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WegildDev profile
WegildDev
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WegildDev
Hentai games, lewd pixel art
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Sexy Supporter

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Thank you for considering supporting!

By lending me your hand in this way you gain the following benefits:

  • 🔓 Access to Development builds
  • I can make more content (I can commission more art at once)!
  • 💖My love! 💖
  • 🗳️ Ability to take part in the decision process (pools, discord access etc)
  • 1x voting power on content decision pools (new characters, fetishes etc)
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You are a champ and a blessing! By backing me up with this tier I offer the following:

  • 🍑 All the perks from previous tier
  • 📒 ✏️ Access to a special build (with cheats)
  • 💕My everlasting love💕
  • 💪3x vote on content decision pools
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Based Bankroller

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Thank you sincerely for even considering this tier! By supporting me this way you get:

  • 🍑All the perks from previous tiers!
  • 🤩Your name in credits (if you wish) [Available after 4 months of continuous support]
  • 🏋️5x vote on content decision pools
  • 🦸Got an idea and the will of the people behind it? (eg. your oc as a character, fetish, scene) Your entry will have a guaranteed place on the pools.
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You truly have a blessed heart for even wanting to click on it

By working in the shadows and dealing only with the best goods you receive:

  • 🍑All the perks from previous tiers!
  • ✨🥰Your name in credits can have a custom frame and effects (DM me for specifics)
  • 🐲7x vote on content decision pools
  • 📜✔️Your NPC can't win the popular vote? Well, then design a background NPC with me ^ (Requirements: 12 months of support at this tier and any of your NPC poll entries not winning any vote)
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WegildDev

Major Update 0.3.0



My wonderful ones, this is the day!
The newest, major update is now ready for grabs. I know that you waited for a very long time, but I promise I wasn’t slacking (as you’re about to see).I’ve poured tons of work into new animations, environments, and plenty of other goodies for your enjoyment. ^^
This update was one of the most content-intensive ones, and since it was straight after another major update, it took quite a toll on me... but I promise to rest well before the next one!
Behold, the changelog!
🗾Project Roadmap
🐱‍💻Support Roadmap

📝Changelog:
  • New environment (Dienerkammer district of Döbeldorf, a hideout and streets)
  • 2 new enemies ( along with their respective h animations)
  • New NPC h animation
  • New preg types
  • Slime defeat scene
  • 4 new quests
  • A bunch of new NPC's (guards, a rogue and a certain wolf lady ^^)
  • First implementation of background NPC system (it's a city after all, let's make it lively!)

🍃🐛Bugfixes and QOL changes, including:
  • Rework of the interaction system → picking up multiple items close together is no longer a hassle; interactables during animations should now appear correctly.
  • Experimental new Dialogue-based item delivery system → first used in the rogue’s quest. Please let me know if you run into any issues, as it passed internal testing and may become the new standard.
  • Rework of the quest-dependent building and blocker states → now far more efficient, giving a noticeable performance boost on Android.
  • Fixed some animations in the gallery being too small

⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐
If you like what I do, please consider supporting and enjoy this newest version + perks. I will be thoroughly thankful, and you will help me create more content that way.
⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐

🚀Supporter + Cheats Update Download:
https://subscribestar.adult/posts/1982964

Supporter Update Download:
Public Update Downloads:

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Displaying posts with tag MajorUpdate.Reset Filter
WegildDev
Public post

Major Update 0.2.9


My most wonderful supporters, friends and fans
After a very long wait, I am finally ready to release the 0.2.9 Update. Now, you might be surprised why I called this one a Major update? Well, there are many things added in this one and, well, we have a new level and enemies so let's get this rolling!
Behold, the changelog!
🐱‍💻Support Roadmap
📝Changelog:
  • New level (Sewers under the city)
  • 2 new enemies (with respective h animations) 
  • Remade spawnie defeat artset
  • Animation and defeat scene gallery added to the game
  • Water hazard logic changed
  • New items and crafting recipes
  • 3 new quests 
  • Changes to ground hazard logic (replacing old solution with a state machine)

 🍃🐛Bugfixes and QOL changes, including:
  • Quest state indicators (icons above npc's) fixed, so that the appropriate priority is set and followed
  • Changes to spikes so they are more visible
  • Added visual indicators so it is easier to determine if a jump will be deadly or not
  • Fixed on-death camera transitions
  • Changes to the aggro icons (red exclamation marks above enemy heads and spawners) new visuals + better logic
  • Infinity fall bug - added logic counting how many deaths caused by a fall we have and, in case of exceeding a certain number, player is returned to the last campfire
  • Campfires can now be re-lit

Public Update 0.2.8:
As per the rules, the public version containing the last update is released as well to the broad public:

📝Changelog:
  • H attack support for bosses (Spawnie Boss atm only)
  • New Spawnie Boss defeat artset + h animation
  • More unique preg statuses with visual representation
  • Structure tileset remade + added variants for transitions between building tiles and "normal" tiles for a biome
  • H attack system rework, when Wegild is vulnerable (low hp, appropriate status) enemies make a guaranteed h attack attempt instead of the old system where the animation was being initiated straight away
  • Bugfixes, among which
    • "Double Wegild Bug" caused by the previous h attack system implementation should be solved now
    • Bug resetting the inventory and quest upon saving the game while stunned/restrained
    • H animations persisting after the attempt was finished should be way less common now
    • Bosses and enemies having their death state initiated several times (laggy death bug) should be solved

⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐
If you like what I do, please consider supporting and enjoy this newest version + perks. I will be thoroughly thankful, and you will help me create more content that way. 
⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐

🚀Supporter + Cheats Update Download:
https://subscribestar.adult/posts/1982964

Supporter Update Download:
Public Update Downloads:
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WegildDev
Public post

Supporter Major Update 0.2.5


My dearest, most gracious supporters and fans
Today is a big day since I am releasing the long-awaited 0.2.5 Major Update for the supporters. It has been a long time since the last update (about a month), and I took the utmost care to deliver the most polished build possible while maintaining my pledge of regular updates.
Project Roadmap
Changelog:
  • A new NPC and new quests (a priestess who won the last vote)
  • A new enemy, Beastman Centaur, along with a defeat scene and h-anim
  • Temple containing an early version of the nursery (not all races supported yet)
  • Expanded the "Beastmen Thicket" level
  • Extended dialogue system (mostly backend, allowing me to easily play animations, reorder objects etc during the dialogue)
  • QOL changes
    • Quest log now shows available quests, not only started ones
    • Icons in dialogue choices now have a tooltip
  • As per the usual, bugfixes

Public Update 0.2.4:
As per the rules, the public version containing the last update is released as well to the broad public:
Changelog:
  • Item Recovery after death (a sack spawns where you died)
  • Most enemies now have an H attack (percentage chance dependent on player lust)
  • Lust System implementation (early stage), including
    • New Statuses
    • Visual representation of lust level
    • Higher % chance to get grabbed with higher lust
  • An old, previously unused h animation added to a certain beastman's repertoire ^^
  • Smaller changes and bugfixes, including graphical, typo and enemy behavior fixes

Supporter Update Download:
Public Update Download:
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Creator Stats

218 subscribers
80 posts

Goals

$150.0
THE GOAL
REACHED!
With this goal complete, I should be able to commission another artist and speed up the artwork production by a lot.
$429 of $1,700
per month
Should this goal ever be reached, I will now realistically look at ditching my current job and make Gamedev/Pixelart my only way of life and support. This also means a ton more content, "16 times the detail", greatly increased development speed on my current projects and my utter dedication to my fanbase.

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