Free Team Sub
Free Team Sub
Thank you for contributing what you can to the development of Blue Swallow, or checking out what we're creating!
You get: Discord Access Polls to Guide Game Development
This role will be deprecated at the end of December, please switch to the new Origin role or the new $1 tier
Thank you for contributing what you can to the development of Blue Swallow, or checking out what we're creating!
You will have access to every version of the game around 3 weeks after release, input on our polls, as well as access to our Discord server.
(I don't know what the image is, ask AI)
Thanks for being integral to the continued success of Blue Swallow!
You will receive access every release around 2 weeks after release.
You will also be able to influence future development by taking part in polls, as well as benefits of previous tiers.
And access to our Discord.
We appreciate your substantial support and your belief in our product.
You will receive all releases around 1 week after release, alongside all benefits of previous tiers.
Wow. You flatter us!
With this kind of support, we can try to expand scope and size of our team over time.
You will have access to our private development Discord to see what we're working on and give direct comments and critique.
On-time access to every release.
And benefits of previous tiers.
We don't know what to say, honestly.
If you have ideas for what this tier should offer, please let us know, but in the meantime, it's just a way for you to show the love and help us move the needle.
0.9.1 for Sudden Agents
I'm wrapping up the writing on the Au Pair arc and I'm going to be asking you all for some input on what the unique outfit for Claire should be. Couldn't come up with something on my own that fit the following vibe: Winter + Hot. Any thoughts? Post them in the Discord!
Fictionary has started work on a new UX/UI which will switch over in the transition to the main game. Should be a great shift in feel. He's looking to show an initial prototype during this dev cycle.
Noice is back at the passage art additions, what do you think of the early look?
Yesterday (Release Day!), we dropped 0.8.4.1 for **Origin. We hope everyone's enjoying that release.
I've been quite sick the past couple weeks, and the 'RPG'-open for the Prologue is a lot more involved than we were expecting. (Who woulda known there were a lot of interrelated stats and choices?!)
Still, we're trucking along. Here are some images from an Alpha version of what we're working on.
With 0.8.5 there will be three ways to start the game:
-- The standard Prologue into the main game, full of written content.
-- The RPG open where you'll skip a lot of the youth section and end up right before the HSVs and significant other selection. You'll be making a lot of choices and see the stat reflections right away, but without the content and context.
-- The Skip-Prologue where you can take a pre-gen Claire right into the main game.
This should provide players with the breadth of options for playing the game depending on their preferences.
We look forward to releasing it for you!
0.8.2.1 has been released for Dossier tiers.
In the past week, I've built out a couple things for the upcoming 'big event' in Act I:
The selection of which employees at Club ZZYZX are going to be taking part of the upcoming event. This is (mostly) based on Claire's current success as an employee at the Club.
If she's not selected, there will be ways to nudge her way in that will be added piecemeal, but at least one will be included in 0.9 alongside the event.
Reporting in to EROS about Claire's accomplishments to date. This will open up avenues for continuation of spy paths, some with EROS support, some on her own.
Depending on how much she reports in, she'll gain standing within EROS which will be a factor in what EROS is willing to do for her in the future.
My focus is the Loser arc now. I'm aiming for the release of 0.8.3 next week.
As mentioned last time, there will be four new outfits; all accessories for purchase in the Act I Mall; all the skills and traits have GIFs that will appear in pop-ups when they are improved/used in the game.
Speaking of Act I, what would content would you like to see slated for 0.9?
0.8.2.1 has been released to Sudden Agent tiers and up.
0.8.1.1 has been released to Origin tiers.
For 0.8.3, in the past week we've:
Speaking of which, what kind of goals would you like to see in the Loser arc? The Nerds have their Cosplay and TwitchCon competitions, the Jocks have their Varsity championships, the Alphas have their popularity contest and Prom...but what might define a successful/unsuccessful time as a Loser in HS? Put your comments, ideas and thoughts in the comments!
We're also in the first stages of planning the restructuring of character creation. No longer will you choose Claire's parental traits and have those decide Claire. Now there will be a character creation sheet at the beginning of the game where you will customize much of Claire and then dive into the prologue to define her history, skills and traits. That will be coming in 0.8.4!
We're also working on a couple infographics to help visualize release timelines and what's included/offered in supporter tiers as well as what is not included with the public releases.
Thank you again and enjoy!
Origin gets 0.8.0.1! Sudden Agents get 0.8.1.1!In the meanwhile, we're also rounding out the stat and trait gifs for the non-sex skills.
As I'm working on the modeling content, I'm moving the high school portion out of the main 'arcs'. It will be a possibility for all clique Claires depending on their stats and choices. This is more reflective of reality and how it's structured in College as well. This is requiring some restructuring to the flow of the earlier portion of the game, but that was going to be needed in different places to allow for a vignette or two with Mom and Dad as planned.
I'm also looking forward to the Loser Arc and curious what ideas you have for the basic outfit for Claire. Post pics with your visualizations for Loser Claire in the #image-inspiration channel on Discord. The favorite one will be what we use for our art assets!
I'm on the mend, which is great, so I've begun work on:
Expanding the Dancer and Working Girl Mission arcs (and a little expansion of the Bargirl arc). Each of them is getting a moment where Claire can decide on being an active or more passive investigator at the Club.
Claire's Modeling Arc in College (new!)
Additional HS content /flavor with Claire's parents
Meanwhile the rest of the team:
Has 150 more HD assets complete and more on the way!
A toggle is being implemented for Claire's accessory -- don't like the cowboy hat or something? You no longer need to 'move' Claire. Just turn it off!
The Final Form widget has been seriously improved with hover-implementations that should make choices in character creation more responsive and intuitive.
We're beginning work on outfits being mix-and-match. This will allow for more customization in Claire's outfits in the main game. Like a certain top to go with a different bottom? It'll be up to you!
In the background, we're continuing on a longer-term project where we're visualizing all the different versions of Claire's mom based on the choices you make in the Prologue (its a LOT of assets).
The above is what we're aiming to release with 0.8.2.
Thanks and have a great end of October!