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Orane Pluto profile
Orane Pluto
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Orane Pluto
Hello there, I'm Orane Pluto. I'm working solo on Domitum Fortress, an erotic sandbox roleplaying game about BDSM in a post-apocalyptic world. You can get the most recent Public Build here: https://oranepluto.itch.io/domitum-fortress
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Displaying posts with tag Devlog.Reset Filter
Orane Pluto
Public post

Devlog #13 - Character Arc Roadmap


Hey everyone! I hope you all are doing well.
After some planning and reviewing the feedback from recent polls, I’m excited to share the core features planned for the Character Arc (versions 0.1.0 to 0.2.0).
These features are key mechanics for Domitum Fortress but they won’t be the only things added to the game in these updates. Expect additional content, smaller features, and various improvements beyond those listed here.
Take into consideration this roadmap may change as development progresses and new possibilities or feedback arise. The features are not listed in a strict order, as many depend on one another.


(X) Player Avatar Character
  • A customizable character you create at the start of the game to serve as your avatar.
  • Introduced in 0.1.0 with improvements planned for future updates.

Scene Snapshots
  • Still images of characters during key moments of sex scenes. More details can be found in Devlog #11.
  • In progress for update 0.1.1.

Body Variety
  • Muscle mass and body fat values will modify character models and textures.
  • In progress for update 0.1.1.

Character States and Traits
  • Slaves will have temporary states (examples include "bruised", "dirty", "in chastity") and permanent traits (examples include "masochist", "educated", "bratty", "shy"), adding depth and individuality to each character. This system will serve as a foundation for many other features and mechanics.

Bondage
  • You'll be able to place submissives in bondage, with their model reflecting the specific tie. The duration they remain in the chosen position will affect them, such as increasing discipline or arousal (especially if they have the "rope bunny" trait)

Arousal & Libido
  • Arousal will influence the likelihood of orgasm during sex scenes and interact with chastity mechanics. Libido determines how easily a character becomes aroused.

Milking System
  • Using specific devices, players can collect “milk” (semen or breast milk) from slaves to sell for profit. This system ties closely with arousal.

Submissive Breaking
  • Even if all slaves have voluntarily offered themselves to be in that position, they may not have fully embraced sexual submission. When you "break" a submissive, they will acquire a core submissive trait based on the type of play that broke them. For example, bondage may result in the "rope bunny" trait, while sexual use can give them the "nympho" trait.

Pose Animations
  • Instead of just a standing idle animation, there will be animations for positions like kneeling, being on all fours, hands tied, and more.

Devotion
  • Slaves will grow in their level of devotion to you, influencing their behavior and reactions in sex scenes.

New Character Item System
  • A new item system will remove current limitations, unlocking new possibilities. This includes additional item types (such as piercings, makeup, earrings, and accessories), visual effects during scenes (like spanking marks or cum on skin), and the ability to layer items, like multiple tattoos.
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Orane Pluto
Public post

Devlog #12 - Entering a New Phase



Hey everyone! Hope you’re having a great day. In case you missed it, version 0.0.5 is now publicly available, and version 0.1.0 is released for backers. You can download the builds here:

The change of the version number means the conclusion of the Core Mechanics Roadmap and the start of the Characters Roadmap.
At this stage in the game's development, the focus in on breathing life into the game's characters, particularly your submissives, aiming to enrich and deepen your interactions and relationships with them. I want each one to feel somewhat unique and for there to be development in their submissiveness.
There are many decisions to be made now, many of which I’ll be putting up for polls soon. I'll share a list of features you can expect between 0.1.0 and 0.2.0 as soon as they are decided.

I hope you share my excitement and thank you for being a part of this project,
Orane

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Orane Pluto
Public post

Devlog #11 - Still Images in Scenes


Hey everyone!

First off, I want to thank you all for your patience. Even though I've been pushing hard to get the next update ready, I’ll need just a few more days. I hope you’ll understand, and I’m confident you’ll enjoy the improvements once they’re finished.
On a positive note, I made some experiments with still frames for the sex scenes, and I’m excited to share that it’s looking very promising! While this feature won’t make it into the upcoming update, you can expect the first still images to debut in version 0.1.1 or 0.1.2.
So, what can you expect from these stills? During scenes, you’ll still see idle animations (with plans to add different animations for various poses). But when the action really kicks in, a snapshot of the characters in the heat of the moment will be displayed.
Of course, fully animated sex scenes would be ideal, and it’s something I’d love to include in the future. However, these are notoriously difficult to animate and would require a significant time investment, which I believe is better spent on more essential features at this stage of the project.
Anyway, I’m confident that these illustrations will enhance the experience and make the scenes more vivid.

Thank you so much for all your patience and support!
Orane
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Orane Pluto
Public post

Devlog #10 - Back After Health Setback

Hey everyone! I hope you're doing well.

I wanted to take a moment to update you on the project. These past weeks, I had to deal with an unexpected health issue that required hospitalization, but I’m relieved to say that I'm fully recovered and am back home now. It was an unexpected setback, and while I’m already back to working on the game, the next update may be pushed to the end of the month.

Thank you all for your understanding and continued support. I’m excited to share more progress with you soon!

Orane
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Orane Pluto
Public post

Devlog #9 - Progress Report (Version 0.1.0)


Hey everyone! Hope you're all doing well.

I'm glad to let you know that the progress on the 0.1.0 update has been going smoothly. If everything stays on track, it will be ready for release in mid-September.
I've already written the three new slave sex scenes selected in Poll #8: having one slave fuck another, giving your character a handjob, and training a slave in deepthroating with a dildo.
Regarding Poll #9, there was a tie between adding a handjob skill and using the discipline skill. Following the principle of keeping it simple, I've decided not to add a dedicated handjob skill for now. The scene will focus on corruption, as your slave becomes comfortable with touching and pleasing their owner.
Big improvements have been made to the dick model, including its texture and physics, which were long overdue. I also prepared it for variation in the size of the shaft and balls, which will be useful in future updates, although for this update, they will likely remain the same size.
Currently, I'm working on implementing the player character creation and the new movement system. This will allow you to select a distant hex and have it take a few days to reach, rather than clicking on each hex for every day.

I hope you're excited about the update, and thank you all so much for your continued support.
Orane
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Orane Pluto
Public post

Devlog #8 - New Slave Scenes

Hello everyone! I hope you're having a pleasant day or evening.

Thanks to the results of Poll #8, I'm excited to announce that the next update will feature three new slave sex scenes:
  • Having a slave fuck another
  • Training a slave in deepthroating with a dildo
  • Getting a handjob from a slave

My plan for version 0.1.0 is to focus on better expanding and integrating the existing systems, as well as giving them some polish. After this update, I’ll concentrate on enhancing character appearance and implementing body diversity using 3D morphing (think of it like the body fat or muscle slider in a character creator, such as in The Sims).

Thank you once again for being a part of this project and have a good one!
Orane
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