Free Team Sub
Free Team Sub
This role will be deprecated at the end of December, please switch to the new Origin role or the new $1 tier
Thank you for contributing what you can to the development of Blue Swallow, or checking out what we're creating!
You get: Discord Access Polls to Guide Game Development
Thank you for contributing what you can to the development of Blue Swallow, or checking out what we're creating!
You will have access to the current Final version of the game as well as access to our Discord server.
(I don't know what the image is, ask AI)
Thanks for being integral to the continued success of Blue Swallow!
You will receive access to the Beta release onwards of each version upon release.
You will also be able to influence future development by taking part in polls, as well as benefits of previous tiers.
We appreciate your substantial support and your belief in our product.
You will receive all Alpha releases onward of the game, alongside all benefits of previous tiers.
Wow. You flatter us!
With this kind of support, we can try to expand scope and size of our team over time.
You will have access to our private development Discord to see what we're working on and give direct comments and critique.
Early Access, to both what we should add or focus on for our future releases, and play test draft versions about a week or so out from expected release.
And benefits of previous tiers.
We don't know what to say, honestly.
If you have ideas for what this tier should offer, please let us know, but in the meantime, it's just a way for you to show the love and help us move the needle.
We've rounded out another massive push in the game and wanted to make it available to the public. Have you been curious about Blue Swallow and what the game looks like in the current iteration? This is your chance to check it out!
Since the previous Public Release (0.4), here's what's changed:
⋅⋅* Physical Identity (what does she look like? how does she identify herself?)
⋅⋅* Growing Up (where is she from, what is her family life, what does she enjoy?)
⋅⋅* High School (what clique does she join? who does she take to Prom? how does she experience her sexual awakening?)
⋅⋅* An optional Gap Year (African volunteer? Backpacking in Europe? Swiss Finishing School?)
⋅⋅* College (Does she get in? Does she rush? What does she study?)
..* Previously existing arcs (Rebel, Popular, Nerd, Sporty, Partier, Club, Jock, and Gang) have been expanded with more color and choices.
You can choose who her first partner is earlier and determine how much that relationship matters to her.
Claire can become pregnant. With all the choice and problems that can entail.
Engage in 80 (yep, nearly 100) sex scenes, each with their variations, alternative text and options based on the Claire you’ve built
..* Innumerable options, playthrough paths and choices with meaningful, content and character-altering effects
And from a technical standpoint:
Customized Paper Doll and dozens of outfits
Three animations
Passage and background art
Emotional faces and runny make-up
Unique accessories that speak to where Claire grew up
Implementation of more than 8 integrated systems:
⋅⋅* Semi-Open World Exploration
⋅⋅* Stats and level-up mechanic
⋅⋅* Improved Dossier Interface
⋅⋅* Wardrobe, Clothing Purchasing, and Outfit selection
⋅⋅* Relationships
⋅⋅* Corruption and Bad Ends
⋅⋅* Arousal, Tired, Hungover States
⋅⋅* Fertility and Impregnation
..* Pop-ups for Stat and Trait changes
311 Individual Passages, each with multiple arcs and variations
Over 50,000 lines of code
With all that in the bank, what is the 0.7 version looking to add?
We'll be expanding the existing content:
⋅⋅* Make friends/boyfriends/get training!
⋅⋅* Investigating the Club!
⋅⋅* Infiltrating Manila Underworld!
HD Art toggle!
Indicators for stat and trait checks, so you know when you've missed some content.
Indicators for Claire's state. Is she drunk? Aroused? You'll know when she's out of sorts and not her best self.
Leveling of sex skills -- Claire engaging in acts will make her better at them.
Mix-and-match clothing -- do you like certain shoes but want them to go with a certain top? Soon you can!
More animations, clothes, and art!
Happy July!
We should be releasing a new Hotfix for the 0.6 version that will address the last few outstanding issues with that release.Otherwise, we've been turning to creating a public release version, which we'll be putting up on itch and other places to advertise for the game -- more eyes & more supporters means we can move forward faster with the game.And finally, we've been orienting on 0.7. It looks like we'll be diving in to the main arcs with a deliberate focus. We might open up a poll or consult the top-supporters as to which side-arc gets some attention with this release.
On a UX/UI front, we're adding in indicators for states. If Claire is sick, aroused, drunk, etc -- you will see those rendered in a way so that you know better that she might not be the 'best version of herself' at that moment in the game.
We're also looking to implement indicators for when choices might be linked to a trait or skill check so you'll know what you're getting Claire into. There will also be some kind of indicator when a check has happened in the background that you didn't have control over. So you'll know that you might have missed a particular variant of this passage -- and better knowledge over what skills and traits you might want to pay attention with your next playthrough if you proceed down that path again.
Thank you, as always, for your support, we're eager to hear your thoughts on what 0.7 brings in Manila!