Weekly WIP #9

"Crossing the Line" - A Mass Effect Animation Project

  • There isn't a lot to show visually this week, but that isn't lack of progress. The music took a lot longer to sort than usual. I must have gone through the folders 3 full times, checked sites for new things a dozen or more, and even at one point tossed all the ones picked in favor of others. It's sorted now though.

  • Which means the animation has started. The 'main character', who will for now still remain anonymous, is set to the first songs timing as well as the entire camera setup for the first section.

  • Trying that as a new thing: camera first. Instead of animating and fighting to get the cameras to work well for it, I'll camera it all and animate in the view/angle it provides. I have a vivid enough imagination to see it all, so that might actually be the better method.

  • Asari architecture is very smooth and sterile, so lots of plain grey sleek things. Some plants too though. I haven't a clue what that statue thing in the first picture is from. It looked interesting and somewhat 'Asari', so I gave it a glowing orb and a pedestal and retextured it to silver from gold.

  •  A couple of the Asari soldier/guards and a wonderful arm binder by Josh Kreille on SFMLab. They make fantastic models. I use them often.

  •  And that's about it. Progress is going about as well as usual, now that the music is cooperating. I had been working on a Halloween animation, the one in the graveyard scene I built, but it's on hold. Crossing the Line has my focus, much to the joy of all you Mass Effect fans, I'm sure. To be honest I like it more anyways.