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BaconSoap
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BaconSoap
Creating NSFW Games.
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A decisive, tasty meal!

Like you'd choose what sauce and toppings to put on your bacon cob, you get a say in our development polls and the order of the routes we work on!

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Cleaning up in style! A true bacon soap!! But there's no hogwash here, just support beyond what we could have excepted! Thank you so much for the support!

You'll get access to the following: - Special Discord Role with access to more sneak peaks and dev updates then normal. - Full res download of all our CG images. - DOUBLE Voting rights on polls.

PLUS: - Latest build when it comes out. - Access to Development Update posts. - Discord access. - Access to Sketch CG posts - Access to WIP art update channel in the discord - Access to Completed CG Scene posts. - Access to Polls

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Welcome


BaconSoap
Public post

Branded To Fall Dev Update 25/10/26

Hey hey!
Another week, another dev update! The update is coming along very well, but man do I keep finding more and more little bits I want to include, or finding better ideas for how I want to handle a scene that just so happens to double what I had planned for that character XD. This along with a huge new set of maps coming this update will make it so much heftier content wise than I was originally planning following the omegaupdate. 
A lot of routes are progressing to some very exciting points content wise that are super exciting to be writing and seeing us finally getting too in the game! It also makes me extremely excited for the real heavy escalations in the content that we'll now be getting to, and getting to fully see that corruption take hold of our main characters and all the fun that will come with that. 
Art wise I've been getting banger after banger update from Zutte, with some really stellar scenes coming in that I'm personally very much excited to have fully in game. I'll also likely start work soon on outlining the next side character sprites, as of the polls. I've not yet decided if I want to do the last two maids and get all four to have full sprites, or leave it at the main two that will be involved in scenes and move on to second places sprite, which would be the playboy (closely followed by the witch from the bar who will also appear in the new area). 
That's all for this week. As always, thank you all for the love and support, and have an amazing week!
-BaconSoap
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BaconSoap
Public post

Branded To Fall Dev Update 19/10/26 


Hey hey!
Finally starting to feel more human again after what felt like an unending sickness, which means I'm back on the work grind trying to make up for the lost time. I'm still not 100%, but I'm finally able to sit up and focus on work for more than an hour without having to go back to sleep. 
This last weeks been a bit dry on work wise because of the sickness, so I have less to talk about on the writing side then usual. I've been implementing the new art I've been getting and progressing on the big set of Leandros scenes, as it has some fun back end programming works and mechanics to get working as well as a lot of fun writing, and it's coming along great so far. One of the scenes I've had to alter from my initial plan due to a miscommunication in my CG design doc I sent to my artist leading to the scene being spicier than I'd initially planned for, but it looked so good I didn't want to change it, and rather wanted to redo part of the scene and the flow to make it fit the new conclusion. Suffice to say I think Leandros fans will be VERY happy with this change over my initial plans though.
Art wise, I've got some fun new Jade content, which you can see being teased in the banner for this post. I'm sure nothing mischievous at all is going to be going in this scene. Zutte is killing it at the moment with the art, and I can't wait for people to get to see the great stuff in this update, which brings me nicely onto my next point.
So when is the update going to be? Unfortunately there is no way I'll have it ready for this month, between the time I've lost to the many birthdays this month, the unexpectedly long sickness, and now my son being on half term for two weeks, this month has really throttled my productivity and I can only apologise. I know I hadn't set a date so it's not like I'm pushing anything back, but I still feel bad in not immediately being able to return to a two month dev cycle like I'd hoped after the omega update. The good news from this though, is it will give a bit more time for some more art to be finished that wouldn't have otherwise, meaning the update is going to have much more content then I'd planned!
As always, thank you all for the love and support, and have an amazing week!
-BaconSoap
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BaconSoap
Public post

Branded To Fall Dev Update 11/10/26


Hey hey,
Been pretty rough this week with sickness and it's hitting especially hard today so a very short update from me. Been working hard on Leandros content and some changes to how I'd initially planned his scenes that I think works much better. And I've had some incredible art come through for a new scene with Jade that will be in the next update as well.
Gonna leave it at just that incredibly brief rundown and I'll write up a much better one with a sneak peak when I'm feeling better. As always, thank you all for the love and support and have an amazing week!
-BaconSoap
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BaconSoap
Public post

Branded To Fall Devlog 04/10/26


Hey hey!
Sorry for missing last week, it's been a hectic time for me at the moment and I am currently rather ill with the many bugs going around at the moment. Less about that though and more about Branded! I've been tolling away still at the new update, and it's all coming together nicely. Content wise we're looking to get Irellia, Jade, Leandros and Balthus, with maybe some more depending on how art progresses.
Speaking of art, I've got some more amazing stuff from Zutte. I know Leandros fans will be very happy with some of the stuff coming in at the moment and the scenes themselves will be even jucier. We're really getting into the meat of Leandros' fun with El and this next update should hit a pretty pivotal point with the two of them that I hope everyone enjoys as much as I've been enjoying making it. I've included a fun sneak peak of part of it in the banner as well. I'm sure he's only got the purest of intentions right there. 
Writing wise I actually had a bit of a back and forth with myself over Irellia's content, as I was feeling like it was advancing too quickly for what I'd normally like which was really messing with my head and making me second guess my writing and the progression. I made a few changes, but ended up mostly keeping it in tact as it was originally as the route will be a pretty heavy corruption one, given it requires Cam to willingly go to Irellia, which I feel requires an already partially corrupted Cam to actually consider doing. I'm very happy with the meat and potatoes of the content though, and there is WAY more then I initially had planned to do for her. I've also tied it in with the new village and other large new maps that will be added this update, by having Irellia's route be one of the many ways you'll be able to unlock the new location. 
I've also been working on the compression to make the game a much more manageable size, especially with the art only growing, and think I've found a tool I'm happy with. This means future versions will release with a compressed version as well as the original for those who do want the full res, uncompressed images in game, and this will be the standard going forwards so you can have the choice of which to play. 
Anyway, I'll leave it there for this week. As always, thank you all for the love and support, and have an amazing week!
-BaconSoap
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BaconSoap
Public post

Branded To Fall Dev Update 20/09/26


Hey hey!
Been a busy and fun week this time round! The public release went out and has been a big success with lots of positive feedback so far! I hope everyone that was waiting for it has enjoyed getting their teeth into the biggest update I've done to date! 
On my end I've been working on the main meat of the next update still, which is turning out to be Leandros and Irellia, as I've gotten a little carried away with their scenes and content this time around. Does mean there's some very fun things to look forward too though. Irellia's content is looking wide, with many more events with her and her expanding her influence over Cam and it also leading to pushing some other story things forward and maybe meeting some important people. While Leandros' content is more focused around one very big event which will have some great spice to it!
The next update is also overflowing with new maps, including a huge new area set that Hizor has been working on for a long while that I'm so excited to get to finally show off in game! Those who have popped along to any of the dev streams will have seen this one in a fair few different stages of completion already. Along with this, I recently decided to get more assets from the tileset artist whose tilesets I use, and they've added so many extra options that have allowed me to revamp several parts of the map, such as the entrance to the Dukes manor and the morning market in the housing district!
Art wise, Zutte's been killing it with the scenes I've been receiving, they've come out beyond what I expected and I know you're going to love them! Ontop of this, work got started on the winners of the side character sprite poll, the Duke's maids! Well, as you can guess from the banner, work is also finished on both of them! I didn't want to spend too much time on sprites by doing all four maids, so I started by focusing on the two with the most main involvement in the maid work and story which are Ellen, the new lazy and nonchalant maid, and Lillian the head maid of the Manor. Because of these new sprites being added, I'll also be making some alterations to some old maid scenes to make more specific reference to their looks and other things, like the differing in each maids uniform. 
Other then that I don't have too much more to say right now without going into stuff that I'm not sure will make it into this release so I'll hold off talking about for now. As always, thank you all for the love and support, and have an amazing week!
-BaconSoap
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BaconSoap
Public post

Branded To Fall 0.7 Public Release!! 

Hey hey!
We're finally here, Branded to Fall 0.7 release, and dang is it a big one! Kind of been a crazy one coming here as the extended release to include more content, and the heavy focus on two characters really made for a very different feeling dev cycle then normal. It's had it's positives and negatives, but I think I might go a little insane doing such a hard focus on the regular. However, I do like being able to push some characters stories forward more to a heavy degree like you'll find here, so I think in the future I'll be less afraid to give some characters a more hefty amount of scenes for an update, but overall I plan on spreading the content love around again starting in 0.8. But I'm getting ahead of myself, talking about 0.8 and future dev stuff, you all want to hear about what's in this one!
As you all know, this was the Jen and Charlotte "omegaupdate" and boy do I hope it lives up to that name! In this update you will find a tonne of new scenes for Jen and Charlotte, with Jen getting 6 new CG's (3 animated) and Charlotte getting 5 (4 animated) and even more new scenes then CG's, as not every scene has a CG with it. Now I'm sure you're thinking, "wait but didn't you say there were 16 new CG's? That's only 11!" However I'm also sure you've seen the banner for this post, so I suppose here's where I state what the banner already gave away, I've added in the most requested content not currently in the game, which is Charlotte and Elora scenes! 5 of them to be precise, of which 4 are animated! I've actually been working on this in the background for quite some time because I wanted to make these scenes (them being the most requested one is a happy coincidence) and wanted to build up a whole lot of art to basically drop a mini route of its own as a fun surprise, but with this being the Charlotte Jen omegaupdate, it was too fitting to add it in here, even if I wanted it to drop as a fully complete smaller route, there is still a whole lot of it there!
Outside of Jen and Charlotte, there's a bit more around the town you can explore. The item shop is finally open (though not fully functional yet as the pricing system actually turned out game breaking as is so I need to balance it a bit more first XD) but you can meet several new side characters there with some fun interactions that will eventually lead to more money making opportunities for both Cam and El. The two new characters I showed sprites for a while back are added here too, Darius and Morgan, and you can interact with both as Cam and El. Finally I have included a continuation of the maid job at the Dukes Manor. It's only one more event and not in the repetitive stage just yet sadly, but it adds a nice bit extra around for a lot of characters involved in the job.
I've also added the ability to hide the text box to get a full look at the CG's should you wish, you can do this by using the right click to hide the text and again to return it to the screen.
Last but not least, with this release you'll find the addition of Charlotte, Jen and the Duke's theme's added into the game! Luz has killed it with these tracks, and while Charlotte and Jen's are currently only present in new scenes, I'll be retroactively adding them to the old ones too in subsequent updates.
One thing I do want to note is a few inconsistencies in some CG's, notably one where El will be sleeping in a single bed rather then a double one. This is because the location this scene takes place in changed from when the initial art was done for it, but I plan to update this in the future also.
Final thought I have, is with the size of this update. The game has skyrocketed in size with the sheer amount of images and animations added for this update, and I'm not happy leaving it to only grow exponentially, so I'll be ensuring that for 0.8 I can find some better compression tools that I can use without sacrificing image quality at all of the scenes.
Anyway, I'll stop blabbing on and let you all play the update instead of reading about it! I've put a tonne into this release and I hope it shows! Thank you all for the incredible love and support! I hope you all enjoy this update as much as I enjoyed making it, and have an amazing week!
-BaconSoap

16 New CG's (11 of which are animated)
Lots of new Jen events
Lots of new Charlotte events
New Charlotte and El side content (Can be started at home)
Item shop added
New day of the maid job added
Darius scenes added (two for Cam and two for El, both at the item shop)
Morgan scenes added (Meet them as El on the new maid job content, and as Cam at the item shop)
Charlotte, Jen and Duke themes added
Ability to hide text box with right click added

CG SPOILERS
Jen Returning the pleasure animation
Jen Close call animation
Jen What we both want animation
Charlotte Spicy Dinner animation
Charlotte Showing thanks animation
Charlotte Undressing room animation
Charlotte Tell me how much you want me animation
Charlotte (El) Humiliation animation
Charlotte (El) On your knees animation
Charlotte (El) Returning the favour animation
Charlotte (El) Full body massage animation
Jen El Kiss CG
Charlotte Cam Kiss CG
Charlotte El Drunken Kiss CG
Jen Can't get her out of my head CG
Jen Night creep CG

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