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Rumi
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Rumi
We're going on an adventure... Are you ready?
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Be sure to set a name for your SubscribeStar account, as I cannot list you in the credits without knowing what to call you~

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Rumi
About Project Arkavite
Project Arkavite is a H-RPG game about experiencing the adventure of a lifetime. Our tale begins in a land rich with fantasy and sprinklings of dungeon-punk. This is a world of magical guns, swords and sorcery -- sporting lecherous lewds and magnificent mysteries!
Broadly speaking, I’m designing an open world in which you can go around adventuring, surviving and exploring endlessly. Something with many JRPG fantasy traits, but doesn’t strictly lock you down the path of a linear story. While the game will have a core narrative, there will be plenty of other aspects focusing on exploration, combat, survival, romance, "romance~", and customization.
 ◉ Customization - The player character is provided with numerous slots for apparel, but customization doesn't end there! Magical potions, curses, and esoterically induced transformations will present an added layer of customization, allowing you to alter your body in lewd and perverse ways.
 ◉ Romance -  In Arkavite you will find traditional romancing akin to what you'd see in otome gamu, and that other kind of "romancing~" you may find in eroge. Let your mind run wild! We have a main cast in mind. Pretty bois and some lovely ladies. Capture targets are key!
 ◉ Survival - Food, drink and rest will be present in this game. When the going gets tough and supplies start dwindling, you may find yourself forced to dine on things you probably shouldn't be eating. Crafting, and construction are also a given. In later stages of development we will tackle weather systems and environmental hazards, both standard and magical.
 ◉ Exploration - We’re aiming for an open and somewhat organic world. From cities and villages to castles and ruins, a large portion of the world will be hand-crafted. To make the world feel truly larger than life, portions of the world will be procedurally generated. Devious dungeons and wilderness that'd swallow you whole. Our goal is to create an unpredictable, yet enjoyable experience in this endless world of Arkavite.

 
Why Support Arkavite?
Developing games and experiences is my passion. If you've arrived at this page, genuinely like what I do, and want to see it go further, your support would mean the world to me, and go a great way in helping secure the future of this project!
I’d like to offer more if possible, so if there’s anything you want to be seeing from me on top of what I do now, do let me know!

Feel free to stop by our Discord Server~
Check out the Arkavite Website for Dev Logs, the Roadmap and my other creations~

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Rumi
Public post
About Project Arkavite
Project Arkavite is a H-RPG game about experiencing the adventure of a lifetime. Our tale begins in a land rich with fantasy and sprinklings of dungeon-punk. This is a world of magical guns, swords and sorcery -- sporting lecherous lewds and magnificent mysteries!
Broadly speaking, I’m designing an open world in which you can go around adventuring, surviving and exploring endlessly. Something with many JRPG fantasy traits, but doesn’t strictly lock you down the path of a linear story. While the game will have a core narrative, there will be plenty of other aspects focusing on exploration, combat, survival, romance, "romance~", and customization.
 ◉ Customization - The player character is provided with numerous slots for apparel, but customization doesn't end there! Magical potions, curses, and esoterically induced transformations will present an added layer of customization, allowing you to alter your body in lewd and perverse ways.
 ◉ Romance -  In Arkavite you will find traditional romancing akin to what you'd see in otome gamu, and that other kind of "romancing~" you may find in eroge. Let your mind run wild! We have a main cast in mind. Pretty bois and some lovely ladies. Capture targets are key!
 ◉ Survival - Food, drink and rest will be present in this game. When the going gets tough and supplies start dwindling, you may find yourself forced to dine on things you probably shouldn't be eating. Crafting, and construction are also a given. In later stages of development we will tackle weather systems and environmental hazards, both standard and magical.
 ◉ Exploration - We’re aiming for an open and somewhat organic world. From cities and villages to castles and ruins, a large portion of the world will be hand-crafted. To make the world feel truly larger than life, portions of the world will be procedurally generated. Devious dungeons and wilderness that'd swallow you whole. Our goal is to create an unpredictable, yet enjoyable experience in this endless world of Arkavite.

 
Why Support Arkavite?
Developing games and experiences is my passion. If you've arrived at this page, genuinely like what I do, and want to see it go further, your support would mean the world to me, and go a great way in helping secure the future of this project!
I’d like to offer more if possible, so if there’s anything you want to be seeing from me on top of what I do now, do let me know!

Feel free to stop by our Discord Server~
Check out the Arkavite Website for Dev Logs, the Roadmap and my other creations~
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Rumi
Public post

Public Service Announcement!

I recently launched a CoDecks Page to provide you with a better picture of what is currently being worked on. The codecks page allows ongoing and future development objectives to be elaborated upon in greater detail than the roadmap. With this option now available, the roadmap page has received some changes. The roadmap has been simplified to provide a clear and general overview. Detailed development tracking has now been sequestered to CoDecks.

Additionally, https://open.codecks.io/arkavite has been set up to issue live updates to our #arkavite channel on discord as objectives are worked on / marked as complete. I want to keep everyone in the know with what’s going on and being worked on. I hope this will help do just that.

Furthermore, I've made some changes to how suggestions and bug reports are managed. You may now submit suggestions in #⁠idea-chat, and bug reports in #bug-report via slash commands.
Any suggestions made will show up here:
https://open.codecks.io/arkavite/decks/9-suggestions
 
Here, you may browse and upvote ideas (which helps me know how popular they are). I might even post some of my own from time to time, just to test the waters. If you have an idea rumbling around your noggin, be it for Arkavite, the Server or whatever else, head on down to ⁠idea-chat and let your ideas be known!

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Rumi
Public post

New Roadmap

Hey hey people~

The development roadmap has now been updated. You can check it out HERE. I've made some adjustments to the layout so that it's hopefully easier to follow.

We are aiming for a swift and smooth transition to Unreal. Please be sure to let me know if you have any comments or questions. Also, a quick poll. What do you play on? I just discovered the new engine no longer supports 32 bit systems. While it is unlikely anyone is still rocking 32 bit, I figure there's no harm in checking.

There's a lot to get done, so I'll get right to it!

https://arkavite.com/roadmap/
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$250.0
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I'll create public 'development roadmap' pages on the Arkavite site, and ensure these are kept up-to-date with every release.
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Operating costs covered! I can pay to keep the lights on and not starve~
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Things are getting serious! I'll open polls to backers and allow you to vote on which items and features should come next~
$541 of $2,500
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I'll create more and more! This will allow me to produce content and develop Arkavite full-time.

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