You must be 18+ to visit this website
The content on this website is AGE RESTRICTED
Please confirm you are at least 18 years old of age. Otherwise leave the website.
Blue Swallow profile
Blue Swallow
18+
Blue Swallow
Blue Swallow, an adult sex-pionage adventure game
Subscribe
Message

Subscription Tiers

$1
USD monthly
Agent Applicant

Thank you for contributing what you can to the development of Blue Swallow, or checking out what we're creating!

You get: Discord Access Polls to Guide Game Development

Agent Applicant
Unlock
$1
USD monthly
Origin - OLD

This role will be deprecated at the end of December, please switch to the new Origin role or the new $1 tier

Origin
Unlock
$3
USD monthly
Origin

Thank you for contributing what you can to the development of Blue Swallow, or checking out what we're creating!

You will have access to every version of the game around 3 weeks after release, input on our polls, as well as access to our Discord server.

(I don't know what the image is, ask AI)

SubscribeStar $3.00 tier
Unlock
$5
USD monthly
Dossier

Thanks for being integral to the continued success of Blue Swallow!

You will receive access every release around 2 weeks after release.

You will also be able to influence future development by taking part in polls, as well as benefits of previous tiers.

And access to our Discord.

Dossier
Unlock
$10
USD monthly
Sudden Agent

We appreciate your substantial support and your belief in our product.

You will receive all releases around 1 week after release, alongside all benefits of previous tiers.

Sudden Agent
Unlock
$25
USD monthly
Handler

Wow. You flatter us!

With this kind of support, we can try to expand scope and size of our team over time.

You will have access to our private development Discord to see what we're working on and give direct comments and critique.

On-time access to every release.

And benefits of previous tiers.

Handler
Unlock
$50
USD monthly
Agency Chief

We don't know what to say, honestly.

If you have ideas for what this tier should offer, please let us know, but in the meantime, it's just a way for you to show the love and help us move the needle.

Agency Chief
Unlock

Welcome

  • Thank you for being a part of supporting continued development of this game! We are looking to create a deep, adult game with meaningful choices, a substantial amount of quality content and on a release schedule that is reasonable.
Blue Swallow

Goal

What are we setting out to do here?

First and foremost: a game that's being developed towards a finite and clear end, rather than milking patrons.

I'm sick and tired of watching good games flounder because of feature bloat and a (natural?) desire for more monies. The subscription-style of patronage certainly influences the latter.

Vision

What is this game? A sex-pionage adventure game where our MC is thrust into the position of being the only option to go undercover and potentially save not just her estranged mother, but also the country. She has none of the requisite skills, none of the training or experience, but the agency has no other options and...well, you'll get there.

Time is of the essence.

The format of the game will be 'sandbox' where there will be mission lines that have gated parameters, so each release will allow the players to reach another checkpoint, each of which has options for what path they want to attempt.

Each path may lock or unlock others, may increase or decrease overall success, may increase or decrease skills and personality traits, and some may be time-gated.

Once the MC has completed the objective, yay! game over win. If she runs out of time or fails, uh-oh! super bad game over loss.

Frequent Responses

I don't want to create delays and fatten the product with bells and whistles that are unnecessary. If you, the patrons, want something strongly enough, we'll work on including it and developing it out. But that's because you think it'll make Blue Swallow better, and are willing to deal with the 'consequences'.

And what about the story? We've finished the Prologue, we're diving into the spy story.

I have a beat sheet of people that Claire could encounter and how they interrelate with the larger story, I have an arc of progression for where she needs to go to succeed. But do I have a full storyboard? No. Will there be multiple ways to achieve victory and loss? Absolutely. Are they perfectly defined? No.

There will be flex and give as you all influence the story, as it naturally evolves, and as collaborators add their touches, flair and guidance.

The development is as much a Choose Your Own Adventure as the game is.



Blue Swallow
Public post

Goal

What are we setting out to do here?

First and foremost: a game that's being developed towards a finite and clear end, rather than milking patrons.

I'm sick and tired of watching good games flounder because of feature bloat and a (natural?) desire for more monies. The subscription-style of patronage certainly influences the latter.

Vision

What is this game? A sex-pionage adventure game where our MC is thrust into the position of being the only option to go undercover and potentially save not just her estranged mother, but also the country. She has none of the requisite skills, none of the training or experience, but the agency has no other options and...well, you'll get there.

Time is of the essence.

The format of the game will be 'sandbox' where there will be mission lines that have gated parameters, so each release will allow the players to reach another checkpoint, each of which has options for what path they want to attempt.

Each path may lock or unlock others, may increase or decrease overall success, may increase or decrease skills and personality traits, and some may be time-gated.

Once the MC has completed the objective, yay! game over win. If she runs out of time or fails, uh-oh! super bad game over loss.

Frequent Responses

I don't want to create delays and fatten the product with bells and whistles that are unnecessary. If you, the patrons, want something strongly enough, we'll work on including it and developing it out. But that's because you think it'll make Blue Swallow better, and are willing to deal with the 'consequences'.

And what about the story? We've finished the Prologue, we're diving into the spy story.

I have a beat sheet of people that Claire could encounter and how they interrelate with the larger story, I have an arc of progression for where she needs to go to succeed. But do I have a full storyboard? No. Will there be multiple ways to achieve victory and loss? Absolutely. Are they perfectly defined? No.

There will be flex and give as you all influence the story, as it naturally evolves, and as collaborators add their touches, flair and guidance.

The development is as much a Choose Your Own Adventure as the game is.


Comments  loading...
Like(0)
Sign Up or Log In to comment on this post
Blue Swallow
Public post

Where do you find your version of Blue Swallow?

You can always find your current release dependent on what tier supporter you are in the following posts:

Agency Chiefs and Handlers

Sudden Agent

Dossier

Origin

Public

Comments  loading...
Like(0)
Sign Up or Log In to comment on this post
Blue Swallow
Public post

Release Day + Progress Report

0.9.2 for Origin

0.9.2.1 for Dossier

Looks like new Tattoo Options and tanlines are going to win the poll with new Piercing options coming in a close third. We'll get cracking on those shortly.

Also, we're aiming for a 0.9.3 release next week ideally!

In other art news, we've got a look for Lori (below)! What do you think of her? Euji, Anika and Sakura coming up next.

Also, here's another sneak peek at a bit of passage art from a sex scene in Act I (below).

Have you encountered that scene?

Speaking of sex in Act I, let's do a poll and see who everyone's favorite partner is so far. (This is an abbreviated list of the possible partners, too!)

Comments  loading...
Like(0)
Sign Up or Log In to comment on this post
Blue Swallow
Public post

Release Day + Progress Report

0.9.2.1 for Sudden Agents+

0.9.2 for Dossier

Writing/re-writing/upgrading the Acting arcs in the Prologue has begun. Gonna be expanding and proofing the existing content while adding a couple more vignettes for performative Claires out there.

We'll also be releasing another Quick Start Claire on 0.9.3 -- Music/Rock Claire. Still working out the kind of girl that she is, but I'm thinking a more 'girl next door' normal girl which is different than the virginal, hyper-sexual and bisexual Claire's that we've had in the Quick Starts.

Art-wise we've added another ten or so pieces of passage art. Here's a preview of some great work by Noice (check it out below!) to be added in 0.9.3.

Noice has also rounded out almost all the HD art (another 60ish assets!), just the new cupsize for the tops to finish up alongside the couple new outfits from the Argentinian gap year.

As we go into May, I'm going to be asking LewdPirate to give us some variations for Claire's looks. So let's have a Poll as to what you'd like to see most:

Comments  loading...
Like(0)
Sign Up or Log In to comment on this post
Blue Swallow
Public post

0.9.2.1 for Handlers+

0.9.2 for Sudden Agents

We're dropping a hotfix! Which -- as we always do -- is more than simply bugfixes. Here's what 0.9.2.1 encompasses:

-Dead-ends have been fixed in: Prom, Argentina's Gap Year, the Big Event.

-Other fixes to 'bodies' selection passages that were troublesome.

-An improved and 'stowable' stats display for the RPG players.

-Speech Bubbles added throughout the entire Act I. Every single instance of speech now has a speech bubble during the main game.

-Some additions of <>s in Act I so that there's more breaks in the text. Improving flow, reducing too much text to read in one go, etc. This will be a slow but continued process from here on out. There's a lot of writing, tons of branches and options and I get that sometimes it can be overwhelming, so we're endeavoring to chunk this out more. Originally, I had thought that the 'all at once' was an improvement over other text-based 'games' where it was 'look for the link and click' for no real purpose, making it feel like there was more content than there was. Apparently, I was wrong! That's okay. We'll make it better.

-The addition of Claire's Mom, Elle, to the speech bubble headshots. You can now see what your version of Claire's Mom looks like during the Prologue! This is based on the choices you make on Claire, creating her Mom's phenotype as well.

Note regarding these bugfixes and improvements: We're looking for dedicated testers to keep these improvements coming.

The biggest issue with these is the sheer amount of content. We test as much as we can, but usually it takes people playing through all the varied options and combinations (some of which we might never expect!) before we hear that something's broken or just doesn't make sense. So we need more eyes on the case.Are you a supporter? Are you a former supporter? Are you someone who's never been able to support? Reach out to me either here or on the Discord with your desire to be a tester.

What will this mean for testers?

We'll send you a current version of the game that you'll play through a bunch. Fun! Early Access and whatnot.

This will be sent over as soon as we have new versions, if possible. Or, if not, slightly after a new release.

What do we expect from our testers? Communicating to us frequently and fully on a number of things:

-Broken code.

-Mis-spellings and other proofing errors.

-Inconsistent content. Does something just not make sense here?

And not just code/bugs, but also content!

-Opportunities for passage art.

-UX/UI: Improvements to flow, spacing, chunking out of large passages to improve flow, readability and engagement.

-Places for previous choices to be emphasized. Are there moments where you think that a: kink; body type/variation; sexskill; skill or trait; previous choice; etc, should be included?

The whole point of this is to improve the experience of playing the game from all angles: content, flow and feel, inconsistencies, broken code, and opportunities to make players feel agency (agents should feel agency, right?) that the things their game is unique to them and their choices.

We're only a few people with only our minds and eyes, so we need more of those to show us what we don't think or see.

Will every person who wants to be a tester be picked? No. We also don't need hundreds, just a few really good ones.

Will all the changes happen (especially recommendations or asks for entire arcs and paths)? Probably not.

Will the bugs get fixed? Absolutely.

Will we endeavor to make most of the ideas and suggestions come to life? In some way, shape or form -- 100%.

So send me a message, let's get some testers testing!


On to 0.9.3! I'll be adding more Big Event content (middle portion), and expanding/improving the Prologue Acting HSVs as requested in the polls.

Comments  loading...
Like(0)
Sign Up or Log In to comment on this post
Blue Swallow
Public post

Release Day!

0.9.2 for Handlers and Agency Chiefs

0.9.1.1 for Origin

The lead up to the Big Event is complete and released to our top tier supporters!

-If Claire's working at the Club, she can be potentially selected to work the Big Event. If not, she can try and maneuver her way onto the team during the intervening nights. If she's not working at the Club she can figure out what approach she and the EROS team are going to have that night.

-Claire's personality is implemented for the section above. It's a test that will keep going through the end of the Big Event before we retroactively implement it throughout all of Act I's content to date during 0.10.

-An additional Bargirl event has been written and added to round out that sequence of random work events.

-We've added hundreds upon hundreds of speech bubbles. A lot of work left to do, but this should make the experience of playing the game better, easier to understand and more fun for your eyes.

-Speaking of speech bubbles, we've added in headshots for: Andrew, Angelo, Arvin, Ava, Claire's HS best guy and best girl friends, Ethan, Nate, and Tao!

-We've re-run the Jock, Nerd and Popular Quick Start Claires to be updated with all the current code.

-We've fixed how taking Plan B works in the main game -- if Claire's already ovulating, it won't work now.

-64 updated tops for the new cupsize, HD and pixelated

-9 new pieces of passage art.

-Dozens of fixes like broken images and occasional bad code.

And...a new outfit finishing out the set for the Argentinian Au Pair Gap Year arc!

Comments  loading...
Like(1)
Sign Up or Log In to comment on this post
View next posts (6 / 166)

The subscription gives you:
  • Access to Creator's profile content.
  • Ability to support your Creator by pledging – one-time or recurring.
  • Means to reaching out to the Creator directly via Instant Messenger.

Creator Stats

166 posts

Goals

44.2%
collected
to reach
I'd like to commission additional art assets. This amount would allow me to drop some of the subscriptions into one-offs with artists to enhance the experience of Blue Swallow.
17.7%
collected
to reach
I'd love to bring additional hands onto the team. This could look like a team artist or team developer. I'll open that decision up to you all when we hit this.

Other Creators

Features

The subscription gives you:
  • Access to Creator's profile content.
  • Ability to support your Creator by pledging – one-time or recurring.
  • Means to reaching out to the Creator directly via Instant Messenger.
Subscribe
WE USE COOKIES

SubscribeStar and its trusted third parties collect browsing information as specified in the Privacy Policy and use cookies or similar technologies for analysis and technical purposes and, with your consent, for functionality, experience, and measurement as specified in the Cookies Policy.

Your Privacy Choices

We understand and respect your privacy concerns. However, some cookies are strictly necessary for proper website's functionality and cannon be denied.

Optional cookies are configurable. Disabling some of those may make related features unavailable.

We do NOT sell any information obtained through cookies to third-party marketing services.