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Zane Taylor Starlight profile
Zane Taylor Starlight
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Zane Taylor Starlight
The primary type of content I'm looking to publish is story-focused, text-based erotic hypnosis games. I have given a fair amount of consideration to consent. While at the moment there's only one game on this list, I have other similar games in the work.
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Features

  • Basic tier, at least as of right now, gets you a version of the game with test mode enabled.
  • In addition to this, more regular updates to the game: as of right now, the plan is to do one update a month for free, with more frequent and recent updates going to subscribers.
Displaying posts with tag Changelog.Reset Filter
Zane Taylor Starlight
Public post
 10/30/26
  • Continuing work on POVdom hypnosis.
  • Preparatory work.
  • NoelFem adjustments.
  • Portrait work.
  • New thing: Logo work. Ideally we’re going to have watermarks under most text indicating location. I’ve played around with some of the reqs, and it looks decent, but it’s not yet ready to ship (so to speak), beyond one instance under the main menu.
  • Small but important fix on GALATEA’s combat.
  • General fixes on combat consisting of a variety of selections.
  • Alice worldgame work.
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Zane Taylor Starlight
Public post
 10/23/26
  • Continuing work on POVdom hypnosis.
  • Preparatory work.
  • NoelFem adjustments.
  • Portrait work.
  • Multi-combat updates.
  • Minor but important edit on Shunkuet’s description.
  • Small edit on Ilshi’s Koka event.
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Zane Taylor Starlight
Public post
Changelog: Relatively brief, but there's a fair amount going on behind the scenes.
 10/16/26
  • Minor but important structure fix on Zaria’s game.
  • Outlined POVdom hypnosis for most existing characters and got to work on writing it up. This is somewhat involved (though thankfully not as much as writing up hypnosis generally!) and will take a bit.
  • Preparatory work.
  • NoelFem adjustments.
  • Portrait work.
  • Beginning to input Multi-combat into the game. Still a bit to go on this, but at least one important instance of the above in place.
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Zane Taylor Starlight
Public post
Figured I ought to give some idea of where the game has been the last month or so. Going forward, I'll try to put in patch notes every week, at least, to give some idea of changes and improvements.
 9/25/26
  • Preparatory work for next month. I believe everyone should be ready at this point, but it’s worth double-checking.
  • NoelFem.
  • Sigrun ending.
  • Shunkuet game
  • WorldGame update (multiple)
  • Continuing character art. I’m close on Charlotte, but it’s not quite right for some of the other work.
9/18/26
  • I started work on figuring out how to do art for the game, currently focused on character portraits and room designs. Currently, this isn’t included in game, but the process itself and getting a good look for characters and locations was important.
  • Working a bit more on Vicky’s ending.
  • Adjusted children, adding in a few events.
  • Positional text update for a couple of scenes.
  • Effect rework for MJ12.
  • Mechanical analysis regarding combat in two important sections.
  • Vicky/Shunkuet effect rework.
  • Vicky/Shunkuet skill text (forgot this last week)
  • Sakura/Sigrun skill text
  • Sakura/Sigrun effect text
  • Outlined a couple of new combat endings. The work on this section is still going to take a bit, but at least the outlines for it are done.
  • Small but important correction on one of Charlotte’s EH calls.
9/11/26
  • Continuing structural work.
  • Combat rework for multiple opponents. Primarily this is focusing on the Majestic-12, which is something I wanted to work on for a bit.
    • In total, this accounts for around 10,000 words.
  • Finished park visits.
  • Maria-related combat error. (She really does bring a fair amount of trouble.)
  • NoelFem revisions.
  • Grammar edit (unusual)
  • Technical revisions for Doll events.
  • Affection fix in Doll.
  • Rework on one of Shunkuet’s game effects.
  • Rework on one of Vicky’s game endings.
  • Updates to one of the world games.
9/4/26
  • Aside from the addition of new characters, which is rather significant (nearly doubling the size of the game file, to give some perspective), most work this last week has been on structural issues.
  • Added a few events
  • Modified existing events
  • Added a content warning.
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Zane Taylor Starlight

Before I get into the changelog, I wanted to report on the condition of advertising--obviously no...

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Posted for $5 tier
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