Free tier for those that want to get notifications.
85 subscribers SubscribeStar $0.00 tier
Unlock
$2.50
USD monthly
Sexy Supporter
Thank you for considering supporting!
By lending me your hand in this way you gain the following benefits:
🔓 Access to Development builds
I can make more content (I can commission more art at once)!
💖My love! 💖
🗳️ Ability to take part in the decision process (pools, discord access etc)
1x voting power on content decision pools (new characters, fetishes etc)
64 subscribers Sexy Supporter(SubStar)
Unlock
$6
USD monthly
Naughty Supporter
You are a champ and a blessing!
By backing me up with this tier I offer the following:
🍑 All the perks from previous tier
💕My everlasting love💕
💪3x vote on content decision pools
10 subscribers Naughty Supporter(SubStar)
Unlock
$11
USD monthly
Based Bankroller
Thank you sincerely for even considering this tier!
By supporting me this way you get:
🍑All the perks from previous tiers!
🤩Your name in credits (if you wish) [Available after 4 months of continuous support]
🏋️5x vote on content decision pools
🦸Got an idea and the will of the people behind it? (eg. your oc as a character, fetish, scene) Your entry will have a guaranteed place on the pools.
Limited (6 out of 12) subscriptions
Based Bankroller(SubStar)
Unlock
$25
USD monthly
Kind-hearted Rogue
You truly have a blessed heart for even wanting to click on it
By working in the shadows and dealing only with the best goods you receive:
🍑All the perks from previous tiers!
✨🥰Your name in credits can have a custom frame and effects (DM me for specifics)
🐲7x vote on content decision pools
📜✔️Your NPC can't win the popular vote? Well, then design a background NPC with me ^ (Requirements: 12 months of support at this tier and any of your NPC poll entries not winning any vote)
Today I bring you the next update, getting us closer and closer to the 0.3.0 major release. In it, a bag of lewd'ish goodies, lots of bugfixes and a fair bit of polishing.
H attack support for bosses (Spawnie Boss atm only)
New Spawnie Boss defeat artset + h animation
More unique preg statuses with visual representation
Structure tileset remade + added variants for transitions between building tiles and "normal" tiles for a biome
H attack system rework, when Wegild is vulnerable (low hp, appropriate status) enemies make a guaranteed h attack attempt instead of the old system where the animation was being initiated straight away
Bugfixes, among which
"Double Wegild Bug" caused by the previous h attack system implementation should be solved now
Bug resetting the inventory and quest upon saving the game while stunned/restrained
H animations persisting after the attempt was finished should be way less common now
Bosses and enemies having their death state initiated several times (laggy death bug) should be solved
Public Update 0.2.7:
As per the rules, the public version containing the last update is released as well to the broad public:
📝Changelog:
New Portraits for Wegild + portrait frame emotive animations
Remade spawnie H Animation
New Quick Time Event system, replacing the plain old boring "Mash E" system
UI QOL Improvements, such as
Zoom during scenes with art
ability to switch the UI side by clicking on it
Bigger buttons/icons
Android Build (duh) 🤖
Lots (and I mean lots) of bugfixes, dealing with popular issues concerning clipping, softlocks UI overresponsiveness etc
Today, I have the honor of presenting another update to you! This one brings a bunch of new content and quality-of-life improvements—including a brand new quest and the return of a familiar enemy in a more repeatable form. ^^
Reworked the regular beastman lewd anim + defeat scene
Lewd animations no longer go to the next stage unprompted,
After losing the button-mash challenge, animations no longer auto-progress.
You can now advance them at your own pace with a button press—so you can enjoy them without a rush. ^^
New nurseries
New offspring and seed types
Various bugfixes, backend updates (including a new system for tracking player progress), and other behind-the-scenes changes that you might not see—but they matter!
Public Major Update 0.2.5:
As per the rules, the public version containing the last update is released as well to the broad public:
📝Changelog:
A new NPC and quests (a priestess who won the last vote)
A new enemy, Beastman Centaur, along with a defeat scene and h-anim
Temple containing an early version of the nursery (not all races supported yet)
Expanded the "Beastmen Thicket" level
Extended dialogue system (mostly backend, allowing me to easily play animations, reorder objects etc during the dialogue)
QOL changes
Quest log now shows available quests, not only started ones
Today is a big day since I am releasing the long-awaited 0.2.5 Major Update for the supporters. It has been a long time since the last update (about a month), and I took the utmost care to deliver the most polished build possible while maintaining my pledge of regular updates. Project Roadmap
Changelog:
A new NPC and new quests (a priestess who won the last vote)
A new enemy, Beastman Centaur, along with a defeat scene and h-anim
Temple containing an early version of the nursery (not all races supported yet)
Expanded the "Beastmen Thicket" level
Extended dialogue system (mostly backend, allowing me to easily play animations, reorder objects etc during the dialogue)
QOL changes
Quest log now shows available quests, not only started ones
Icons in dialogue choices now have a tooltip
As per the usual, bugfixes
Public Update 0.2.4:
As per the rules, the public version containing the last update is released as well to the broad public:
Changelog:
Item Recovery after death (a sack spawns where you died)
Most enemies now have an H attack (percentage chance dependent on player lust)
Lust System implementation (early stage), including
New Statuses
Visual representation of lust level
Higher % chance to get grabbed with higher lust
An old, previously unused h animation added to a certain beastman's repertoire ^^
Smaller changes and bugfixes, including graphical, typo and enemy behavior fixes
Another day, another update! The road to 0.2.5 update is going smoothly, and this update is one of the most important stops on the way to this goal. Why important? Ah well, do take a look at the changelog ;)
Changelog:
Pregnancy system expansion, including
Early pregnancy stage added
Buffs/Debuffs when pregnant (1st stage only at the moment)
Multiple fetuses support
Offspring system rework (in code mostly, you will not notice much change in this version but underneath, a lot more offspring stats and values are now tracked)
Censorship remade for certain scenes (relaxing the hard-line approach on the b animations)
Bugfixes to the conception system, other smaller changes
Since it is the first time I am making any changes concerning Wegild's stats, there will be bugs, especially concerning max health/max stamina (Dev sucks at math). Please, do make sure to report them in the appropriate Discord channel.
Public Update 0.2.2:
As per the rules, the public version is released as well
Changelog:
Conception system rework
Added Sperm variants with different attributes
Character Status menu rework (moved the offspring count to it as well, it is available when switching the page)
See something you like? Subscribe to see even more!
Subscribe Now
Creator Stats
162 subscribers
72 posts
Goals
$150.0
THE GOAL REACHED!
With this goal complete, I should be able to commission another artist and speed up the artwork production by a lot.
$291 of $1,700
per month
Should this goal ever be reached, I will now realistically look at ditching my current job and make Gamedev/Pixelart my only way of life and support.
This also means a ton more content, "16 times the detail", greatly increased development speed on my current projects and my utter dedication to my fanbase.
SubscribeStar and its trusted third parties collect browsing information as specified in the Privacy Policy and use cookies or similar technologies for analysis and technical purposes and, with your consent, for functionality, experience, and measurement as specified in the Cookies Policy.