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MetaMira
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MetaMira
I'm working on a lewd game: A Very Full House
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You're stopping by to say hi and see what's going on with development in depth and in game. Not only will you be able to see all of the Patreon NSFW posts, you'll also be given access to the most recent version of A Very Full House. This is the tier if you want to stay perfectly up to date on development!

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You're stopping by to say hi, but with a purpose: buying Mira (Me, the dev) lunch! This tier has exactly the same perks as the Visitor tier, but you're paying the price of a large pizza. With your membership Mira can justify having someone else make her food and spend more time writing, drawing, and coding! This limited edition tier is perfect if you want to know exactly where your money is going and help speed up development!

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We're glad you stopped by, come on in and see what's going on! At this tier you receive access to all of the patron exclusive posts, access to the most recent version of A Very Full House, and the ability to vote in development polls! Polls will be held at least once a month, but sometimes more often if Mira needs lots of input. These polls are your chance to directly influence development and help decide what characters will be added to the game first, what outfits will be added for different characters, and what special events should be added into the game. This is the perfect tier if you want to directly help with the development of A Very Full House!

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You're not stopping by, you practically live here! This tier includes all of the benefits enjoyed by the other tiers, plus a place for your name on the in-game patron thank you page! This is the tier if you want to be way too generous and really help speed up development!

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MetaMira

It's Here! v0.34 Release!

Waited long enough already? Grab it right now!

[UPDATE: These links have been updated to v0.34.5, which includes some bug fixes for the initial release]
PC
Mac
Android

Major Update Features
  •  New Location Art! - Frustrated by the non-Euclidian layout of the house and constant perspective issues, I spent a whole bunch of time redrawing some of the oldest bits of location art and giving them some proper art. The upstairs hallway, the MCILF's bedroom, and the backyard are all significantly less place-holder-y! All of the NPC bedrooms also got a little touchup and some new sleeping art!
  •  Nightwear! A Fancy Robe! Night Events! - Disappointed that you couldn't live out the middle-age-mom fantasy of owning a moderately priced lounge robe? Well, be disappointed no longer with the MCILF's comfy new robe! Along with the robe, you can also now visit all of the the bedrooms after dark, checking in on everyone to make sure they're alright - and helping, if they aren't!
  •  New Events! - There are new events beyond the new night time interactions. Check in on the Slacker in the morning and 'help get him out of bed', or spend some time trying to get into the Firebrand's computer so you can snoop like a good mother.
  • Phone Backgrounds! - Not satisfied by just seeing those new posters hanging up on the wall? Poke around the house or visit the new comic shop at the mall to get some new eye candy for your smart phone.

Already a supporter? Go grab the password for v0.34 here!
And there, the long wait is finally over! What took so long, you ask? Well, a few compounding factors. I feel like it would be irresponsible for me to just not talk about it, so here's what delayed v0.34 sooooo long.
  • Writers block. Or artists block more generally. There were two or three weeks after the last update where I just could not get my brain to engage with anything. In the end it either  went away randomly, or because I started making sure I get enough sleep. Who knows. Could be anything. (I'm being much better about my sleep now.)
  • Transparent outfits are hard. The translucent fabric of the robe turned out to be waaaay trickier than I was anticipating. Overlaps were super apparent, so I needed to figure out some brand new techniques to make it work. In the end I used invisible driving shapes that shift the robe around but don't let the actual texture detach or overlap. On the plus side I only needed to figure that out once, and now I can apply it to future outfits.
  •  New time blocks are hard. I started this 'night time' update cycle with the idea that it would be super simple to add some new events after the MCILF got ready for bed. When I started coding it, however, I realized how many little edge cases I needed to deal with: disabling chore interactions, adding event variants for a new type of outfit, preventing some events from triggering while NPCs are asleep, not preventing other events from triggering while NPCs are asleep. It was a whole can of worms! It's dealt with now, though, so new night time events should only take a normal amount of development time.
  • Art takes a long time. I've never been a particularly fast artist, and I decided half way through this update that I needed to update the MCILF's bedroom (so I could add a one-off gift box, of all things). Then I wanted to tweak the backyard art. Then I redrew all of the background art. Then I wanted the upstairs hall to match the backyard view. Tthen the NPCs needed sleeping art for night time events. Each step seemed reasonable, but it all added up to a bunch of (unexpected) time!
  • Scope creep. Some of this falls into 'art takes a long time', but I also spent some time adding new events that weren't part of the main focus of this update. I think finding the Firebrand's computer password is fun, and buying the Slacker new posters is neat, but it's hard to claim that they're critical gameplay elements for a night focused update.
  • Tech Experimentation. While drawing the new location art I took a detour to explore some new tech in an attempt to speed the whole process up. As usual with any 'shortcut', in the end it would have been faster to just do it all the slow way from the start! It was good practice and an interesting distraction, but it certainly was a distraction.
  • Surprise Vet Visit. Specifically, this was a surprise for the last 3-ish days. My cat decided to go pick a fight and get scratched across the eye. Then he decided he really wanted to develop an infection. That was a 'drop everything' kind of issue. Good news: he's fine and fully recovered now!

So, I'll just be avoiding all of those problems in the future and we should be good! Easy!

More specifically, I plan to be more consistent with smaller, much more focused 3 week update cycles. Each cycle I'll aim to add some new clickable art to a location (but not redraw everything!) and add some related content for that clickable, and add some new content to an existing event elsewhere in the game. That should keep progress a lot more steady, give me a chance to get frequent feedback, and prevent things from spiraling into multi-month long updates!

Now you've read enough rambling from me - you've got an update to go and enjoy!

Changelog
  • (Supporters Only) Added cheat option to change the stats for crowds.
  • Added robe outfit for the MCILF.
  • Added an intro event for the MCILF's new robe. Triggers on Friday nights.
  • Added two different paths to unlock the Robe, one with a monetary cost, one attached to a specific NPC.
  • Added "default_nightwear" to MainCharacter class.
  • The MCILF can now "get ready for bed", changing into her sleeping outfit without ending the day. Without appropriately modest sleep wear the MCILF will be limited to her room (for now).
  • The MCILF's new robe allows her to travel around the house (currently upstairs only) after getting ready for bed. NPCs may be in new locations and new events may be triggered during this pre-bed phase.
  • has_available_outfit() function now takes an optional `requires_tag`, used to hide some pointless options until you have sleepwear to change into.
  • Updated Nerd's nighttime visit code to reference outfit tags (`Underwear`, `Nude`) instead of being handed a specific value from the sleep event.
  • Updated all of the upstairs clickable objects to disable some interactions when the MCILF is dressed for bed.
  • Redrew the MCILF's bedroom and most of it's assets to correct the room perspective.
  • Redrew or improved many of the NPC bedroom assets, particularly the beds to put them into proper perspective.
  • Added NPC-in-bed art for all of the NPCs.
  • Added a new comic shop location at the mall (in text form at the moment).
  • Added a new poster that you can purchase from the comic store for Slacker's bedroom. (comes with a digital, phone background version).
  • Added some short interactions to discover the comic store one with Slacker, one while shopping.
  • Updated the MCILF's bedroom masturbation event to account for her being able to wear a robe instead of her default outfit.
  • Expanded the MCILF's bedroom masturbation event, adding different narration for higher corruption values.
  • Added 'requires_npc_near' as an alternative alias for the existing flag 'requires_npc_at_home' to feel more natural for non-house NPCs.
  • Refactored logic and disable slug for 'requires_npc_at_home/requires_npc_near' menu flag to make more sense for non-house NPCs.
  • Allowed you to snoop through Firebrand's computer when she's asleep in her room, as well as any time she's not around.
  • Split Firebrand's computer interaction into two parts: logging in, and actually searching. Her password can be found multiple different ways.
  • Redrew most backyard art assets, greatly improving quality for everything there. House layout is now slightly less non-Euclidian.
  • Updated the MCILF's phone contact image to reflect her new face assets.
  • Added the Slacker's new door poster as a phone background. Unlocks through a chat interaction with him.
  • Added short night time and morning events for the Cheerleader on Sunday night/Monday morning, primarily to set up for future content.
  • Clickables can now be flagged with the 'summonable' flag (default True). If False, the NPC won't be available for events that call for them (usually because they're sleeping).
  • Fixed dress menus having multiple narration statements stacking on top of each other.
  • Standardized Household stability gain/loss displays.
  • Added short interaction in the morning after she comes home drunk.
  • Added morning interaction with the Slacker in his bedroom, if he's at high arousal.
  • Added 'Options per Page' setting to the preferences menu. Avoids some softlocks where menu options are long and use up multiple lines.

Features

  • Gain access to feedback polls for each game update!
  • See work-in-progress and practice artwork from Mira!
  • Unlock bonus in-game content as a special thank-you!
Displaying posts with tag DevelopmentUpdate.Reset Filter
MetaMira

v0. 34 Supporter Access

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A Tiny Hotfix, A Quick Poll, and Work on v0. 35 Begins!

This post also includes Mega.NZ content links
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v0.34.4 Bugfix!

Hey everyone, I've got a quick update to the release build of v0.34 that patches up all of the bugs I've had reported. You can grab the new build here, or from the main release page where I've updated the links.

PC
Mac
Android

Like a smart girl I've also started keeping per-bugfix patch notes, so it's much easier to tell you exactly what's been fixed this patch!

Changelog:
  • Started keeping per-bugfix patch notes so I can be certain which bugs I have addressed.
  • Fixed being unable to have the household order pizza because none of the NPCs were nearby.
  • Fixed 'Nude' being accidentally hidden as a nightwear option.
  • Added 'Sheer Robe (No Underwear)' as a sleepwear option.
  • Fixed crash when setting menu options per page to 10 due to shortcut label overflow.
  • Fixed key shortcut not working on item 10 in a list because 0 is False-y.
  • Fixed NPC frames not having click animations. New MiraLive2DFrameView implements clicks properly.
  • Removed unnecessary Arousal requirement from one of Nerd's late night visits where only one option would ever be visible at a time anyways.
  • Fixed Nerd sex scene not being triggerable due to no 'nude' sleeping option. Also ensured sex scene could be triggered with the Robe (No Underwear) option.
  • Fixed crash when asking the Nerd about Firebrand's password.
  • Removed option to add cash to NPC crowds from the supporter app, because crowds can't have money (and it crashes; equally important).

Oh, and I also added a 'no underwear' option for the robe while I was fixing the non-existent 'nude' option 😉. Enjoy!
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MetaMira

One More Dev Update Post! Art Experimentation!

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MetaMira

More Background Progress - Upstairs Hall

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