Althria: Rapture V.015 and V.016 — Bug Fixes, Development for V.021, Release Date and More

Hey everyone,
Preparing our biggest update yet for the new version. It will be ready for the October release. There will be branching storylines for our little succubi and our little adventuring cat.
Our new character will become more "involved" in our lives while Evelyn and Lui are together. We'll see what she will bring to the table in the V.021 (Special) update.
The next release is scheduled for October 3rd, 2026. These patches will be implemented after the public release of V.015 and the Patreon release of V.021 (Special Release).Public release V.015 will be available to everyone in October 3rd.Patreon release V.021 (Special Release) will be available to Patreon & SubscribeStar paid users only in October 3rd as usual.
Since I've changed many things in the previous chapters (be it routes, small developments, or bug fixes), older saves might not be compatible with the new version. You may have to start from the beginning. However, I always include some save files with special releases, so you won't have to worry about losing your progress and start from the beginning everytime I release a new version.
I'm currently working on wrapping up "Chapter 2: Bloodrage", since I've completed "Chapter 1: Mourning After" with the V0.21 October version. We'll have a soft landing into the new chapter, with a "REALLY BIG MAP" at the start of Chapter 2.
The last bits of Chapter 1: Mourning After will include the City of Falsk. The center of the city will be opened up for players.
Here's a small teaser of the map for what we'll get in October.
Commoner's & Bazaar will be available as one "merged" map, with the two areas intermingled.


Map will divide into two day & night cycles as the story continues.
There will be more than 20+ special animations with the events, interactions and story animations.
Of course for paid users, we will have much more extra "packages" in the ID side since the voting was concluded early.
Reported issues & bugs:
I'm happy to announce that there is no "bugs" or "development" needed for the previous versions because no one reported a single issue during the week! Which is a blessing for me so I can focus on developing new stuff.
Please dont forget that I will be here to get your feedback to fix and improve the game, message me over my channels if you encounter any issues with the game itself.
Thank you for playing and supporting the project,
Crowbar K,
Crowbar K,




