A cheeky nibble!
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BLT
Feeding the development of our games!
You'll get access to the following:
- The latest build when it comes out
- Access to CG Scene Sketch posts
- Access to WIP art update channel in the discord
PLUS:
- Access to Development Update Posts
- Discord access
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Breakfast Bacon Sanny
A decisive, tasty meal!
Like you'd choose what sauce and toppings to put on your bacon cob, you get a say in our development polls and the order of the routes we work on!
You'll get access to the following:
- Access to Completed CG Scene posts
- Access to Polls
PLUS:
- Latest build when it comes out.
- Access to Development Update posts.
- Discord access
- Access to Sketch CG posts
- Access to WIP art update channel in the discord
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Bacon Soap
Cleaning up in style! A true bacon soap!! But there's no hogwash here, just support beyond what we could have excepted!
Thank you so much for the support!
You'll get access to the following:
- Special Discord Role with access to more sneak peaks and dev updates then normal.
- Full res download of all our CG images.
- DOUBLE Voting rights on polls.
PLUS:
- Latest build when it comes out.
- Access to Development Update posts.
- Discord access.
- Access to Sketch CG posts
- Access to WIP art update channel in the discord
- Access to Completed CG Scene posts.
- Access to Polls
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Welcome
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I've been working hard on the next updates, making great progress with both. I've been checking everywhere the games have been posted regularly and I do believe all bugs or issues that have been reported have been completely fixed at this point! That has been far from the sole progress however, as I've been firing on full thrusters on the new updates for both as well.
For Branded I've finished off the end of the prologue, and the new map with it, making it so the game has fully reached the "free roam" segment where you can freely switch which character you're playing and choose the events and routes you want to progress along the main story. Along side this I've started work on multiple of the routes, and the content is looking especially spicy compared to what we've seen in the prologue. I'm hoping I'll be able to release a nice large update with this one in particular.
Alongside the scene work I've also been working on adding in the replay gallery and quest log. For the replay gallery I want people to be able to access all scenes in the game if they want, as I'm aware some people just want the quick pay off and not the journey, and so all existing scenes will be unlocked in there be default.
For PTM, we're speeding work into what most VN's would call the "common route". The content involving all major characters where you decisions will lead you to which of the characters routes you end up on. Given the major shift the prologue ends on, you can look forward to a lot grittier and darker stuff to come as we start to truly see the criminal side of Castlecross.
As always, thank you all so much for the support, and I can't wait for you all to see what we're cooking!
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