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White Phantom Games profile
White Phantom Games
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White Phantom Games
Defending Lydia Collier is a new adult game created by White Phantom Games. I am the artist, writer and coder of the project and work independently to create the best and most interesting game I can.
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Welcome

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Displaying posts with tag V013.Reset Filter
White Phantom Games
Public post

Hello everybody,

Defending Lydia Collier v.0.13 has now finished it's Early Access Period and is available to the Public!
Download Links:

Windows - Mac - Linux - Android - Update Only (from v.0.12.2)

Change Log from v.0.12.2 (Last Public Release):

Over 5,350 New Renders,
Over 25 New Pieces of Evidence to find.
Several thousand new lines of text.
New Audio.
New Content and scenes for all major characters.
New Gallery.
New "Dark Mode" GUI.
New Saving System.

Thanks for all the new and continued support!

WP

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White Phantom Games

Hello everybody! Here is Defending Lydia Collier v. 0. 13. 7, the final update for v. 0. 13 other...

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White Phantom Games

Hello everybody! Updated links - 07/08/2022 - Small bugfixv. 0. 13. 6 - Hello guys and girls, her...

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White Phantom Games

Defending Lydia Collier v. 0. 13 Part 1 Released! Hello All! Here is the first part of Defending ...

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White Phantom Games
Public post
Hello everybody,
I'm really sorry, I am going to have to slightly further delay v.0.13 until the weekend.
There aren't any additional issues, the problem is creating the renders for the scene I'm trying to extend. 
I tried to make the restaurant feel "lively" and full of people (picture below), however unfortunately in doing so I made it so the scene requires 20GB of VRAM to render. What that basically means is 3 out of 4 of my machines cannot handle this scene, two of them in fact crash if I even try and open it. I hadn't noticed this when making it because at the time the other machines were doing other scenes and the machine I was on could handle it.
So whereas I planned to have all 4 machines firing away creating these renders, instead I can only utilise one and whilst my 3090 machine is by no means a slouch, it can't work as fast as I planned by itself.
I've made all the scenes, was going to spread them around all the machines, but instead now I've had to queue them all up on one machine and it takes roughly 2 hours to render each image and there are 53 new images left in the queue, which is roughly 4 and a bit days rendering. 
I can do all the post-editing and adding the images one by one into the story on the other machines, so it really is just tediously sitting waiting. In the mean time I don't like doing nothing, so I'm going to use the other machines, rather than sitting idle, to add in another adult scene.
I really apologise for this, however I'll try and make sure v.0.13 is out as early Saturday/late Friday as I can manage so you can still have as much of the weekend as possible to enjoy it, and if anything ridiculous happens like my 3090 dies, heaven forbid, then I'll just release v.0.13 as it is so there won't be any further delays.
Thanks for all the new and continued support!
WP
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White Phantom Games
Public post
Hello everybody,
Unfortunately I am going to have to announce a very short delay to v.0.13 to give myself an extra couple of days to make some more renders for a scene nearly all the Alpha Testers have complained is too short.
Everything was going really well for this update, however I've now had feedback from my 4 Alpha Testers and 3 of them, without consulting each other because they don't know who the others are, have all mentioned and complained that one particular scene which is on multiple paths feels jarringly and noticeably short and needs to be extended.
The really last thing I want to do after six months real hard work and in an update of over 5,000 renders have people remember it as "yeah it was good but that one scene was really short/sucked and kind of ruined it." , especially when an extra few days rendering would completely fix that complaint.
So starting up rendering again tonight and over the weekend I should be able to get an additional 50-150 renders made by Monday-Tuesday significantly extending the scene.
Apart from that, everything else is ready to go with the update. Bugs are fixed, the gallery works, new Computer UI works, everything else is done, this delay is just so that I can get this one scene perfect. It means v.0.13 will go from 5,104 renders to 5,200-250ish. 
So I really apologise for the delay and I know some people will have been wanting to play on Sunday and this will completely ruin their plans and I'm really sorry for that, but the silver lining is that v.0.13 will be slightly bigger and overall a lot better!
Thanks for all the new and continued support!
WP
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Creator Stats

361 posts

Goals

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This will enable me to focus on Full Time Game Development as a career!
144%
THE GOAL
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This enables me to cover the current basic, non-labour/time related costs of creating and updating the game, including licensing audio and related web-hosting costs.

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