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MegaloDEV profile
MegaloDEV
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MegaloDEV
is developing Accursed: Emma's Path
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Displaying posts with tag Snorkerelers+.Reset Filter
MegaloDEV
Public post

0.1.20 RC is now live for Snorkelers+!!

Note that the Toe Dipper release will be in 1 week and the public release will be in 2 weeks. You can also now skip the wait by buying Accursed: Emma's path on itch!
--
We did it! We've finally reached the point where I feel OK calling the game 0.1!
0.1.20 has a bunch of new content over 0.0.19. Three new H-CG sets and a total of 5 new H-scenes. Days 7-9 are all playable now as well. Oh and Emma's sprite also updates based on what she is wearing!
There is actually a little more additional polish and QoL additions I wanted to add to this release but we ran out of time. So I think I'll actually do this while visiting with family over the holidays. That works out pretty well since I can't really be writing h-scenes... heh. This will release in the form of an "a" hotfix, 0.1.20a sometime by the end of the year.
Also, keep your eyes peeled tomorrow! We've got a special holiday treat for everyone!
Changelog0.1.20 RC (Includes notes from both snapshots)
  • added three new H-CG sets 
  • added variants to two existing H-CG sets
  • added a five new h-scenes
       -The Bad Batch: work at the General Store on Day 8 or 9
       -Emma Helping Sophie: talk to Sophie on Day 8 or 9
       -To Catch A Groper: go to sleep on day 8.
       -The Hermit: talk with the Hermit on day 7
       -Fingering: Go to sleep on day 7.
  • added playable days 7-9
  • added playable job Quests for Days 8 and 9 
       -Potion and General Store
  • added new outfit sprites for Emma 
       -barmaid, night, nude, casual, dress, towel
  • added outfit relevant menu images for the above sprites.
  • implemented the basics for the new standing art system for Emma 
       -barmaid and night outfit standing art are a part of this system.
  • updated gallery map with the new content
  • added support for changing outfits as demanded by the story
  • added omnimancer class
  • added magic-less class
  • Emma now changes to magic-less and omnimancer when story relevant
  • added the Demon Lord's standing image as a placeholder sv_battler
Fixes and Other Changes
  • updated plugins
  • entering and leaving the onsen should now update Emma's sprite every time
  • fixed some visual inconsistencies on the Church Courtyard Map
  • fixed being able to leave during the quest "Double or Nothing"
  • fixed Cassandra h-cg not activating on player touch
  • fixed timing of dialogue on Day 5 start.
  • Fixed an issue with Lyra on Day 6
  • fixed the reversion to the older and thicker UI
  • updated credits
  • updated some more tinting inconsistencies
Save . zip Included 
Save 1 = Castle Approach   
Save 2 = First Night at the Inn   
Save 3 = During "Introductions" Quest   
Save 4 = Start of Day 3  
Save 5 = Night of Day 5
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THE SAFETY NET: At this amount we would be self-sufficient off of only Substar's income. (Opens up opportunities as well. >:D )
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At this amount we could effectively double our art pipeline by bringing aboard another 2D artist. Add Patreon's total to this... or don't :sweat:

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