You must be 18+ to visit this website
The content on this website is AGE RESTRICTED
Please confirm you are at least 18 years old of age. Otherwise leave the website.
MetaMira profile
MetaMira
18+
MetaMira
I'm working on a lewd game: A Very Full House
Subscribe
Message

Subscription Tiers

$6
USD monthly
Visitor

You're stopping by to say hi and see what's going on with development in depth and in game. Not only will you be able to see all of the Patreon NSFW posts, you'll also be given access to the most recent version of A Very Full House. This is the tier if you want to stay perfectly up to date on development!

286 subscribers Visitor
Unlock
$11
USD monthly
Delivery Man

You're stopping by to say hi, but with a purpose: buying Mira (Me, the dev) lunch! This tier has exactly the same perks as the Visitor tier, but you're paying the price of a large pizza. With your membership Mira can justify having someone else make her food and spend more time writing, drawing, and coding! This limited edition tier is perfect if you want to know exactly where your money is going and help speed up development!

Limited (28 out of 30) subscriptions
Delivery Man
Unlock
$15
USD monthly
Friend of the Family

We're glad you stopped by, come on in and see what's going on! At this tier you receive access to all of the patron exclusive posts, access to the most recent version of A Very Full House, and the ability to vote in development polls! Polls will be held at least once a month, but sometimes more often if Mira needs lots of input. These polls are your chance to directly influence development and help decide what characters will be added to the game first, what outfits will be added for different characters, and what special events should be added into the game. This is the perfect tier if you want to directly help with the development of A Very Full House!

64 subscribers Friend of the Family
Unlock
$40
USD monthly
Housemate

You're not stopping by, you practically live here! This tier includes all of the benefits enjoyed by the other tiers, plus a place for your name on the in-game patron thank you page! This is the tier if you want to be way too generous and really help speed up development!

5 subscribers Housemate
Unlock
MetaMira

v0.35 Release! Come and Get It!

Already read the quest description? Here are the links!

PC
Mac
Android

Major Update Features
  •  New Nighttime Nerd Event! - It's late Thursday night, which can only mean one thing for The Nerd: Raid night! Find yourself some sleepwear and visit The Nerd's room late on Thursday night to find him staying up late playing the latest, greatest MMO 'Caves of Grothnar'. There's no way he's going to get enough sleep at this rate; you need to get him to bed, or be prepared to deal with his grumpiness the next day!
  • Delve the Caves of Grothnar Yourself! - Or at least the forested section of the foothills surrounding the mountain overtop of the titular caves. You can experience the fantasy world of Nerd's favourite game with your own fully developed character! Explore, fight, and loot your way through the dangerous woods!
  • Special Caves of Grothnar Equipment! - 'Caves of Grothnar' doesn't have the same limitations as the real world, so neither does your your MILF-ly avatar and her equipment! Unlock more powerful (and skimpier) healing robes while you try to claim some fancy magical pauldrons from the zone boss for yourself!
  • Refactored Code! - I know this isn't sexy, but it was an important bit of work and so it's going in the features list! I've massively cleaned up the bit of code that handles 'Clickables', a.k.a. the button-y things you can click on within a location. This makes it much easier for me to add new functionality, and makes it much less likely that I'll introduce weird bugs when I do.

Want to get some sweet exclusive 'Caves of Grothnar' gear? Become a supporter to unlock a starting chest of special loot for your adventures!

Preview Screenshots
Changelog
  • Added 'use_all' and 'replace_all' parameters for `use_tag` and `replace_tag` chore functions. uses/replaces all tags in the chore list, not just the first one encountered. Marks progress for all of them.
  • Moved Caves of Grothnar related events to their own folder for better organisation.
  • nerd_mmo.rpy has been renamed to caves_of_grothnar_intro and moved to the new folder.
  • Caves of Grothnar related events from the MCILF's study have been moved into caves_of_grothnar.rpy file. Moved location definition out of the minor locations file.
  • Robe w/ no underwear now properly mutes underwear based tags.
  • Added Nerd late night raid event. Triggers late at Thursday night.
  • Refactored clickable classes; ClickablePersonImage now inherits from ClickableObject, then ClickablePerson.
  • Removed visibility check function from ClickablePersonImage, now handled by ClickablePerson.
  • Refactored all of the 'Clickable' classes. Clickable objects now all share inheritance with ClickableBase and ClickableDisplayableCore. Base defines game logic, DisplayableCore defines display logic.
  • Added set of 'on_time_end' functions to the EventSystem class. Calls all enrolled functions at the end of the time chunk before time or day is changed. Functions called with the current time of day.
  • Added 'end_of_turn_effect' function to ClickableBase. If the clickable is active at the end of a time chunk the function is run (with no arguments).
  • ClickableBase 'end_of_turn_effect' requires ClickableBase.check_visible() == True. Clickables inheriting from ClickablePersonCore also require the NPC is at that location.
  • Nerd's Thursday raid event results in the 'nerd_poor_sleep' flag if he is left there, which can trigger other events.
  • Added a couple of new corruption tags for the Nerd and the MCILF, unlocked in the Nerd's new raid night event.
  • Broke the Caves of Grothnar location into multiple clickable objects (still with placeholder art).
  • Location class now inherits from ClickableImage, unifying how the background image and a clickable image have displayables calculated based on time.
  • Added new morning interaction for Nerd if he stays up late, as well as a short text message event.
  • Caves of Grothnar no longer uses a time chunk to log in. Time still advances for longer 'explore' missions.
  • Renamed class 'ClickableCrowdGroup' to 'ClickableGroupCrowd' to match the pattern of other clickable group classes.
  • Caves of Grothnar outfits hide earrings, necklaces, piercings, and accessory sets.
  • Added a few classes to handle common concepts inside of Caves of Grothnar: Items, Characters, Monsters, and Loot generators
  • Added some more classes. Extended CoGCharacter with PlayerCoGCharacter for player specific stuff (mainly outfits), and added Rarified to hold all the shared logic for items with rarities.
  • Added small collection of basic items to Caves of Grothnar as initial random loot drops
  • Fixed incorrect triggering flag for the nightrobe quest enabling it to be added to the chore list multiple times.
  • Fixed phone background list not being properly scrollable if the number of phone backgrounds was divisible by 6.
  • Fixed phone background list sizing itself depending on the total number of backgrounds and not just unlocked backgrounds.
  • Added StaticObject child of ClickableObject class. Displays image for a non-interactable item. Shorthand for handing 'target_label = None' to a Clickable class.
  • Updated most Clickables to trim away unnecessary keyword arguments (mainly target_label)
  • Added 'trinket_set' parameter for MCILF live2d model. Handles any Caves of Grothnar specific trinket effects.
  • Added a special 'cog_nude' outfit to ensure game effects aren't carried over to the real world.
  • (Supporter only) Added Mira gold bikini phone background as supporter exclusive.
  • Added a whole 'Caves of Grothnar' minigame. The MCILF's character can gain experience and gold, fight monsters for loot, and equip new items as she finds them.
  • Fight victory chance is based on relative power. Every factor of 2 difference in power halves the victory rate. (ie. 1:1 = 50%, 1:2 = 25%, 1:4 = 12.5%).
  • Randomly generated items have rarities ranging from 'Trash' to 'Legendary'. Higher tier loot is worth more, higher tier items provide larger power bonuses.
  • CoG items, loot, and monsters can have random prefixs and suffixes. The list of available affixes vary depending on what type of item it is. Rarer items have more affixes.
  • Item and monster names are displayed in their rarity colour (use '_item_name' if you just want a string), characters have a rarity based on level.
  • Added ability for the MCILF to recruit a 'companion' in town and party up, increasing power. Companion makes a second fight check and die if that fails. Otherwise, companions may steal loot.
  • Armour worn (or not) is represented by the MCILF's display immediately. Trinkets can also affect the MCILF's display.
  • Added unique trinket dropped by the forest boss, along with a display effect for it.
  • has_tag(), has_corruption_tag(), and has_outfit_tag() functions for Person class now support being handed lists of tags; returns True if any of them are found.
  • Fixed a few menus using the wrong keyword to skip scrying (ie looking for unseen options, corruption points).
  • 'general_requirement' keyword now optionally accepts a 3 element tuple. The third element is a 'success slug' and displayed if the requirement is met, or hides everything if explicitly set to None.
  • Added a transparent outline to all said text so that the {outlinecolor} tag can be used to add an outline to text as desired.
  • Updated the 'Matriarch' phone background quest to trigger with the new Caves of Grothnar content.
  • (Supporter Only) replaced 'Caves of Grothnar lvl.2 Robes' unlock with a supporter loot box.
  • (Supporter Only) re-enabled Cheer's cutdown cheer uniform; not sure why I had it disabled in the past!
  • Fixed characters sometimes not smoothly moving onto the screen when they had the first line of dialogue.

Features

  • Gain access to feedback polls for each game update!
  • See work-in-progress and practice artwork from Mira!
  • Unlock bonus in-game content as a special thank-you!
MetaMira

v0. 35 Supporter Code

Comments (4)
Like(2)
Dislike(0)
Posted for $6, $11, $15, $40 tiers
Unlock Tier
MetaMira
Public post

Whoops, All Scope Creep!

Hey everyone! First up, so I'm not teasing any of you: v0.35 isn't quite done yet. My weekend ended up being way busier than I expected. Once I was through with that there turned out to be a lot of loose ends that I need to get tied up for everything to function. I kept saying 'just one more thing', and completely ate up the time I should have been saving to get everything actually working.

The good news is that everything is (or at least should) be working now - all that's left is testing. Rather than rushing to try and make up the time, which always goes poorly in my experience, I'm going to set the public release for Friday/Saturday (48 hours from this post). I'll be spending the whole period between now and then testing and fixing up all the bugs or playability issues that I can find, so you can look forward to a smooth AVFH experience over the weekend!

Thank you for your patience! As a reward, here's a time-lapse for my recent bit of art!
Can I just draw nothing but cute bikinis, please?
Comments (1) loading...
Like(14)
Dislike(0)
Sign Up or Log In to comment on this post
MetaMira
Public post

Deep in the Caves - Work on v0.35 Continues!

Hey crew, I'm here to give a little progress update on v0.35 and to give a sneak peek at some of the new content. This marks three weeks since the last update; I had planned on having the build ready to go right about now. As usual, I've got a tiny bit more that I want to finish up first though, so I'll be releasing v0.35 next weekend. As way of apology, here's my recently finished practice art featuring my (virtual) boobs!
Yes, that's a Ren'py crash screen in the background :P

Let's do a quick recap of what I've worked on the last few days. First up was finishing off all of the Nerd's new late night event. The event involves some effects that only occur if he's at the same clickable at the end of the night. I didn't have any systems for that sort of behavior yet (outside of chores, which weren't quite right here). To fix that I updated the Clickable classes to support an end-of-turn effect if they're active/visible.

While looking at the Clickable code I also decided there was too much code duplication going on. The same code appearing in multiple similar classes can make things tricky to change and more bug prone. I took a couple of days refactoring that whole section of code into a much more streamlined inheritance structure which will be easier to debug and easier to build on top of. Overall things are looking much cleaner now.

Next, I did some work on the Caves of Grothnar location ('Caves of Grothnar' being the fake MMO that the MCILF can play to burn off stress) and turned it into a clickable map. That meant splitting up the existing events into a few different chunks, with some triggered on 'logging in', and some triggered by different map interactions. I still need to write a few more short interactions so everything has something going on.

And lastly, I've been working on some actual Caves of Grothnar mechanics! These are (and will remain) very simple: your character has gold, XP, and 'power'. There's a very basic inventory and equipment system, and equipment boosts your power score. Your chance to win an encounter is based on your power vs. the monsters power, plus a random die roll. If you win you get to collect some gold, XP, and loot. Lose and you get booted out of the game. This sets the stage for future events where you can use 'advanced persuasion techniques' to get gold and loot from The Nerd give you gold or loot, or lose to monsters and find out exactly how much Caves of Grothnar simulates!

As part of the loot and equipment system I'm adding some trinkets which will be displayed as part of the MCILF's model. Here's a look at the first (and currently only) one:
Oooh, glowing floaty pauldrons!

These trinkets will mostly be an excuse to give your character some silly accessories, like huge fantasy piercings or plated boob armour.

For this next week I'm going to be adding in the rest of the Cave of Grothnar encounters, then I'll be focusing on bug hunting so we're ready for a weekend release! I may squeeze in a poll for what other CoG accessories to add if I've got extra drawing time, so stay tuned <3
Comments  loading...
Like(18)
Dislike(0)
Sign Up or Log In to comment on this post
MetaMira

A Tiny Hotfix, A Quick Poll, and Work on v0. 35 Begins!

This post also includes Mega.NZ content links
Comments (5)
Like(6)
Dislike(0)
Posted for $6, $11, $15, $40 tiers
Unlock Tier
MetaMira
Public post

v0.34.4 Bugfix!

Hey everyone, I've got a quick update to the release build of v0.34 that patches up all of the bugs I've had reported. You can grab the new build here, or from the main release page where I've updated the links.

PC
Mac
Android

Like a smart girl I've also started keeping per-bugfix patch notes, so it's much easier to tell you exactly what's been fixed this patch!

Changelog:
  • Started keeping per-bugfix patch notes so I can be certain which bugs I have addressed.
  • Fixed being unable to have the household order pizza because none of the NPCs were nearby.
  • Fixed 'Nude' being accidentally hidden as a nightwear option.
  • Added 'Sheer Robe (No Underwear)' as a sleepwear option.
  • Fixed crash when setting menu options per page to 10 due to shortcut label overflow.
  • Fixed key shortcut not working on item 10 in a list because 0 is False-y.
  • Fixed NPC frames not having click animations. New MiraLive2DFrameView implements clicks properly.
  • Removed unnecessary Arousal requirement from one of Nerd's late night visits where only one option would ever be visible at a time anyways.
  • Fixed Nerd sex scene not being triggerable due to no 'nude' sleeping option. Also ensured sex scene could be triggered with the Robe (No Underwear) option.
  • Fixed crash when asking the Nerd about Firebrand's password.
  • Removed option to add cash to NPC crowds from the supporter app, because crowds can't have money (and it crashes; equally important).

Oh, and I also added a 'no underwear' option for the robe while I was fixing the non-existent 'nude' option 😉. Enjoy!
Comments  loading...
Like(9)
Dislike(0)
Sign Up or Log In to comment on this post
View next posts (6 / 100)
WE USE COOKIES

SubscribeStar and its trusted third parties collect browsing information as specified in the Privacy Policy and use cookies or similar technologies for analysis and technical purposes and, with your consent, for functionality, experience, and measurement as specified in the Cookies Policy.

Your Privacy Choices

We understand and respect your privacy concerns. However, some cookies are strictly necessary for proper website's functionality and cannon be denied.

Optional cookies are configurable. Disabling some of those may make related features unavailable.

We do NOT sell any information obtained through cookies to third-party marketing services.