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WegildDev profile
WegildDev
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WegildDev
Hentai games, lewd pixel art
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37 subscribers SubscribeStar $0.00 tier
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Sexy Supporter

Thank you for considering supporting!

By lending me your hand in this way you gain the following benefits:

  • I can make more content (I can commission more art at once)!
  • My love!
  • Access to Development builds
  • Ability to take part in the decision process (pools, discord access etc)
  • 1x voting power on content decision pools (new characters, fetishes etc)
33 subscribers Sexy Supporter(SubStar)
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Naughty Supporter

You are a champ and a blessing! By backing me up with this tier I offer the following:

  • All the perks from previous tier
  • My everlasting love
  • 3x vote on content decision pools
4 subscribers Naughty Supporter(SubStar)
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Based Bankroller

Thank you sincerely for even considering this tier! By supporting me this way you get:

  • All the perks from previous tiers!
  • Your name in credits (if you wish) [Available after 4 months of continuous support]
  • 5x vote on content decision pools
  • Got an idea and the will of the people behind it? (eg. your oc as a character, fetish, scene) Your entry will have a guaranteed place on the pools.
Limited (2 out of 15) subscriptions
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WegildDev

Supporter Early Access Update 0. 2. 1

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WegildDev
Public post

Public Update 0.2.0


Dearest friends,
Since the Supporter Early Access Update 0.2.1 was released today, I am releasing the previous update to the public.
Changelog:
  • New level, "Beastmen Thicket" (in a very early stage, it will be expanded)
  • A new enemy and a new boss, for the first a new h anim, for the other a new artset
  • A delivery animation system reworked
  • A completely remade intro sequence (with less "yap" and more sprites ;) )
  • A keybind remap option with smart keybind display for events
  • Added a block cooldown indicator
  • Many other bugfixes and smaller changes

Download available under the following link
https://pixeldrain.com/u/wuKJfjhj
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WegildDev
Public post

Roadmap 2025


Dearest Friends,
Since the current year is ending I decided to make a little "Tarot" reading for the next year ^^ I received the following results. In the year of 2025 you can all look forward to 3 major updates, with minor updates in between, as in the last year. The policy of Supporters receiving updates early stands as it did as well. Even though the major updates will have the "major" feel to them, the minor updates before them are stepping stones towards them, meaning that some features promised with the major updates will be implemented (in various forms) before them.
As you can see, I have ditched promises such as "3 new scenes, 2 new animations" to give myself more artistic freedom in choosing what is currently necessary instead of mindlessly hitting a promised quota. 
I believe that this roadmap is a vast improvement to the previous one, both graphically and content-wise. I promise to do my best to deliver the features from the Roadmap, should there be any changes (be it in priority or delays) I will let you know, as stated in the "Disclaimer".
If you have any questions, do not hesitate to write me a DM ^^
Always yours,
~WegildDev
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WegildDev

’Tis the Season

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WegildDev

DevDiary 15 - Update 0. 2. 0 After Action Report

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WegildDev
Public post

Public Update 0.1.9

Dearest friends,
Since the Supporter Early Access Update 0.2.0 was released today, I am releasing the previous update to the public.
Changelog:
  • Total Audio Overhaul, thanks to FOMOD 
  • Adaptive sound/track effects implemented
  • A delivery animation system reworked
  • Cosmetic and functional changes to Boss encounters
  • A helpful (hopefully) map was added to the level selection screen, (an idea from one of the players)
  • Many other, smaller or bigger, bugfixes/rebalances
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View next posts (6 / 44)

Creator Stats

74 subscribers
44 posts

Goals

$103 of $150
per month
With this goal complete, I should be able to commission another artist and speed up the artwork production by a lot.
$103 of $1,700
per month
Should this goal ever be reached, I will now realistically look at ditching my current job and make Gamedev/Pixelart my only way of life and support. This also means a ton more content, "16 times the detail", greatly increased development speed on my current projects and my utter dedication to my fanbase.

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