Hate to see her leave, love to watch her go.Hello everyone.
Usual progress update will follow, but before that some news. You may notice a change to the site banner, this is the first step in an uplift of my patreon page.
The first details of the changes I will be making are already available in a post to supporters. But, you can expect to see other improvements to the images on this page.
I released another YouTube video - Smoothing Clothing, It appears this gained a bit of traction with the almighty 'algorithm' and has turned into one of my most watched uploads.
The last couple of weeks I have been creating and rendering the beach house scenes. There's still some events to write and finish off, but I'm slowly making my way through each event. High level progress image is below: As of today I am ahead in created scenes, so this comming week I plan to focus on the following areas:
I recently announced a new navigation system I have been working on, a psudo-freeroam if you will. I am now in a position to go into more detail about the system and share some screen shots.
The original intent was to use a static image of the beach house and surrounding area. on this image would be red location spots, that as you mouse over them a tooltip would pop-up at the mouse location to say the name of the location.
Clicking the spot would then move you to that location and start any story events as required. There were levels you could select, ground floor, first floor. The house would update and display those floors, like layers of a cake, giving you new locations to visit.
Quite a few VN's employ a system very similar to this and on the whole I was happy with the result, if somewhat hoping to find a better 'location spot' indicator. However one issue I had was how to show inactive rooms, these are locations that either you have already visited or where there is no active event there yet.
Upon reflection I decided to use an alternative method. I still utilise still images but this time I have each 'room' listed and as you mouse over the image the name of the room shows up. Active locations are in colour, the swimming pool is 'mouse over' and the two blurred images are inactive. Please note, colours and images are still subject to change.
I much prefer this system and this allows me to re-use excising code for additional free-roam events. This system is now active in game and I've spent last week working on the events that go into each location.
I know many players dislike sandbox games, more so if it's suddenly added during development. I want to re-assure you that this is not a sandbox. merely just an expanded choice menu.
This system allows me to add some dynamic events that will add further to the uniqueness to each play though.
Always interested in your feedback, comment below if you have any questions.
This comming week is the release of the final bonus image for this month. The additional scenes for the chapter one encounter with the boss are made and queued up to render. these should be completed by next week. In addition to the updated images There will also be 2 new animations.
The updated scene will be available to everyone, however there is an extension that will be open to those who are on a higher support tier. I am working on a way for players to view this without having to start a new game, It may just be an additional button on the bonus code page.
In other news, OfficiallyGames recently did a Chibi image of Kimiko. I really like this art style and am considering expanding this to include all the girls from the game. Nothing yet is confirmed, but watch this space!
Progress update, spreadsheet is below. There's a lot more images to render out over the comming week and the next section of the script to be written. I will be putting up the beta build for high tier supporters later this month, there are some aspects that I need to fully test out first.
Supporter images will be comming out later this week as well as the final part to the 'from design to production' videos.
Last night I recorded myself creating an image. No commentary on this one. I've titled it 'School Bully'.
Take a look before YouTube age gates the video due to the shot of half an arse cheek.
Take care all
Cenc
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Goals
30.9%
collected to reach
I will produce a series of High Resolution Wallpapers. These will be available for all current and future subscribers.
15.8%
collected to reach
I will be able to devote more time into the game and be able to work on producing animations.
Animations will be added to any previous chapters released before this goal is reached.
12.4%
collected to reach
I will be able to upgrade my rendering Rig and pump out better quality renders with higher resolution.
This will also speed up the update cycle due to faster rendering times.
9.7%
collected to reach
If this goal is met I will organise an event with all subscribers via discord that will design a lewd scene of your choice.
This can be with either a new or existing character, and will be added to an upcoming chapter in the game.
1.5%
collected to reach
If by some miracle this goal is achieved I will start working on this full-time.
This will be a major undertaking. Turning a hobby I enjoy into work I can be proud of.
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