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BaconSoap profile
BaconSoap
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BaconSoap
Creating NSFW Games.
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Crispy Bacon Bite

A cheeky nibble! Any and all support helps us continue our development! Join our community and follow the games we make. You'll get access to the following:

  • Get the latest build a month after release
  • Access to Development Update Posts
  • Discord access
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BLT

Feeding the development of our games!

You'll get access to the following: - The latest build when it comes out - Access to CG Scene Sketch posts - Access to WIP art update channel in the discord

PLUS: - Access to Development Update Posts - Discord access

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Breakfast Bacon Sanny

A decisive, tasty meal!

Like you'd choose what sauce and toppings to put on your bacon cob, you get a say in our development polls and the order of the routes we work on!

You'll get access to the following: - Access to Completed CG Scene posts - Access to Polls

PLUS: - Latest build when it comes out. - Access to Development Update posts. - Discord access - Access to Sketch CG posts - Access to WIP art update channel in the discord

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Bacon Soap

Cleaning up in style! A true bacon soap!! But there's no hogwash here, just support beyond what we could have excepted! Thank you so much for the support!

You'll get access to the following: - Special Discord Role with access to more sneak peaks and dev updates then normal. - Full res download of all our CG images. - DOUBLE Voting rights on polls.

PLUS: - Latest build when it comes out. - Access to Development Update posts. - Discord access. - Access to Sketch CG posts - Access to WIP art update channel in the discord - Access to Completed CG Scene posts. - Access to Polls

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Welcome


Displaying posts with tag DevUpdate.Reset Filter
BaconSoap
Public post

Branded To Fall Dev Update 25/10/26

Hey hey!
Another week, another dev update! The update is coming along very well, but man do I keep finding more and more little bits I want to include, or finding better ideas for how I want to handle a scene that just so happens to double what I had planned for that character XD. This along with a huge new set of maps coming this update will make it so much heftier content wise than I was originally planning following the omegaupdate. 
A lot of routes are progressing to some very exciting points content wise that are super exciting to be writing and seeing us finally getting too in the game! It also makes me extremely excited for the real heavy escalations in the content that we'll now be getting to, and getting to fully see that corruption take hold of our main characters and all the fun that will come with that. 
Art wise I've been getting banger after banger update from Zutte, with some really stellar scenes coming in that I'm personally very much excited to have fully in game. I'll also likely start work soon on outlining the next side character sprites, as of the polls. I've not yet decided if I want to do the last two maids and get all four to have full sprites, or leave it at the main two that will be involved in scenes and move on to second places sprite, which would be the playboy (closely followed by the witch from the bar who will also appear in the new area). 
That's all for this week. As always, thank you all for the love and support, and have an amazing week!
-BaconSoap
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BaconSoap
Public post

Branded To Fall Dev Update 19/10/26 


Hey hey!
Finally starting to feel more human again after what felt like an unending sickness, which means I'm back on the work grind trying to make up for the lost time. I'm still not 100%, but I'm finally able to sit up and focus on work for more than an hour without having to go back to sleep. 
This last weeks been a bit dry on work wise because of the sickness, so I have less to talk about on the writing side then usual. I've been implementing the new art I've been getting and progressing on the big set of Leandros scenes, as it has some fun back end programming works and mechanics to get working as well as a lot of fun writing, and it's coming along great so far. One of the scenes I've had to alter from my initial plan due to a miscommunication in my CG design doc I sent to my artist leading to the scene being spicier than I'd initially planned for, but it looked so good I didn't want to change it, and rather wanted to redo part of the scene and the flow to make it fit the new conclusion. Suffice to say I think Leandros fans will be VERY happy with this change over my initial plans though.
Art wise, I've got some fun new Jade content, which you can see being teased in the banner for this post. I'm sure nothing mischievous at all is going to be going in this scene. Zutte is killing it at the moment with the art, and I can't wait for people to get to see the great stuff in this update, which brings me nicely onto my next point.
So when is the update going to be? Unfortunately there is no way I'll have it ready for this month, between the time I've lost to the many birthdays this month, the unexpectedly long sickness, and now my son being on half term for two weeks, this month has really throttled my productivity and I can only apologise. I know I hadn't set a date so it's not like I'm pushing anything back, but I still feel bad in not immediately being able to return to a two month dev cycle like I'd hoped after the omega update. The good news from this though, is it will give a bit more time for some more art to be finished that wouldn't have otherwise, meaning the update is going to have much more content then I'd planned!
As always, thank you all for the love and support, and have an amazing week!
-BaconSoap
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BaconSoap
Public post

Branded To Fall Devlog 04/10/26


Hey hey!
Sorry for missing last week, it's been a hectic time for me at the moment and I am currently rather ill with the many bugs going around at the moment. Less about that though and more about Branded! I've been tolling away still at the new update, and it's all coming together nicely. Content wise we're looking to get Irellia, Jade, Leandros and Balthus, with maybe some more depending on how art progresses.
Speaking of art, I've got some more amazing stuff from Zutte. I know Leandros fans will be very happy with some of the stuff coming in at the moment and the scenes themselves will be even jucier. We're really getting into the meat of Leandros' fun with El and this next update should hit a pretty pivotal point with the two of them that I hope everyone enjoys as much as I've been enjoying making it. I've included a fun sneak peak of part of it in the banner as well. I'm sure he's only got the purest of intentions right there. 
Writing wise I actually had a bit of a back and forth with myself over Irellia's content, as I was feeling like it was advancing too quickly for what I'd normally like which was really messing with my head and making me second guess my writing and the progression. I made a few changes, but ended up mostly keeping it in tact as it was originally as the route will be a pretty heavy corruption one, given it requires Cam to willingly go to Irellia, which I feel requires an already partially corrupted Cam to actually consider doing. I'm very happy with the meat and potatoes of the content though, and there is WAY more then I initially had planned to do for her. I've also tied it in with the new village and other large new maps that will be added this update, by having Irellia's route be one of the many ways you'll be able to unlock the new location. 
I've also been working on the compression to make the game a much more manageable size, especially with the art only growing, and think I've found a tool I'm happy with. This means future versions will release with a compressed version as well as the original for those who do want the full res, uncompressed images in game, and this will be the standard going forwards so you can have the choice of which to play. 
Anyway, I'll leave it there for this week. As always, thank you all for the love and support, and have an amazing week!
-BaconSoap
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BaconSoap
Public post

Branded To Fall Dev Update 20/09/26


Hey hey!
Been a busy and fun week this time round! The public release went out and has been a big success with lots of positive feedback so far! I hope everyone that was waiting for it has enjoyed getting their teeth into the biggest update I've done to date! 
On my end I've been working on the main meat of the next update still, which is turning out to be Leandros and Irellia, as I've gotten a little carried away with their scenes and content this time around. Does mean there's some very fun things to look forward too though. Irellia's content is looking wide, with many more events with her and her expanding her influence over Cam and it also leading to pushing some other story things forward and maybe meeting some important people. While Leandros' content is more focused around one very big event which will have some great spice to it!
The next update is also overflowing with new maps, including a huge new area set that Hizor has been working on for a long while that I'm so excited to get to finally show off in game! Those who have popped along to any of the dev streams will have seen this one in a fair few different stages of completion already. Along with this, I recently decided to get more assets from the tileset artist whose tilesets I use, and they've added so many extra options that have allowed me to revamp several parts of the map, such as the entrance to the Dukes manor and the morning market in the housing district!
Art wise, Zutte's been killing it with the scenes I've been receiving, they've come out beyond what I expected and I know you're going to love them! Ontop of this, work got started on the winners of the side character sprite poll, the Duke's maids! Well, as you can guess from the banner, work is also finished on both of them! I didn't want to spend too much time on sprites by doing all four maids, so I started by focusing on the two with the most main involvement in the maid work and story which are Ellen, the new lazy and nonchalant maid, and Lillian the head maid of the Manor. Because of these new sprites being added, I'll also be making some alterations to some old maid scenes to make more specific reference to their looks and other things, like the differing in each maids uniform. 
Other then that I don't have too much more to say right now without going into stuff that I'm not sure will make it into this release so I'll hold off talking about for now. As always, thank you all for the love and support, and have an amazing week!
-BaconSoap
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BaconSoap
Public post

Branded To Fall Dev Update 06/09/26

Hey hey!
Dev updaterooney time! Works been flying ahead on the new update with a lot of fun stuff being worked on! You'll see a fair few new maps coming up, with more fun puzzles and other bits involved! One of these maps has been specifically designed with a series of "fun" CG scenes involved and progressing through it as the player does. This event I've been planning for a while and basically acts as three scenes in one. 
Speaking of three scenes in one, I also may have gotten a bit carried away working on new Irellia content and how that is progressing. It's been a while since our demonic overlord got some fun times, and I feel these scenes will more then make up for it, as well as have some fun new lore and story progression for the players to get their teeth into as well. You can see a fun peak at one such scene in todays banner. I'm sure only the most above board and wholesome of actions are taking place in the full CG. 
While on the subject of art, I want to talk about the latest polls for the side character sprites. For those not subscribed, I've been carrying out a series of polls this last week to see which side characters people would be interested in getting sprites for the game (if any at all). The poll was limited to those who would be involved in CG scenes (some already are) and narrowed down to a top 5(ish as there was a bonus 6th one), to then be voted on the order those would get sprites. As things currently stand, the Maids at the Duke's manor are winning by quite some margin, so I plan to start the outline of their sprites tomorrow, baring any huge jumps in the poll making it look like the dynamic will shift. For these, I want to focus first on Ellen and Head Maid Lillian due to their heavier involvement in things, then next update I will like work on second places sprite (currently the playboy at the bar) before the last two maids, as I don't want to just overwhelm the next 3 updates with maid sprites and no others. Of course, this is all assuming the polls don't shift in the mean time. 
That's the main bulk for this week. As always, thank you all for the love and support, and have an amazing week!
-BaconSoap
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BaconSoap
Public post

Branded To Fall Dev Update 23/08/26


Hey hey,
Insanely small update this week as the week has been bug fixing for the latest release and planning for the next for the most part, while also taking some time to actually relax after the huge update that was 0.7.
The feedback has been insanely positive and I'm so happy people have been loving the new update! I've got a good idea of what I want to focus on for the next one and have the outlines ready for a bunch of scenes. On top Zutte has started work, and even already delivered, some fantastic art for the next update. I'll talk more about the details next week once I've got much more finger to keyboard work done. I'll also be dropping a poll for subscribers this week to do with sprites for side characters, as I've decided I would like the game to feel more alive with characters that will have multiple scenes also having sprites, but this will be an ongoing process in the background and not a priority art wise. As such, I'll be doing poll's to see which side characters the community want's sprites for sooner. These characters will vary form the playboy at the bar, to the maids at the dukes manor, to Finn the guy Charlotte is trying to get with at the start. This doesn't mean all of these will get art, but I would like to add more sprites for those the community want.
That is all for this insanely short update. As always, thank you for the love and support and have a great week!
-BaconSoap

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I can now afford to dedicate more resources to both games allowing for more art!

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