⋅* Make friends/boyfriends/get training!
⋅⋅* Investigating the Club!
⋅⋅* Infiltrating Manila Underworld!
HD Art toggle!
Indicators for stat and trait checks, so you know when you've missed some content.
Indicators for Claire's state. Is she drunk? Aroused? You'll know when she's out of sorts and not her best self.
Leveling of sex skills -- Claire engaging in acts will make her better at them.
Mix-and-match clothing -- do you like certain shoes but want them to go with a certain top? Soon you can!
More animations, clothes, and art!
As we approach the final version of 0.5, where Claire is finally digging her fingers into the mission that's been dropped into her lap (save my mom, save the world!), we wanted to give a window into what the game is at its foundation.
With this version, you can fully develop your Claire. Who is she and what is she after? There are multitudes of paths and options for her, variations and content aplenty to explore before the world of the semi-open narrative of the main game takes place (0.5 is the first iteration and expansion there).
So, if you've been interested and intrigued about what Blue Swallow is, what we've been up to and what we have to offer, check this out. And if you like it, we hope you'll consider diving in and joining us in Claire's journey with 0.5 and onwards!
If you do have questions and curiosities about anything on our roadmap, please feel free to reach out in the comments below, or join our Discord community.
Fair warning: there are bugs, proofreading errors and things that have been changed with later releases (but not too many of any of them, imho).