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White Phantom Games profile
White Phantom Games
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White Phantom Games
Defending Lydia Collier is a new adult game created by White Phantom Games. I am the artist, writer and coder of the project and work independently to create the best and most interesting game I can.
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Displaying posts with tag V016.Reset Filter
White Phantom Games
Public post

Defending Lydia Collier Development Log


Hello everybody!
I hope you enjoyed the Defending Lydia Collier v.0.16 update and all the new content added Sunday evening.
Next up with be Defending Lydia Collier v.0.16.1 which will be released at some point in May, an exact date will be set once this is in Alpha testing as it will require some more intensive testing than usual updates.
Just to briefly cover version numbers, from now on the major number will only change when an entire day's new content is complete. "v.0.16.x" updates will be adding in a significant amount of new content or features, "v.0.16.x.X" updates will be bug fixes with no new content.
When the entirety of Monday is released, the version will flip to "v.0.17".
In the Defending Lydia v.0.16.1 update, there will be two new things added:
Firstly it will contain a small update featuring Vanessa, Tiffany and co which will see them return from the Island to the UK.
With Monday advancing the game's story, it is important to get all the routes coming back together so this is the first thing that needs to happen.

Secondly, it will contain achievements and an unlockable gallery.

I've been working on this for a while, and there will be an initial 50 different achievements for you to unlock, and each one will reward you with an unlockable image in the new secret gallery that will also be coming with it.

These images aren't "canon" to the story, they're just a fun way of putting the various characters in different situations and scenes in one off renders.
Achievements will mirror both in game and on Steam, so if you have Steam you'll get Steam achievements there too, and if you don't, you'll have in-game achievements and unlockables.
Thanks for all the new and continued support!
WP
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White Phantom Games

Defending Lydia Collier v. 0. 16 Released!

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White Phantom Games
Public post

Defending Lydia Collier Development Log

Hello everybody!
Sorry for not posting in a little while, there's been a lot I've been doing for the game this month that I can't really show you as it's not creating new content exactly.
So what have I been up to?
Firstly, I've been clearing the custom backlog, these will be out shortly over the weekend and any not requested by now will be created after v.0.16 (you can still tell me what you want if you've subbed at that tier, just it won't be worked on until then).
Secondly, I've done all the Accounting and Taxes for White Phantom Games for 2022/23. Incredibly boring and not exciting at all but it is something that I'm legally required to do now once a year as thanks to everybody's support this is now my full time job.
Thirdly, I've been working on loads of coding and changes for v.0.16, and this is getting near completion. I'm going to try and get the full v.0.16 update out in December, and this will add Ellie, Jenna and Lydia's final content plus all the coding changes for the social media and achievements. I've now got all the images and coding for achievements basically done, just will need testing at some point in December.
Fourthly, I've created a new unique hub location for the game that will be used quite extensively in the final two days. The Tube is quite a staple of London, and the reason why it hasn't really featured is simply I didn't have a good asset for it. Early this year I got one, and you may have seen it in quite a bland form with Ellie's evening. Now I've remade a lot of it and the MC will start using it near his house, I've changed a lot of things to make them fit in with DLC's universe, and also getting some audio for it, and now I'm done with this area. There's some images included, and you'll see quite a lot of it on Jenna's path, and having this premade, pre-lit and ready to go will speed things up a lot in future days.
Additionally a lot of people have spoken about the animations, or lack of, in the game. I tried reaching out to some very good NSFW animators I managed to find and whilst they had reasonable commission prices, none really wanted to work with the software I use, or use my character models. So I have been looking into this if this is your gripe with the game and will continue to do so, but I haven't found one person interested yet.
Finally, I've been continuing to make Jenna's content and a couple of previews from her day so far are attached.
Last year I did the Advent Calendar for Christmas which I think I'll do again this year, so keep an eye out for that on Twitter (@WhitePhantom18) or Discord (https://discord.gg/gRv4BFq6WY)!
It will just be one image per day this year as I've got an update to focus on and finish, and I'll post the images in 4k for everybody at the Supporter Tier and above to keep on the 25th when it is all done. 
Thanks for all the new and continued support!
WP
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White Phantom Games
Public post

Defending Lydia Collier Weekly Development Log


Hello everybody!

It is very hot here in the UK, so I hope you're all staying hydrated and here's a visual reminder.

Sophie and Tiffany scenes are very nearly done now, just a couple of bad early renders need redoing and the dialogue finished and that will be it and the BETA update will drop this weekend with the first 100 renders or so of each of their scenes.

There will be some more previews of Sophie and Tiffany that I'll release at the same time as the BETA when it releases this weekend for everybody else.

Following this for next week and likely most of the rest of the month I'll be doing all the non-rendering work for v.0.15.5, doing the post work on the renders that I've already made of Lydia, writing the dialogue, sorting out the audio, coding etc and making sure it all flows together and then there will be an update available by the end of the month featuring the full scene with Lydia that is teased currently in the BETA, along with the rest of the evening with her.

This will be the biggest adult scene in the game so far, including more than 200 renders and a variety of things to do in it, along with the discovery of who is in her dungeon and some scheming.

Thanks for all the new and continued support!

WP

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White Phantom Games
Public post

Defending Lydia Collier Weekly Development Log


Hello everybody,

This week I've just been continuing on finishing the island scenes that I've been working on. All the scenes are quite a lot bigger than they used to be, adult scenes are now generally in the 100 to 200 render per scene kind of size, whereas in most updates earlier they're a fair bit smaller, so good news if a character you like is getting a scene going forwards! 
I've now very nearly finished the Tiffany and Sophie scenes, there's still a few more renders to go and then I'll be doing the post work on them and writing the dialogue before adding them to the BETA, so this will be released by the end of next week.
As I mentioned last week, once that is done I'll be doing the same with the post work, coding and dialogue writing for a small Lydia only update as I have all her renders made and that will come out shortly after the BETA so there's something to enjoy whilst I finish completing v.0.16.
Thanks for all the new and continued support!
WP

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White Phantom Games
Public post

Defending Lydia Collier Weekly Development Log


Hello everybody,
I've been continuing this week working on Tiffany and Sophie's scenes, and these are getting close to being done.
I couldn't decide on which to include for the BETA and as I was working on both at the same time I ended up with lots of renders but neither finished, so I'm going to finish both the scenes and then add them both at the same time. So the May + June BETA will be out in the next week or two and have a 100+ render scene for both Tiffany and Sophie with it.
Aside from these scenes, since moving and now being able to focus clearly I've realised I am sitting on many 100s of renders, and especially Lydia's solo route, it is entirely done.
As there hasn't been a release for a long time now, I'm going do a small Lydia only release later this month, once I've finished the scenes for the BETA and released that. This will be 500ish renders long and feature the full version of the partial scene currently in the BETA, along with the scenes featuring Lydia's prisoner. I'll label this one as v.0.15.5 to make sure it doesn't confuse people with the planned big v.0.16 release that will still be coming soon.
Once that is complete I'm going to focus on finishing off the Social Media as I couldn't really focus on this well at all before (coding is not my strong point) and that should be out in its own update as well before the end of the month.
So that's the plan for June, two big scenes being added to the BETA for Tiffany and Sophie, a release of all Lydia's solo content, and the completion and release of the new Social Media and the new images. 
Thanks for all the new and continued support!
WP

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