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Marblecrowngames profile
Marblecrowngames
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Marblecrowngames
I'm a long time DAZ hobbyist and I'm creating The Last Goblin. A stealth RPG harem collecting game with a mischievous goblin main character. You can also see my artwork from the game on my Slushe page: https://slushe.com/MarbleCrown
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Marblecrowngames
Hello everyone, here today with the bugfix update for the Xmas Special version. It comes with some bonus renders, but mostly bugfixing. After this update, work continues of v0.6. I don't have a timeframe for the release of v0.6 just yet.

$10 Subscribers and above will be getting the full high quality render pack in a week or so.

Anyway, download links and changelog can be found below. Enjoy the game and thank you for the continued support.

Changelog:
- Added 3 new bonus renders featuring the characters from the Xmas update. All of the new bonus renders can be found in Xmas special area.
- Changed some minor map details to make traversal simpler.
- Minor updates to a few object sprites.
- Increased the volume on sex sounds for scenes in the Xmas special content. Hopefully this is loud enough for most players now.
- Fixed some renders that were in the wrong picture resolution.
- Fixed in an issue with a recreation room scene.
- Fixed a few doors that had the wrong lockpick level floating above it.
- Other misc bug fixes.

Downloads

Windows
Mac
Linux

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  • Gives access to the beta builds for each update (roughly a week before public release)
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  • You have my undying gratitude.
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  • All of the benefits of the basic, intermediate and advanced tiers.
  • A custom render to be placed as a collectible in game with direct input from you about which characters and poses you want. There will be restrictions, like it has to remain within the theme of the game and only include characters from the game.
  • Your name (or online handle) in the credits section that is updated upon each major patch.
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Welcome

  • Subscribers will get regular updates about progress, access to preview renders from upcoming updates, high quality render sets from previous updates, voting power and access to beta builds

Displaying posts with tag Update.Reset Filter
Marblecrowngames
Public post
Alright, v0.5.3 is here. As previously mentioned, this is a smaller content update to follow up on v0.5.2. Sex sounds have been added to all harem scenes, 9 new renders can be found as pics in game, most of the concepts for these renders came from the community and a few from me. Thank you to everyone who submitted an idea. Finally there a ton of minor bugfixes and dialogue fixes. Unless there are major bugs or I somehow broke something, there won't be another bugfix update until v0.6, but still let me know if you run into issues. Also, as usual, I'll be taking a short 2 week break from development to avoid burnout.

I appreciate the support as always, changelog and download links can be found below.

DOWNLOADS

WIN
MAC
LINUX

Changelog:

- Added 9 new custom renders to find scattered throughout the world. Some exploration will be necessary to find them all.
- Added sex sounds/voices to all of the game's harem scenes.
- Fixed various doors that were either mislabeled or didn't open when you had the right lockpick
- Fixed a few collision and line of sight issues
- Fixed a few warping issues (doors not taking you to the right place)
- Fixed Tons of other minor bugs
- Fixed tons of dialogue mistakes
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Marblecrowngames
Public post
Alright, after losing several hours of work due to file corruption, v0.3.1 is done!

As mentioned before, this update is a small one. One new scene with Lindis after talking to her once you get the third harem girl. Her shop remains unchanged for now, it will be updated in v0.3.2. This update comes alongside a number of bugfixes, some minor and others a bit more pressing. Now it's onward to v0.3.2. I'm not sure about timeframes for this upcoming update so I don't want to set anything in stone just yet, but it shouldn't take as long as a normal major update.

As always I appreciate those helped test and gave feedback for this major update. Next week at some point I will release this major update's full render pack in their original high resolution format for $10 Subscribers and above.

Full changelog and downloads can be found below.

Downloads:

Windows
Mac
Linux

Changelog (Again, saves should be compatible and no level 3 or 4 lockpicks available yet):
- Added Lindis' first progression scene in 11 new renders.
- Fixed the sign infront of Kretch's cave that tells you how many sex cards are available in the current version.
- Fixed (I hope) a guard in the Lower Wall District not spawning and despawning correctly according to alert level.
- Fixed mini labels disappearing after Melanie's day time scene.
- Fixed a potential soft lock that was possible in the recollection room.
- Fixed an issue with the Calling Bell if used in certain situations. 
- Fixed a few instances of music turning off when it shouldn't.
- Fixed a few grammatical and spelling errors.
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Marblecrowngames
Public post
Version 0.2.1 is here!

This is more of a bugfix/polish update than a content update, but it does feature Alina's intro scene as well as access to the Seaside district (East of the Docks). It also includes the first custom collectible render to find in game as part of the $20 Subscriber reward. I've also added some additional busts and portraits for characters who didn't have them before. Download links and the full changelog can be found below.

With this update done, I will be moving onto development of v0.3 which is the next major content update and will feature Cindy's full progression content and harem content. Thank you everyone for your support and I hope you all enjoy v0.2.1!

Downloads:

Windows
Mac
Linux

Changelog (Previous saves should be compatible)

- Added Alina's Intro scene in the Seaside District (bring some rope), 10 renders
- Added the Seaside District complete with guards and gold spawns.
- Added the first custom collectible render to be found in game as part of the $20 subscriber reward.
- Added busts/portraits for the following characters: Lady Galdenhoff, Priscilla Galdenhoff, Baron Galdenhoff and Lindis.
- The thugs from Melanie's arc who can be paid to remove guards for one night will no longer sometimes wander around randomly.
- Fixed more grammar and typos.
- Fixed various location issues.
- Tweaked guard sight lines in certain areas so that they're less likely to see you through impassable blocks.
- The text above doors that indicate the lockpicking level necessary to open them will now turn green if you possess the necessary lockpicking level or key.
- Fixed a few issues with gold spawns.
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Marblecrowngames
Public post
Version 0.2 is here!

The first major update to The Last Goblin is officially done. This update adds Melanie's progression and harem content to the game. There are about 100 new renders to enjoy as well as a number of fixes, but a full changelog can be found below. Saves from the previous versions SHOULD be compatible.

Just like last time, I'll be spending the next week collecting feedback and noting any bugs people find which will be addressed in a follow up bugfix update probably some time next week. Then the full 0.2 render pack in the original resolutions will come after that for $10 subscribers and above.

I want to take this opportunity to encourage everyone to join us on Discord which everyone (including followers) should have access to. I want to make the Discord the best place to give me feedback about the game and to discuss the game with other players. Anyway, I hope everyone enjoys v0.2!

Download links:

Windows
Linux
Mac

Changelog:
- Added Melanie's progression quests and harem content in about 100 new renders.
- Added a continuation of the overarching storyline through a scene with the Baron's family
- Fixed a lot of grammar and spelling issues
- Tweaked guard sight lines a little more in various areas
- Fixed certain tile issues on the map where places could be accessed when they shouldn't be
- Fixed some issues with sprites
- Tweaked guard locations and patrols in some areas
- Fixed party having multiple instances of Kretch, though this requires you to start a new game however it should have no effect on your game either way
- Fixed an issue with spending the day and night at Laura/Wendy's house not respawning gold in the city
- Probably a few other things I'm forgetting
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Creator Stats

406 subscribers
104 posts

Goals

$339 of $600
per month
With this much support per month I can devote significantly more time into the project. At this point I would also invest in a newer videocard to vastly speed up renders.

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