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Awaken my child and embrace the glory that is your birthright. Access to test early BETA versions of the releases. Archive of HD Art used in our games. You have the Swarms allegiance and our gratitude. “I shall call you the Queen of Blades”
J*oin the dark side and influence the game’s development!*
A special thanks to those who go above and beyond to sponsor us and make this project incredible!
It started with a walk.
My friend and I were chatting about life, games, dreams. It was an ordinary evening in my neighborhood, but it was then that a phrase was uttered that changed everything:
— Why don't we make our own game?
A pause. A shared look.
— Let’s do it.
We had no clue where to start. We didn't know how game development works, how game engines work, who the characters become, where to get artists, or why we needed a game design document. We had no team, no budget, no office. But we had a dream. And some stubborn inner determination - “if not now, then when?”
At the time, I had just returned from the army, and my friend just left his job at the passport office. We were unemployed, but our heads were busy thinking about creating, not about how to survive. We dreamed of our own game, and we made our first move.
We assigned roles: he took care of the scriptwriting, I took care of the code, organization, anything that demanded attention. A versatile approach. We covered up any holes in organization with ourselves. We came up with the plot, the characters, the universe. We were inspired by legends - especially the story of King Arthur. That's how the first idea was born: Camelot. It was supposed to be a strategy game inspired by Warcraft. We were Blizzard fans, and who could resist that?
Neither of us could draw. But it just so happened that my girlfriend was an artist. Her support became fateful. With the first sketches in our hands and an idea in our hearts, we started moving towards a demo. It was the first real step from daydreams to action.
It was clear to us that we would not get far without funding. We decided that we would not wait for approval from the top - instead, we turned to the people. Those who, like us, believe in the magic of games. We chose Patreon - it wasn't as popular yet, but it was already a great gateway to the whole wide world.
That's when our name came up. It was suggested by my friend: “I want something like Dark Portal from WoW... but ours.”
Thus, Shadow Portal was born - a name that symbolized the entrance to a world we created from scratch.
Over time, my co-founder and I parted ways. It was a difficult but important moment. Life is not a straight line, and not everyone is ready to go all the way. I was left alone at the helm, but with each step it became clear: the project was alive, the idea was strong, and there were new people around who had faith.
It’s been 7 years since that evening.
Shadow Portal has grown. From an idea. From a street. From paper and from the first couple lines of code.
Today, we're not just making a game - we're telling a story. A story about the importance of not giving up when everything around you is silent. How important it is to be ready to take one step at a time, even if no one is around.
A story in which everyone who supports us becomes part of the team. Because without you - without faith, without interest, without feedback - we would not have gotten to this point.
This project has changed my life. And, I hope, it will change the lives of others - even if only for a couple of evenings spent in the magical world we are creating.
Thank you for being with us.
Thank you for believing.
Shadow Portal is not just a team. It's a journey.
The year started not that long ago but you've already blown up our Patreon - 12,000 members! Wow. That's not just a number - that's 12,000 people who believe in us. Thank you for being so awesome! 🎉
And we also have 1,200 patrons — true pioneers who try everything first. Do you think we can get to 1.400 before the 0.47 release? If so, the release will be even juicier! 💯
Thanks for being the best community ever. Even the Zerg themselves are jealous of our cohesion! ❤️
Let's celebrate, friends!
It's been a whole seven years since we published the first update for our beloved game... oh, how quickly the years have passed by...
But we're still working on what we really love, together with you - our beloved players that have supported us along this incredible journey! Over the past year, we've made great progress towards completing the first part of SlutCraft's exciting story, and soon we'll be opening a new chapter full of incredible projects!
In honor of this wonderful occasion, we are preparing an unforgettable update, which is sure to please all true connoisseurs of juicy scenes! 😉
Thank you so much for your invaluable support and once again, we congratulate you with this milestone! We are confident we have many more years of shared adventures ahead of us with you, the coolest community ever! ❤️
You guys are incredible! We want to congratulate each and every one of you for reaching this unbelievable milestone in our Discord!
If you haven’t joined our Discord yet, now is the best time to! There are lots more incredible achievements ahead of us!
Yours,
Shadow Portal Team