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visualnoveladults
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visualnoveladults
Visual novels for adults! Working on Hard Days! - Novelas visuales para adultos! Trabajando en Hard Days!
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Thank you very much for your help. This helps me a lot to be able to continue doing what I like the most, visual novels for adults. You will have access to the latest version of the game 3 days after Platinum Tier! You will also be able to see some discarded videos and screenshots that will not appear in the game!

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All of the above benefits, early access on launch day! And my eternal thanks!!! Occasional voting at some points in the development!

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  • Weekly development preview of Hard Days! Every Saturday I report on the status of development!

Displaying posts with tag Progress.Reset Filter
visualnoveladults

HARD DAYS – PUBLIC DEVELOPMENT UPDATE – ANOTHER GREAT WEEK! Hello again, everyone! It's time for ...

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HARD DAYS – DEVELOPMENT UPDATE – LATE-NIGHT DOUBTS! Hello again, everyone! Another productive wee...

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HARD DAYS - DEVELOPMENT UPDATE - KEEPING UP THE PACE! Hello again, everyone! This week wasn’t as ...

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HARD DAYS – DEVELOPMENT UPDATE – LET’S GO, LET’S GO, LET’S GO! Hello again, everyone! Development...

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HARD DAYS - DEVELOPMENT UPDATE - A BITTERSWEET WEEK! Hello again, everyone! Development is moving...

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Public post
HARD DAYS – PUBLIC DEVELOPMENT UPDATE – EVERYTHING IS GOING GREAT!
Hope you're all doing well!
It’s time for this month’s public development update, so let’s get to it:
The first part of Night 5 is finished and currently being translated! I’m already working on the renders for the second part, which, as I mentioned before, will have more action than words. Depending on your choices, our dear Loren will arrive home in different ways—but she will arrive. Now, you might be wondering… where has she been? Patience! Soon, you’ll find out where Loren had to go! 😉
It’s been a pretty good week, though I ended up spending more time than expected on dialogues. As I write them, little details change, which means I have to go back and forth a few times to make sure everything turns out exactly the way I want. 😉
This week, I’ve added about 20 new renders, bringing the total for Night 5 to over 130 renders and 3 animations. And the best part? The first part of the night is fully completed, dialogues and all!
I’m now working on the renders and animations for the two main routes of the night—Loren will have to make a choice, and then she’ll have to go through a certain… Oops, almost dropped a spoiler there! Nope, not today! XDXD
There will be some small changes in both routes compared to the original plan. As I feared, when dialogues bring images to life, things evolve—but almost always for the better! 😉
Not much else to report for now. This is a short update since it's been a busy week mostly spent on writing dialogues. But with the first part done, it's time to dive into the most action-packed section of the night—the part where words are no longer needed. 😉
As always, here’s a couple of preview renders for everyone, since this is the public post of the month! 🙂
Sending you all a huge hug! And as always, thank you, truly, for being here, for supporting the project, and for making me even more excited to keep working on Hard Days every single day to bring you the best game possible!
 
ESPAÑOL:
Espero que tod@s estéis bien!
Hoy toca, avance de desarrollo público del mes, al lío:
La primera parte de la noche 5 ya está terminada y en traducción, ya estoy trabajando en los renders de segunda parte de la noche, que tal y como os comenté, habrá más acción que palabras, y según lo que elijáis, nuestra querida Loren llegará a casa de una u otra forma, pero llegará, y vosotros os preguntaréis, pero a dónde a ido? Paciencia, pronto podréis saber a donde ha tendio que ir nuestra querida Loren! ;)
Una semana bastante buena, con algún día más del que me hubiese gustado trabajando en los diálogos, ya que conforme los voy haciendo, van cambiando pequeñas cosas, cosas que me hacen volver atrás y adelante varias veces, para que al final todo queda como quiero que quede ;)
Unos 20 nuevos renders esta semana, ya hay un total de más de 130 renders y 3 animaciones para la noche del día 5, y lo mejor de todo, con la primera parte de la noche ya completa con diálogos y todo!
Ya estoy trabajando en los renders y animaciones de las dos rutas principales de la noche, ya que Loren deberá elegir que hacer, después pasar por un momento un poco… Ups, que se me escapa un spoiler, no no no XDXD 
Habrá algún pequeño cambio en las dos rutas de lo planeado inicialmente, tal como me temía, cuando los diálogos le dan vida a las imágenes, las cosas cambian, pero siempre, o casi siempre, cambian para mejor ;)
Y poco mas que contaros, hoy será un avance cortito, una semana ajetreada, trabajando en los diálogos la mayor parte de la semana, pero la primera parte ya está terminada, y ahora a por la parte con más acción de la noche, la parte donde las palabras sobran ;)
Como cada Sábado, os dejo un par de renders de adelanto para tod@s los públicos, ya que es el post público del mes 🙂
Un abrazo enorme a tod@s! Y como siempre, gracias, gracias de corazón por estar ahí, por apoyar el proyecto, y por hacer que cada día tenga más y más ganas de trabajar en Hard Days para traeros el mejor juego posible!
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