✨ General purpose support tier. If you like the game and buy me a coffee. That's a good choice!
✨ Full access to patreon-only posts, with regular updates about the development.
✨ Full access to patreon version and Hanariel's Interdimensional Dungeon in the game.
🔨 Discord invites (Under construction)
🔥Gallery access after version V.003
💦 Check the polls and see what's coming in next Hanariel's Interdimensional Dungeon.
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Tier 2 - Hanariel Devotee
✨ Main supporter tier! If you love the game and want me to continue developing it, that's the right call!
🌟All previous rewards. (Tier 1)
🪄 You have now priviliage to vote on girls in Hanariel's Interdimensional Dungeon! (Gallery mode which will be implemented after V.003)
💥Can get the next version 2-3 weeks before release on any other platforms! (One release ahead from Tier 1)
💦 Your name will be under the "Credits" section after we complete the game! (Optional)
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Tier 3 - Ascended God
🌟All previous rewards. (Tier 1 & Tier 2)
✨ High supporter tier! If you REALLY REALLY love the game and want me to continue developing it, that's the right call!
🔥The story of the game is set to stone and will not be changed any time soon but you can manipulate Hana's Interdimensional dungeon with this tier!
🪄 You have now priviliage to vote on girls in Hanariel's Interdimensional Dungeon AND propose a girl you'd like to see in the game from any franchise, which eventually will be added to the polls. (Gallery mode which will be implemented after V.003)
⚡Unique "high supported role" in discord.
💦 Your name will be under the "High supporter tier - Credits" section after we complete the game! (Optional)
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Welcome
Can attend polls, manipulate and shape Hana's Dungeon, early access 2-3 weeks before the public release
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Hey everyone!
Preparing our next update for the November release. The continuation of Commoner's & Bazaar map will be on our tables soon!
This time it will be the night time cycle for our characters, same city center but different events will occur for our succubi and our little adventuring cat. Our new succubus "Kameliya" will be "playable" in this update and we will see through her eyes this time.
The next release is scheduled for November 4th, 2026. These patches will be implemented after the public release of V.020 and the Special release of V.026 (Special Release). Public release V.020 will be available to everyone in November 4th. Special release V.026 will be available in Patreon & SubscribeStar paid users only in November 4th as usual.
This whole update will focus on storytelling and revamping the old animations in the previous updates.
WOOOOOOOOOAAAH!!!
That's right folks, looks like Evelyn is really excited for the news. ⭐
From Demo version v0.01 to v0.15, the animations will be revamped slowly with the new releases! Might be a good time to play the game from the beginning and refresh your memories story-wise. Otherwise, you can always visit gallery to check for the new animations.
Even the first generation of ID girls have been revamped. More will come to make it pleasing to the eye.
Revamped animations are:
Prologue: (Forest Biome)
- Cory (Assassin Girl) has reworked animation right now. Animation itself is longer than the previous one. Kicks off with a new animation and ends with the old animation.
- Slick (Slime Girl) has reworked animation right now! Old animation is stored in the gallery. (Might delete that one later)
- Lena (Fairy girl) has a reworked second animation right now! Old animation is removed.
- Evelyn (Stray Succubus) has a rework on first scene. Old animation was a bit out of place. I've removed that and added a new one with a lot of fluidness.
Chapter 1 - Mourning After: (Slums Biome)
-Drinking Guy (Eve's side) had a total animation rework (again). Old animation was a bit out of place. I've removed that and added a new one with a lot of fluidness.
-Intoxicated man (Eve's side) had a total animation rework. Worked hard with that one but might do another rework in the future. It's better than the old one right now.
Interdimensional Girls: (ID Dungeon Biome)
- Silver Wolf (ID Dungeon) had a total animation rework on animation 1 and 3. These animations were not making any sense. Had to change them. Animation 3 can be reworked again but it's better and making a lil' more sense now.
- Marin Kitagawa (ID Dungeon) has a new first animation. Animation 2 and 3 are the same but first one is reworked due to lack of fluidity.
Along with the revamps, total animation count will be:
Reworked: 9 animations, 8 girls.
New animations on night biome and story: 21 animations (with the frankensteins).
ID girls: 12 animations.
Total animation count: 42 new animations in this version.
Reported issues & bugs:
I'm happy to announce that there are no "bugs" or "development" needed for the previous versions because no one reported a single issue during the week other than the testers. Which was a blessing because I've focused on improving the game itself and writing stories other than wrestling with some bugs.
Please dont forget that I will be here to get your feedback to fix and improve the game, message me over my channels if you encounter any issues with the game itself.
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Althria: Rapture V.015 and V.016 — Bug Fixes, Development for V.021, Release Date and More
Good things come with patience Hey everyone,
Preparing our biggest update yet for the new version. It will be ready for the October release. There will be branching storylines for our little succubi and our little adventuring cat.
Our new character will become more "involved" in our lives while Evelyn and Lui are together. We'll see what she will bring to the table in the V.021 (Special) update.
The next release is scheduled for October 3rd, 2026. These patches will be implemented after the public release of V.015 and the Patreon release of V.021 (Special Release).Public release V.015 will be available to everyone in October 3rd.Patreon release V.021 (Special Release) will be available to Patreon & SubscribeStar paid users only in October 3rd as usual.
Since I've changed many things in the previous chapters (be it routes, small developments, or bug fixes), older saves might not be compatible with the new version. You may have to start from the beginning. However, I always include some save files with special releases, so you won't have to worry about losing your progress and start from the beginning everytime I release a new version.
I'm currently working on wrapping up "Chapter 2: Bloodrage", since I've completed "Chapter 1: Mourning After" with the V0.21 October version. We'll have a soft landing into the new chapter, with a "REALLY BIG MAP" at the start of Chapter 2.
The last bits of Chapter 1: Mourning After will include the City of Falsk. The center of the city will be opened up for players.
Here's a small teaser of the map for what we'll get in October.
Commoner's & Bazaar will be available as one "merged" map, with the two areas intermingled.
Map will divide into two day & night cycles as the story continues.
There will be more than 20+ special animations with the events, interactions and story animations.
Of course for paid users, we will have much more extra "packages" in the ID side since the voting was concluded early.
Reported issues & bugs:
I'm happy to announce that there is no "bugs" or "development" needed for the previous versions because no one reported a single issue during the week! Which is a blessing for me so I can focus on developing new stuff.
Please dont forget that I will be here to get your feedback to fix and improve the game, message me over my channels if you encounter any issues with the game itself.
Thank you for playing and supporting the project, Crowbar K,
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Althria: Rapture V.002 and V.004 bug fixes, development on V.015 and more.Joy is working hard
Hey everyone,
Been more than a month since the demo release, more than 9,000 people played the game which is a blessing for me as always. 🩷
The next release's date is scheduled on 3rd of September 2026. These patch will be implemented "after" the public release V.003 and Subscribestar release V.015. Public release V.003 will be available for everyone. (Paid release 0.04 will stay as is and will not be shared with public versions). Subscribestar release V.015 (First part - Chapter 1 - Mourning After) will be available for Paid users only around a month, along with Interdimensional Girls you guys voted over multiple platforms.
Warning: Older saves might not be compatible with the new version. You will have to start from the beginning. You can try to drag and drop the old saves but, I'm not sure it will work in your favor. I'm not responsible for breaking your game, thank you very much for understanding!
Currently working on wrapping up the second part "Chapter 1: Mourning After", shaving the AI inconsistency issues and small bugs regarding the RPGM. Multiple issues reported from other platforms and testers.
I'm happy to report, there's so little issues with version V.002 and V.004. So I will add some development notes along with the bug fixes below:
Reported issues & bugs:
Evelyn's dialogue needs consistency. She cannot say " I ", "me" or "mine" , some users reported that she is saying that in some lines. Needs a thorough check. 🗳️
2. Some stick figures in V.004 are not responding correctly. 🗳️
Fixed issues & bugs:
Evelyn's dialogue checked in every nook and cranny. Found some dialogues to fix that one. Issue resolved. ✅
2. Stick figures in V.004 are responding correctly right now. ✅
Development Notes:
As the date approaches, I have prepared some storyline and girls to interact with in the game as usual.
V.003 will have:
New storyline with Lui & Eve. Start of the "Chapter 1: Mourning After".
Gallery implementation.
V.015 will have:
Switching and branching new story line with Eve, Lui and Joy. (Our main character list expands).
Lui will visit a new biome. (Falsk City - Slums)
New girls to interact with, as always. (Pirate, Drinker, Beggar and New important side character)
Evelyn is a playable character in this version. She will have her own "run" with the city. So that will bring us new "men" to interact with in the Slums of Falsk. (Delinquent Man, Beggar Man, Guardsman and Drinker Man).
Introduction to a new-side character like "Evelyn" at the end of the story segment.
Total girl count: 4
Total men count: 4
Total ID girl count: 4
Total animation count: 15 (With the biome and storyline) + 12 animation (With the ID girls) = In total 27 animations with voice.
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