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bewolftreize profile
bewolftreize
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bewolftreize
I'm developing Lust'n'Farm, an adult game that combines elements of visual novel and management game.
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bewolftreize

New Update : Lust'n'Farm 2.7 (early access) !

Hello everyone !
Lust’n’Farm 2.7 is finally ready ! As promised, this update comes with several new animated scenes. As usual, I missed my projected deadlines, but I’m hopeful I can return to a more regular schedule once the major bugs are addressed. I had a lot on my plate again this time, but I think I’ve finally pinpointed the main issue.
It turns out I was using mouse click detection to progress through dialogues, but my code didn’t account for defective mouse that might double-click unexpectedly. Even if it only happens once every 1,000 clicks, a poorly timed occurrence could ruin the game.
While fixing this, I also updated the key mapping: you can now progress through dialogues using Enter (next dialogue) or Spacebar (fast-forward). In the future, I’ll add an option to customize these controls.
Unfortunately, I had to cut one scene from this update. Ornella was supposed to be featured but needed a few more days to be ready. She’ll appear in the next update instead.
Lust’n’Farm 2.7 Patch Notes
Changes:
  • You can now use Enter (next dialogue) and Spacebar (fast-forward) to progress through dialogues.
  • Added an interaction wheel for characters. Currently, this is only available for Lisa in the kitchen and Berry in her shop. It will be fully implemented in the next update.
  • Olga now has voice lines in her animated scenes.
Bug Fixes:
  • Fixed an issue where animated scenes sometimes caused a black or frozen screen afterward.
  • Fixed a bug that could sometimes skip parts of storylines.
  • The first field should no longer become blocked or non-interactive.
  • Corrected the calculation for Lisa’s meal with Tracy when using tripples.
  • Fixed display issues when contacting Irina on weekdays.
New Content:
  • 4 new quickies: Try entering the bathroom to discover them!
  • 1 new animated scene with Tiga.
  • 1 new animated scene with Olga.
I hope you’ll enjoy this update! Please share your feedback, whether it’s about bugs or your general thoughts, either here or on the Discord.
Upcoming Feature for Patrons:
I’ll soon open up the possibility for generous donors to choose the staging for a “quickie” scene. While I haven’t decided on all the details yet, the idea is that donors will be able to select a character and the type of scene, which will then be implemented in a future update.
This was one of the main advantages of quickie scenes: they require less work on my end and can be easily integrated into the game without needing accompanying story content.
Thank you again for your support, and stay tuned !

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bewolftreize

Links for 2. 7 version :MEGAPixeldrain

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Update 2.6.1 (Bug fixes)

Here are some fixes with version 2.6.1:

  • Fixed the scene with Ninie’s microscope
  • Fixed the black screen that occurred after massaging Nini a second time
  • Fixed an issue with autosaves that could sometimes load a random scene
  • Corrected certain farm upgrades that cost twice the intended price

 The download links have been updated. 
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Public post
Hello everyone! 
After months of anticipation, Lust’n’Farm is back with an all-new, more stable version than ever! 
Given the wait, I don't need to explain just how challenging it was to review (yet again...) all of the game’s code to fix and optimize it. But the results are in: memory usage has dropped from over 10GB to just under 1GB. While this wasn’t “too” bad on newer PCs, it made the game unplayable on more modest setups. 
I won’t go into too many details, but since the very architecture of the code has been entirely redone, some features aren’t ready yet—like adjustable text speed, which is now set to instant. For saves, there’s a small step to keep them compatible with the new version! 
This work isn’t fully done yet. There are still optimization options on the table (now that I know what I’m doing!), and in restoring the game to its original render quality, the file size has gone up again to over 3GB. I’d like to lower this or at least avoid further increases in the future. But aside from that, I have plenty of ideas to keep improving the game experience, which I’ll outline below. 
As for new content, I’ve been progressing on a few scenes between coding crises, and if all goes well, there should be an update as soon as next week. 
Regarding the Android Version: This isn’t my top priority right now, but it’s still in the plan. With the game’s optimization, I finally (finally!) managed to compile an app. It’s not working yet, so there’s still work to do, but progress is being made. Not giving up hope
Here’s a List of Changes:
Lust’n’Farm 2.6 (Global Release)
Changes:
  • New Save System*** (see detailed instructions below for saving your old data) 
  • Autosave System! Every day an autosave is made in the morning 
  • Unlocking Love/Dom Animated Scenes: go directly to the gallery and click the locks instead of going to Olga 
  • Added an animation for day transitions 
  • The character’s name now appears in the family tree 
  • You can now pass the time with the hourglass in all areas 
Known Bugs:
  • Issue with high-quality crops (chances are too high) 
  • Rare bug at the farm where a field becomes unusable after clearing. If this happens, the only solutions are either loading an earlier save and clearing the field or reaching bankruptcy (which resets all fields) 
  • Sometimes moaning sounds persist after animated scenes. Reloading the game will fix this. 
Upcoming Changes:
  • Adjustable text speed 
  • Ability to adjust moaning sounds during animated scenes 
  • Option to use keyboard keys to advance the game 
Coming Soon in Early Access
  • New animated scene with Olga
  • New animated scene with Tiga
  • New animated scene with Ornella
  • New “quick” scenes with Lisa, Berry, Ninie, and Leslie
(***) To continue your save, you’ll need to download the "bridge" version, which lets you save your old game under the new system. To do this: 
  • Download the bridge version 
  • Launch the game 
  • Load your game (old save) 
  • Save this game (you’ll see the new interface) 
  • Close the game 
  • Launch the new version 
  • That’s it! And whether it works or not, all feedback is welcome
Don’t forget that the best place to report bugs and other issues is the Lust’n’Farm Discord. I’m on there daily and usually respond fairly quickly! Every reported bug is a bug that will get fixed. 
Thanks again for your support, and stay tuned! 


Download links :

Lust'n'farm version 2.6.1
MEGA
Pixeldrain
Gofile

Bridge Version (for old saves)
MEGA
Pixeldrain
Gofile
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bewolftreize

Lust'n'Farm 2. 5 Early Access !

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New Update: Lust'n'Farm Version 2.5 (Early Access) !

Hello everyone !
A lot has been accomplished with version 2.5 across various areas, even if it might not be immediately apparent ! 
Firstly, regarding progress on the stable version : my brief collaboration with someone on this subject reminded me why I initially wanted to work alone on my project. I won't go into details, but I'll soon be able to adapt the game without the problematic plugin. I hope this will be completed by the next update, but I'm not sure. I'll keep you informed within two weeks. It’s possible the next update might take a bit longer to release.
In terms of new features, I've started creating a new system that will be significantly developed : short animated scenes
Currently, the game has a good number of "classic" animated scenes, each containing around thirty animations, complete with a menu to switch between them. I value this system because it allows players to fully appreciate the scene, but it is complicated and time-consuming to create.
Don't get me wrong, I plan to keep this system ! 
However, the problem is that it doesn't allow me to fully exploit the possibilities of this universe. The short scenes will add a bit of spice and help transition more smoothly from "gameplay" phases to "excitation" phases without too much of a drop in between. This is an experiment, and I'm eager to hear your feedback ! Good or bad !
Update Details:
Bug Fixes:
  • The event of Debbie's invitation by Lisa should no longer loop.
  • More fixes for Irina.
Additions:
  • Added sounds to all scenes featuring Ninie!

Thank you again for your support !
Stay tuned for more updates !

Public Release (2.4) :
MEGA
Pixeldrain
GoFile
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Creator Stats

45 subscribers
49 posts

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Thank you so much ! This goal serves as a motivation boost and helps confirm interest in my game. Your support is a vote of confidence that fuels my passion for creating an exciting (and fun!) adult video game. Together, let's keep the excitement alive !

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