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Zoey Raven
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Zoey Raven
One Day at a Time / Adult Visual Novel
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Displaying posts with tag DevUpdate.Reset Filter
Zoey Raven
Public post

Dev Update #68 (Progress)

Looks like someone is about to go for a swim...
Very short and very sweet. I'm making excellent progress through day two of Ch. 18. I will have a second half of August release date for you in two weeks, on the next dev update. Now, I'm going to get back to work! 
As always, hope you are all doing well. Cheers!

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Zoey Raven
Public post
Dev Update #60 (Progress)


Looks like Mary is happy about something, or is she...
Alright everybody we're at, let's call it 6500 lines of code, 31 animations (or it will be after the last two finish rendering today) and a whopping 2034 static renders. However, I still have six scenes left in day two of the update. One of which will be larger, and the other will probably be very large. Telling you about a lot of the stuff other than Barbs birthday party on the second day of the update, would be a little spoilery. 
That's why I altered the name of the promo image above, and it's actually from the first day of the update. But, I still didn't want you to know what that scene was. So, for once I don't have a whole lot to share. Other than the numbers, which are already crazy and there's still a nice chunk of development ahead of me. Good news is I've finished all the sexy times stuff, so setting up the rest of the scenes once I write them will be easier from here on out (I guess we have 7 scenes left if you count one I still have to set up and render that's already written). I also need to write the dialogue for the last sex scene, but that can be done whenever the mood hits. 
Anyway, I won't take up much more of you time. We're still targeting an end of November release date for this one. My hope is to have the rest of the scenes done in the next three weeks, then have the rest of the time for polish and doing re-writes and whatnot. I usually require that long. 
I'll give one more dev update before the release and that will be in two weeks from now, but I still probably won't have a release date for you at that time. I'm just going to say the end of November and get it to you when it's done. That's the way we did it in the beginning of the game, and while I'd rather give you something more concrete, I just don't know. I may be able to do that, say a week before release this time. But, I simply don't have the margin the for error time wise with this one that I normally do, if I wanna get it to you by the end of November. Which is my fervent goal!
That's about it for now. As I said, I'll check back in with you guys one more time in a couple of weeks!
As always, hope you are all doing well! Cheers!
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Zoey Raven
Public post
Dev Update #59 (Progress)
20 minutes ago
Figured I couldn't go wrong with a close up of Sam for a promo, she thought that same!
Alright, we are at 1493 renders, 21 animations and 4738 lines of code! That's with the last three scenes of the first day still needing to be set up and rendered. Then, I've gotta do some animations to finish it off (no pun intended). So, it's looking like this is going to be the longest single day in One Day at a Time up to this point in development. Just for some context, the whole of the last update was slightly over 8000 lines of code. Why is this first day so long? Because, I included the stuff after midnight when they got to where they were going, post being at the club.
Even though I expect day two to be smaller (at least I hope it is, but if there's things I wanna add I'll do it), it's still going to compete, if not be the biggest update yet again in the history of the game! It seems like that's happening every update now. But hey, who really wants less content anyway.
Lots fun it this one, along with some struggles. Pretty par for the course, when it comes to what you'd expect from the game. But, one thing of note in this update, is it sets up a lot of things that will be paid off down the line, some in the next update and some in subsequent updates. I was really happy with the scene at Reggie's place, and looking forward to writing his and MC's next adventure together. Because, that's going to leave you with a choice that won't be penalizing in the game. It will be a freebee as it were, but it will test your conscience for sure!
Don't wanna get give too much away, and there's plenty more stuff going on, you'll just have to keep playing and find out! As far as a release window goes, I'm targeting the second half of November. It may end up being the very end of November. As I said in the last dev update, there's a lot of real life stuff I'm juggling right now. Mom and Dad's divorce hearing is in a week and a half. I'm trying to stay the hell away from the that, but I'm sure I'll get sucked in one way or another. 
I just don't get it, why would you leave someone at 70 years old? Oh well, if you're still reading thanks for letting me vent. Anyway, very excited about this update as usual! I think that's about it for now.
I'll check back in with you guys in a couple of weeks, but I probably won't have release date to give you on this one til the dev update after next. I think that's about it for now.
As always, hope you are all doing well! Cheers!
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