Episode 6 - Progress Report #17
Hey everyone
I've been back working on renders for the last week. Progress is trickling along.
Here's what we got so far:
- Writing: 100%
- Coding: 90%
- Environments: 75%
- New Characters: 7/7
- Background Characters: 18/40
- Renders: 14%
- Part 1 (9:00pm): 480/720
- Part 2 (10:00pm): 0/360
- Part 3 (11:00pm): 0/550
- Part 4 (12:30am): 0/750
- Part 5 (2:00am): 0/500
- Part 6 (3:00am): 0/600
- Music/Sound: 0%
- Testing/Polish: 0%
π Release date estimate: June/July 2025
I'm currently working on the last scene of that first part and hoooo boy, it's a big one π. Tons of little and big variations in there that depend on your earlier choices and your route. It'll be fun to see with which scene variation you players go with. Oh, and it's plenty naughty, so you can also get excited for that π.
I'm still fidgeting around with the background characters, and their downscaling and such. There have been some persistent issues and bugs that slow me down, but I'll take another look at that when I'm done with Part 1. The last scene fortunately doesn't need many background characters since it's a bit more of a private setting (wink wink).
In regards to bonus renders (for Silver/Gold), you can expect the remaining request to pop up in the coming week. After that I think it's time for another pin-up or two. The rest will be up as usual: Progress reports on Fridays, preview pic on Mondays.
β€οΈ Enjoy your weekend everyone! And thank you for your support! β€οΈ