Weekly WIP #68

  •  Violet Parr (The Incredibles)
  •  Vixen (DC Comics) Lighting/Shadow Practice/Potential Project
  •  Misc.

  •  This week was far more vacationy then the week meant for it. Finally broke down and got Cyberpunk 2077, so Judy Alvarez will return eventually for sure, along with Meredith Stout and Rebecca in time. Always was a fan of the genre. Music mostly.

  •  As stated the other day on X, the Violet Parr animation isn't ready yet. It gets larger and longer and better, with some animated sequences that are new to me, but have turned out really well. Like this preview: How often have my animations shown the insertion bits? Rarely, and kinda 'eh' at that, if ever. That should be a thing of the past now. I like transitions, showing time progressions, characters getting tired/etc. Hoping to get things like clothing removal sections created for projects in time. Preludes and such.

  •  Worked on my shadow/lighting some. The Violet project is pretty good. A little rough to tell in previews though. Vixen from DC Comics needed poked at to see how the model faired. Both are nice, I think. Also picked up several new models this week from various places; some free, some not. Lili Rochefort (Tekken 8), another Harley Quinn and a Batman (Suicide Squad game), Mirabel Garlic (Harry Potter), and uh, I think a few others I can't recall right now. Nothing is planned for any of them yet. Still trying not to overload the workload. Still failing at it slowly but surely.

  •  Lastly, not sure if I'd mentioned before but: I've commissioned a model to take the place (probably) of most, if not all, holiday themed projects. She's not an OC, but a character I've liked since way back in 'the day'. Some of you might know her. Some of you might not. Keeping the rest secret til I've got her. She's gonna run me a fair amount, but I think she'll be worth it.