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Sexy Supporter
Thank you for considering supporting!
By lending me your hand in this way you gain the following benefits:
🔓 Access to Development builds
I can make more content (I can commission more art at once)!
💖My love! 💖
🗳️ Ability to take part in the decision process (pools, discord access etc)
1x voting power on content decision pools (new characters, fetishes etc)
69 subscribers Sexy Supporter(SubStar)
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Naughty Supporter
You are a champ and a blessing!
By backing me up with this tier I offer the following:
🍑 All the perks from previous tier
📒 ✏️ Access to a special build (with cheats)
💕My everlasting love💕
💪3x vote on content decision pools
17 subscribers Naughty Supporter(SubStar)
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Based Bankroller
Thank you sincerely for even considering this tier!
By supporting me this way you get:
🍑All the perks from previous tiers!
🤩Your name in credits (if you wish) [Available after 4 months of continuous support]
🏋️5x vote on content decision pools
🦸Got an idea and the will of the people behind it? (eg. your oc as a character, fetish, scene) Your entry will have a guaranteed place on the pools.
Limited (8 out of 12) subscriptions
Based Bankroller(SubStar)
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Kind-hearted Rogue
You truly have a blessed heart for even wanting to click on it
By working in the shadows and dealing only with the best goods you receive:
🍑All the perks from previous tiers!
✨🥰Your name in credits can have a custom frame and effects (DM me for specifics)
🐲7x vote on content decision pools
📜✔️Your NPC can't win the popular vote? Well, then design a background NPC with me ^ (Requirements: 12 months of support at this tier and any of your NPC poll entries not winning any vote)
After a very long wait, I am finally ready to release the 0.2.9 Update. Now, you might be surprised why I called this one a Major update? Well, there are many things added in this one and, well, we have a new level and enemies so let's get this rolling!
Animation and defeat scene gallery added to the game
Water hazard logic changed
New items and crafting recipes
3 new quests
Changes to ground hazard logic (replacing old solution with a state machine)
🍃🐛Bugfixes and QOL changes, including:
Quest state indicators (icons above npc's) fixed, so that the appropriate priority is set and followed
Changes to spikes so they are more visible
Added visual indicators so it is easier to determine if a jump will be deadly or not
Fixed on-death camera transitions
Changes to the aggro icons (red exclamation marks above enemy heads and spawners) new visuals + better logic
Infinity fall bug - added logic counting how many deaths caused by a fall we have and, in case of exceeding a certain number, player is returned to the last campfire
Campfires can now be re-lit
Public Update 0.2.8:
As per the rules, the public version containing the last update is released as well to the broad public:
📝Changelog:
H attack support for bosses (Spawnie Boss atm only)
New Spawnie Boss defeat artset + h animation
More unique preg statuses with visual representation
Structure tileset remade + added variants for transitions between building tiles and "normal" tiles for a biome
H attack system rework, when Wegild is vulnerable (low hp, appropriate status) enemies make a guaranteed h attack attempt instead of the old system where the animation was being initiated straight away
Bugfixes, among which
"Double Wegild Bug" caused by the previous h attack system implementation should be solved now
Bug resetting the inventory and quest upon saving the game while stunned/restrained
H animations persisting after the attempt was finished should be way less common now
Bosses and enemies having their death state initiated several times (laggy death bug) should be solved
⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐ If you like what I do, please consider supporting and enjoy this newest version + perks. I will be thoroughly thankful, and you will help me create more content that way. ⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐
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Creator Stats
196 subscribers
78 posts
Goals
$150.0
THE GOAL REACHED!
With this goal complete, I should be able to commission another artist and speed up the artwork production by a lot.
$336 of $1,700
per month
Should this goal ever be reached, I will now realistically look at ditching my current job and make Gamedev/Pixelart my only way of life and support.
This also means a ton more content, "16 times the detail", greatly increased development speed on my current projects and my utter dedication to my fanbase.
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