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visualnoveladults
Visual novels for adults! Working on Hard Days! - Novelas visuales para adultos! Trabajando en Hard Days!
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Thank you very much for your help. This helps me a lot to be able to continue doing what I like the most, visual novels for adults. You will have access to the latest version of the game 3 days after Platinum Tier! You will also be able to see some discarded videos and screenshots that will not appear in the game!

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All of the above benefits, early access on launch day! And my eternal thanks!!! Occasional voting at some points in the development!

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  • Weekly development preview of Hard Days! Every Saturday I report on the status of development!

visualnoveladults

HARD DAYS v0. 5. 0 – DAY 5 NIGHT!

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HARD DAYS – DEVELOPMENT UPDATE – WE’RE ALMOST THERE! Hello again, everyone! Today’s update will b...

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HARD DAYS – DEVELOPMENT UPDATE – GETTING OUT OF THE SLUMP! Hello again, everyone! Alright, straig...

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HARD DAYS – DEVELOPMENT UPDATE – BITTERSWEET WEEK! Hello again, everyone! I’m sorry to say this h...

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HARD DAYS – DISCARDED RENDERS (14)– WARNING: POSSIBLE SPOILERS! Hello again, everyone! We’re gett...

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Public post
HARD DAYS – PUBLIC DEVELOPMENT UPDATE – GETTING CLOSER ;)

Hello again, everyone!

Here’s this month’s public development update! I wasn’t planning to post it today, but I just realized that next Saturday is already August, so let’s go ahead and share it now. First things first—let’s get into this week’s raw numbers, and then I’ll fill you in on some details, plus a rough estimate for the upcoming update ;)

This week I’ve added 43 new renders, bringing the total to 480 so far, and 7 new animations, for a total of 22 animations currently planned for this update, which takes us through the morning of Day 6.

Last week I mentioned I’d try to finish up the renders and animations so I could begin working on the dialogue this week. Well, plans have changed slightly! After finishing the renders and animations for the first ending branch, I’ve gone ahead and started writing the dialogue before finishing the remaining variants. This shift is mostly for development flow and to give the translators a head start, helping me get this update to you sooner. It also gives me a chance to reach the point where the final split happens, in case I need to tweak the remaining branches ;)

I’m happy to share that I’ve made solid progress with the dialogue (with a few small hiccups—Loren always has a lot going on XD), and if all goes well, I should have the dialogue written up to where the renders are by Monday, which covers pretty much all of the morning of Day 6. After that, I’ll focus on completing the remaining variants—renders and animations included—and finally wrap up this update, which I’m confident you’re going to really enjoy!

There’s still a good amount of work ahead, I won’t lie, but at the pace I’m going—and if my calculations are right (hey, one of these times I’ve got to nail it, right? XD)—I think I can have the update ready in about two weeks!

As always, all I can promise is hard work. In any case, by next Saturday I should be able to give you a more precise release window for the morning of Day 6, since I’ll be much closer to the finish line... hopefully XD

Not much else to report—another productive week with a change of plans to streamline development and give the translators more breathing room (I honestly don’t know what I’d do without them!). As always, when a new update gets close, I start to feel a bit nervous. The last few updates have been really well received, and keeping up both the pace and the branching options isn’t easy. It requires constant tweaks during development, and sometimes you’re never quite sure if you’ve made the right calls. On top of that, this update has grown to double the originally planned content—so yes, we’re racing against the clock once again. But don’t worry, soon you’ll be spending more time with our beloved green-eyed brunette ;)

As I do every Saturday, here are a couple of SFW preview renders—this is the public post of the month, after all ;)

Big hug to you all! And as always—and most importantly—thank you, truly, for your support and your patience. It means the world to me!


ESPAÑOL:

Hola de nuevo a tod@s!

Avance de desarrollo público del mes, no tenía pensado que fuese hoy, pero acabo de darme cuenta que el Sábado que viene ya estamos en Agosto, así que haré público este avance, pero lo primero es lo primero, vamos  con los fríos datos de esta semana  y ahora os cuento cositas, y fecha aproximada para esta update ;)

43 nuevos renders esta semana para un total de 480 en total, y 7 nuevas animaciones para un total de 22 animaciones de momento  para esta update, la mañana del día 6.

La semana pasada os dije que intentaría terminar con los renders y animaciones para empezar con los diálogos esta semana, bien, cambio de planes, con los renders y animaciones de la primera variante del final terminados, he continuado con los diálogos antes de terminar las variantes que faltan, por motivos de desarrollo y complementar tiempos con los traductores, para poder traer esta update lo antes posible, y también porque quiero llegar hasta donde se divide la última parte por si tengo que hacer alguna variación en las variantes que faltan ;)

Me alegra contaros que he podido avanzar bastante con los diálogos (con algún pequeño atasco, ya que a Loren siempre le pasan demasiadas cosas XD), y posiblemente el Lunes tenga terminado los diálogos hasta donde llegan los renders, que es prácticamente toda la mañana del día 6, a falta de las variantes finales, para así hacer los renders y animaciones que faltan y terminar por fin con esta update, que estoy convencido que os va a gustar mucho!

Todavía falta mucho trabajo, no os voy a mentir, pero al ritmo que estoy trabajando, y si mis cálculos no fallan (alguna vez acertaré, no? XD), creo que podré tener esta update lista para dentro de dos semanas!

Como siempre, solo os puedo prometer trabajo, en cualquier caso, el Sábado que viene podré concretar más una fecha para la salida de la mañana del día 6, ya que estaré mas cerca de terminar, espero XD

Y poco más que contaros, otra buena semana de trabajo, con cambio de planes para agilizar el desarrollo y dar más tiempo a los traductores (no sé que haría sin ellos!), y como siempre cuando se acerca la fecha para una nueva update, un poco nervioso, las últimas updates han sido muy bien recibidas, y mantener el ritmo y las opciones/variantes no es fácil, ya que conlleva muchos cambios durante el desarrollo, y a veces no sabes si aciertas o no en algunas decisiones, eso unido a que esta update va a tener el doble de contenido de lo planeado inicialmente, pues aquí estamos, trabajando a contra tiempo, como casi siempre, pero tranquilos, que muy pronto estaréis disfrutando de nuevo con nuestra querida morena de ojos verdes ;)

Como cada Sábado, por aquí os dejo un par de renders de adelanto, eso si, para todos los públicos, que este es el post público del mes ;)

Un abrazo a tod@s! Y como siempre, y lo más importante, gracias, muchas gracias, de corazón, por vuestro apoyo y por vuestra paciencia!

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At that point, I will devote myself full time to creating visual novels for adults. This will result in faster updates and better content ;)

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