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I think I'm going to go back and re-render some of the earlier scenes* to try and bring their quality up. I probably won't do every scene, instead focusing on scenes that I think "I could do this better now that I can render stuff much faster."...
*I don't plan to add any new scenes, but the scenes themselves might look a bit different thanks me potentially adding some more stuff or redoing the lighting.




Kick up the max iterations and let it stop due to render time. Because each iteration renders faster then with my previous setup it should get through a lot more iterations. Say we assume linear scaling, probably not realistic but makes things simpler, if we keep max render time at 2 hours, since it takes ~30 minutes to do 5000 iterations with the couple of frames I tested, in 2 hours it should be able to do around 20,000 iterations. That is a lot more, but the thing is, the final image will probably still need to be run through an external denoiser (in my case Intel's) and at some point you get diminishing returns in how much quality is retained compared to the number of Iray iterations that were done in Daz.



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