You're stopping by to say hi and see what's going on with development in depth and in game. Not only will you be able to see all of the Patreon NSFW posts, you'll also be given access to the most recent version of A Very Full House. This is the tier if you want to stay perfectly up to date on development!
212 subscribers Visitor
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Delivery Man
You're stopping by to say hi, but with a purpose: buying Mira (Me, the dev) lunch! This tier has exactly the same perks as the Visitor tier, but you're paying the price of a large pizza. With your membership Mira can justify having someone else make her food and spend more time writing, drawing, and coding! This limited edition tier is perfect if you want to know exactly where your money is going and help speed up development!
Limited (28 out of 30) subscriptions
Delivery Man
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Friend of the Family
We're glad you stopped by, come on in and see what's going on! At this tier you receive access to all of the patron exclusive posts, access to the most recent version of A Very Full House, and the ability to vote in development polls! Polls will be held at least once a month, but sometimes more often if Mira needs lots of input. These polls are your chance to directly influence development and help decide what characters will be added to the game first, what outfits will be added for different characters, and what special events should be added into the game. This is the perfect tier if you want to directly help with the development of A Very Full House!
57 subscribers Friend of the Family
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Housemate
You're not stopping by, you practically live here! This tier includes all of the benefits enjoyed by the other tiers, plus a place for your name on the in-game patron thank you page! This is the tier if you want to be way too generous and really help speed up development!
Already a supporter and looking to unlock your perks? You can grab the password here!
Major Update Features
New Candy Content! - The Cheerleader has been given a new crop of content, focusing on new masturbation events. There's also a little side quest to find some mechanical assistance for her!
A Little Madison Content! - The "grope her" option for the Firebrand is now available when you're helping her ~~mash her clit~~ masturbate. She's also been given some proper twitch-and-orgasm animations to help highlight that climactic finish!
A Bunch of Details! - A whole bunch of small details have been added or improved. The phone UI is a little clearer and generally more consistent, Candy's bedroom and the kitchen background art has been tidied up a little, and there are some new perspective shift animations applied to characters when you're talking to them. All-in-all, lots of small improvements that add up to a better experience!
(Supporters Only) A Cutdown Cheer Uniform! - Candy's cheer uniform gets a little smaller - and a lot more underboob-y - in it's new cutdown form! A future update will make this available to everyone, along with adding some story content to unlock and use it. For now it's just some Candy eye-candy.
Performance Improvements! - I've shifted the (exported) Live2D from 4k textures to 2k textures, reducing the amount of VRAM used by AVFH a matching 75%. Because textures were already being downscaled, there should be minimal change to the visual fidelity. On average sized screens (1080p and smaller) and on Android the Live2D models should end up looking even better than they did before!
Options Galore! - All of the effects that use to be part of ye olde "low performance mode" are now available as individual options. You can toggle menu animations, animated textures, keyboard hotkeys, cache size, all independently to match your device performance.
Candy's SOOO excited to show you her new outfit!
Changelog (It's a big one!)
Added eye position warps for the MCILF.
Tidied up how animations, expressions and eye positions are handled by the Live2D updater.
Shifted all models to 2048x2048 textures, using a 1/2 scale output from Live2D. Preserves model detail while greatly decreasing memory use. Primary art is still all done at 4096x4096 resolution.
Note that mods will need to downscale any added textures. This can done manually, or by oversampling the image by adding "@2" to it's name. Texture corners will need to be adjusted manually (halve x and y co-ords).
Updated how Live2D model textures are handled internally, ensuring the result scales properly with smaller physical screen sizes.
Eliminated "texture_oversample" from MiraLive2D models. Was responsible for the vast majority of rendering issues lately, and was slower and lower quality than just shifting to a 2048x2048 texture set.
Removed texture downscaling for Android now that every version uses a 2048x2048 texture set. Should result in more stable Android experience.
Added small shift based on mouse position for displayed characters.
Added new work event to introduce Cheerleader's first sex chore.
Catching the Cheerleader masturbating and "letting her finish" no longer actually counts as an orgasm for her.
Added masturbation assist events for the Cheerleader, with three initial levels: pose, grope, and finger
Added an option to bring the Cheerleader to her room to help her masturbate any time she's home (and horny, and has the chore assigned).
Added supporter option to skip through the entire day. Enabled in the phone "skip time" app if there's a valid supporter password set.
Added Cheerleader events after she's climaxed 3 and 6 times, each increases how often her masturbation chore comes up.
Added a quest to find Cheerleader a vibrator once her masturbation chore becomes frequent.
Added numbered hotkeys for menus, allowing faster selection if you're playing with two hands. (There are dozens of you! Dozens!)
Updated numpad hotkeys to use default Ren'py behaviour when numlock is on and only trigger menu options when numlock is off. Numpad minus and plus now rollback and rollforward.
Added menu options to toggle some visual effects: mouse perspective, eye-mouse following, animated textures, and menu animations.
Tweaked menu code to improve performance when mousing over options rapidly and fix animations in multi-page screens.
Replaced "low performance mode" with a more modular set of options. Values default to the lower/less intensive version on mobile. Includes a few different options for cache sizes.
Predicted textures are now based on cache size. 1024: only the MCILF, 2048: all Live2D models, 4096+: all models and clickables. Extra cache is left open for items as they are encountered.
Adjusted some Control and Arousal values for mid-tier sex types (handjob, titfuck, blowjob).
Added Cheerleader masturbation option using her new toy.
Toggling menu button settings no longer requires a Ren'py restart.
Phone background animations are now tied to world time, rather than restarting each time the phone is shown/hidden. MiraMovie need to be given a duration_hint value to work properly.
Added some new art to the Cheerleader's bedroom, and tidied up some of the existing art a little bit.
Improved some kitchen location art; split the counter into two objects so clickables can be placed behind it.
(Supporters Only) Added a cutdown version of the Cheerleader's cheer uniform. Smaller skirt, more underboob, strappier straps. Go sports!
Moved supporter bonuses into their own renpy file for better organization.
Updated NPC outfits to properly use the "unlocked" field rather than controlling everything with event tags.
(Supporters Only) Improved supporter perk menu to show perks that exist but can't be unlocked (because you need the base outfit first, for example)
Menu "general_requirement" argument now supports taking a callable with no arguments. Necessary for modded classes using lambda functions to provide kwargs.
Added "npc_general_requirement" for general requirements that should have their requirement attributed to a particular NPC.
Added a cheer dance animation for the Cheerleader and updated some of her events to make use of it.
Added a female hands grabbing art and associated animations.
Updated spelling of "sweety" to "sweetie". Turns out I've been spelling that wrong my whole life. ¯\_(ツ)_/¯
Added a couple short texting events with the Cheerleader when she's horny and masturbating.
Texting app only counts unviewed messaged added in the current time chunk for the main alert bubble, and colours the per-person alert bubble a different colour if there are only old unseen messages.
Person.play_animation() can be handed a list of animations; one will be chosen at random.
Person.end_animation() can be handed a list of animations; it will (try to) end all animations in the list.
Added MiraLoopedAnimation, which extends MiraAnimation. When the animation is ended with Person.end_animation it also clears exit_animation so it won't loop forever. Use for animations with exit animations that form a loop.
Added the "grope her" path for Firebrand's masturbation event.
Added a pair of corruption points for the Firebrand's masturbation events. Also provides alternative ways to pick up two other corruption tags.
Added a butt bounce and an orgasm twitch animation for the Firebrand. Added them to existing events where appropriate.
Updated the phone UI to make some apps more readable (particularly if you're using a brighter background).
Standardized some UI display options for future customization.
Phone background selector now lets you hide other stuff on the screen.
Texting conversations now only display the last 50 messages (reduces overhead for long running conversations).
Added notification marker to unviewed backgrounds in the background selection app.
Made "is_off" argument default to True for all of the strip function calls (set_bra_off, set_pants_off, etc.). Should prevent some crashes when I forget an obvious argument.
Features
Gain access to feedback polls for each game update!
See work-in-progress and practice artwork from Mira!
Unlock bonus in-game content as a special thank-you!
Hey everyone, I'm back with another progress update for v0.34! Last we talked I mentioned I was struggling with some artists block. That's been resolving itself (daily drawing has helped; more practice drawings to come soon), but we're solidly in "it's ready when it's ready" territory for an actual release date - thank you for your patience!
Now onto the good news and the actual progress for this progress update. As part of the event that unlocks the MCILF's new robe I needed a simple box sitting on her bed. There are some perspective tools in Clip Studio that makes that super quick to do, so I slap down a 2 point perspective ruler and go to sketch it out and... realize just how janky all of the perspective in that room actually is! As an example, here's the bed with the intended vanishing points noted. The MCILF's room, in two point perspective This broken perspective caught my interest right away and, glad to actually have my brain latch onto a project, I got started fixing everything. That mainly involved figuring out what my proper vanishing points should be, what lines I was keeping as static references, and what bits of the room were going to need to be fixed. The MCILF's old bedroom with the new layout overlaid Some objects I was able to fix by just doing a quick perspective skew, but most were faster to just redraw using the proper perspective rulers to box everything out. It's still all placeholder art, but it should be dramatically easier to replace things in the future now that it's all consistent in the space.Ah, that's MUCH better! Now that the room re-layout is all finished I can finally get back to adding the little present box for the robe. I'm almost certainly going to have to give all of the other rooms this treatment as well, but that's for future Mira to worry about - this update is taking long enough as it is!
Hey crew, I'm here with a (shorter than I'd like) update on v0.34 progress!
First up, the stuff I've been working on! I've finished up all of the MCILF's new sleepwear and have it working in-game, and I've got all of the code in place for her new night time events to key off of. I've got a good sense of what the new events are going to be and how they'll fit in, so all that's left is... the rest of the owl.
The last two weeks have been plagued with artists block for me. I just couldn't quite bite into any of the new content I've needed to work on. Every time I've started writing or drawing something it's felt like pulling teeth, and after a little while I've become distracted with something else. This is, obviously, not particularly helpful when I'm trying to get a content update done for you all!
To help break out of this unproductive funk I decided to focus on some for-fun art. I took one of the Slacker's existing wall posters as inspiration and drew it up as a proper bit of coloured and shaded art. Getting to work on something simple has really helped with the block, so I think I'm going to get back into the routine of doing 30-ish minutes of drawing/sketching every day as a warmup. I'm also improving my sleep schedule, trying to be a little more consistent with my bedtimes. The first couple of days with better sleep have been immediately more productive, so I guess sometimes problems just have simple solutions :P
As an apology for my lack of progress, here are some beach boobs! These will be coming to a Slacker's bedroom near you soon - and probably available as a phone background as well! I've got a timelapse for it that I'll post tomorrow!H-O-T-T-O-G-O
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