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MegaloDEV profile
MegaloDEV
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MegaloDEV
is developing Accursed: Emma's Path
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If you'd like to play the game as it develops, then this is the tier for you! Come on in the water is just right!


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Just a Straight-up Shark

Wow, thank you so much for your support! At this tier you'll have the opportunity to have your name in the credits. Everyone that reads the credits will know just how ballin' you are. I'll contact you to confirm the name you'd like to be input into the game. (If what you request is deemed inappropriate, I'll just ask you to come up with a different name.)


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MEGALODON

What tops a shark? The KING OF SHARKS at 10 meters long!

I really don't know what to say...
After supporting at this limited tier for at least three months you can work with us to create your own custom side event; complete with a unique CG set, a named NPC, etc. Subject to approval. Recommended to contact us to confirm your idea before you subscribe to this tier. Once ten events are confirmed for implementation we will most likely close this tier.


-Access to Subscriber-only Posts
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-2 Week Early Access to Release-Ready Builds
-Mid-Month Preview Builds
-DOUBLE Scuba-tier poll voting power
-4K exports of the game art
-Name at the top of the supporter credits
-Directly involved in creation of a side event

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Welcome

  • Get early access to builds. [$7 tier also get snapshots!]
  • Get behind the scenes development updates, art previews/WIPs!
  • Higher tiers participate in occasional content decision polls and receive 4K renders!

Displaying posts with tag Snorkerelers+.Reset Filter
MegaloDEV
Public post

0.1.20 RC is now live for Snorkelers+!!

Note that the Toe Dipper release will be in 1 week and the public release will be in 2 weeks. You can also now skip the wait by buying Accursed: Emma's path on itch!
--
We did it! We've finally reached the point where I feel OK calling the game 0.1!
0.1.20 has a bunch of new content over 0.0.19. Three new H-CG sets and a total of 5 new H-scenes. Days 7-9 are all playable now as well. Oh and Emma's sprite also updates based on what she is wearing!
There is actually a little more additional polish and QoL additions I wanted to add to this release but we ran out of time. So I think I'll actually do this while visiting with family over the holidays. That works out pretty well since I can't really be writing h-scenes... heh. This will release in the form of an "a" hotfix, 0.1.20a sometime by the end of the year.
Also, keep your eyes peeled tomorrow! We've got a special holiday treat for everyone!
Changelog0.1.20 RC (Includes notes from both snapshots)
  • added three new H-CG sets 
  • added variants to two existing H-CG sets
  • added a five new h-scenes
       -The Bad Batch: work at the General Store on Day 8 or 9
       -Emma Helping Sophie: talk to Sophie on Day 8 or 9
       -To Catch A Groper: go to sleep on day 8.
       -The Hermit: talk with the Hermit on day 7
       -Fingering: Go to sleep on day 7.
  • added playable days 7-9
  • added playable job Quests for Days 8 and 9 
       -Potion and General Store
  • added new outfit sprites for Emma 
       -barmaid, night, nude, casual, dress, towel
  • added outfit relevant menu images for the above sprites.
  • implemented the basics for the new standing art system for Emma 
       -barmaid and night outfit standing art are a part of this system.
  • updated gallery map with the new content
  • added support for changing outfits as demanded by the story
  • added omnimancer class
  • added magic-less class
  • Emma now changes to magic-less and omnimancer when story relevant
  • added the Demon Lord's standing image as a placeholder sv_battler
Fixes and Other Changes
  • updated plugins
  • entering and leaving the onsen should now update Emma's sprite every time
  • fixed some visual inconsistencies on the Church Courtyard Map
  • fixed being able to leave during the quest "Double or Nothing"
  • fixed Cassandra h-cg not activating on player touch
  • fixed timing of dialogue on Day 5 start.
  • Fixed an issue with Lyra on Day 6
  • fixed the reversion to the older and thicker UI
  • updated credits
  • updated some more tinting inconsistencies
Save . zip Included 
Save 1 = Castle Approach   
Save 2 = First Night at the Inn   
Save 3 = During "Introductions" Quest   
Save 4 = Start of Day 3  
Save 5 = Night of Day 5
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160 subscribers
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$61 of $1,000
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THE SAFETY NET: At this amount we would be self-sufficient off of only Substar's income. (Opens up opportunities as well. >:D )
$61 of $2,000
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At this amount we could effectively double our art pipeline by bringing aboard another 2D artist. Add Patreon's total to this... or don't :sweat:

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