0.1.20s-2 is now live for Snorkelers+

DOWNLOAD ON SNORKELER+ ITCH PAGE HERE
(Let me know if you have trouble getting access!)
Ahoy!
Snapshot 2 has just pulled into port!
Took me some extra time due to miscalculating how much extra work redoing some of the underlying systems would take. Most notably how the standing art/VN Busts are shown as well as the CGs. The system we ended up running with won't take up too much extra time and should reduce the file size significantly. Using the older method the game would probably balloon very quickly due to sheer magnitude of unique art assets we already have. This update won't see the filesize reductions yet but the work is being doing and it should hopefully be done in the near future.
As for work actually shipping with this specific build we have three more sprites for Emma, a new H-CG set/H-Scene and some Day 6 Aftermath dialogue. Oh and those outfits should be reflected in the main menu just like last time.
We also have some content for Day 7 implemented.
Next up is the RC release. This will be the last major release of the year and our "0.1" update. We are hoping to get it done on the 15th but that'll probably get pushed in order to squeeze in the 3rd new H-CG set this cycle and as much extra content/polish as possible.
Changelog 0.1.20s-2 Snapshot
  • added another new H-CG set
  • added a new h-scene - The Bad Batch 
       -viewable in the gallery and on day 8
  • added some Day 7 playable MSQ content.
  • added Day 8 playable job Quest
  • added new outfit sprites for Emma 
        -barmaid 
        -night 
        -nude
  • added outfit relevant menu images for the barmaid, night outfit and nude "outfit".
  • implemented the basics for the new standing art system for Emma 
      -barmaid and night outfit standing art are a part of this system.
  • updated gallery map with the new content
  • fixed being able to leave during the quest "Double or Nothing"
  • fixed Cassandra h-cg not activating on player touch
  • fixed timing of dialogue on Day 5 start.
  • Fixed an issue with Lyra on Day 6
Changelog 0.1.20s-1 Snapshot (For convenience)
  • added one new H-CG set
  • added a new h-scene - Emma Helping Sophie 
        -viewable in the gallery for now
  • added new outfit sprites for Emma 
        -casual 
        -dress 
        -towel
  • added outfit relevant menu images based on her current outfit 
        -applies to battle attire, casual, dress, towel
  • added support for changing outfits as demanded by the story
  • added omnimancer class
  • added magicless class
  • Emma now changes to magicless and omnimancer when story relevant
  • added the Demon Lord's standing image as a placeholder sv_battler
  • fixed the reversion to the older and thicker UI
  • updated credits
  • updated some more tinting inconsistencies