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It's time for some furry surprise...
Welp, I didn't expect for these last days to really take a hold of me. I've barely had any time at all to work on the project for the past weeks, but I managed to do something with the little time I had. And as teased before, I said I was going to work with compatibility with other mods before I started working on 0.3. Honestly I was planing on releasing everything in one go, but given how long it would take for me to do everything in a short of time, I've decided to release the first ready addon. Which is our ANTHRO ADDON! For all the time I've spend on the NSFW part of zomboid I noticed something very pecuiliar... Almost no modders we're focusing on anthro mods for it. So, I took matters from my own hands, and created a compatibility addon for the most popular furry mod of Zomboid. And it is our precious Anthro Survivors, along with its Zombie addon, Furry Apocalypse. Of course this addon requires both the original mods installed on your game in order to be functional, so make sure to grab them on Steam Workshop.
However, despite this being good and all, I haven't quite finished yet the multiplayer side of it, but if you plan on only playing on singleplayer I assure you won't find any troubles. (But if you do please report them.)
This addon also requires that you update Depraved Sense, as there was some needed changes in order to make this plausible.
Well, so there was that!
Now, I will try to focus in seeing if its possible to make more compatibility addons for Depraved Sense to other nsfw mods, and frameworks we have at loverslab. Of course I can't guarantee that it will work, I'm still uncertain if its even possible given the difference in some frameworks, but we'll see how things turns out.
And of course deal with the current requested models that needs compatibility.
Have a good day/evening/night, and see you around~!
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PROGRESS REPORT 5
It's been 1 month already? So! It's been a while since 0.2 finally arrived with the necessary tech we needed for our objectives, and it showed us promising results, and uhh... Who am I kidding let me address the elephant in the room.
THERE IS NO CONTENT!
Despite 0.2 now serving us as a base to work with, we must admit that in relation to gameplay, it is basically a nothing burger. All the framework does at the moment is add genitals to character and the ability to "satisfy" your character, and that's pretty much it. I've spend so much time building the structure of a house, that I forgot to fill it with furniture.
So, the next version, 0.3 will mostly contain those juicy mature stuff we are so desperate for. But I am still deciding what kind of features I will focus on. I might choose Player x Player interactions, or Defeat scenarios, or Animal features, or even just expand more on the self-pleasure department.
However, as I think some of you already noticed, I am sadly a stubborn perfectionist brat, I don't like doing things just for the sake of doing them, I do them until I am satisfied with them, which doesn't help when you add the fact that I have only a limited time to work on this project. The end result is things taking way longer than they should. To give you an example, remember those self-pleasure animations on the mod? I've reanimated those entirely twice when making them until they somewhat looked good to me.
There's also the fact that I am a bit more ambitious than normal. Take the Defeat for example. In my eyes I don't want to simply create a system that plays a scene with some flavor in it. No. I want some more advanced. I want a system that can make a zombie push a character against a window, just to see that there's another zombie on another side and start a new branch for the scene. And that's easier said than done!
There's so many what ifs that needs to be taken account of. What if the zombie comes from the side? What if the zombie pushes a character against a wall? What if you get pushed into a chair that is pointed on the opposite side? And don't let me get started on group intercourses! That will be a nightmare to handle! With it, comes a LOT of work to do, especially with the animations. I somehow can feel that future me is cursing me now... (At least making animations is quite fun!)
Anyhow, the point is that it will take a while, A GOOD WHILE, might surpass 0.2 in terms of waiting depending on what I focus on. So, maybe I will offer an public unstable version of the mod for some of you to test. And no, it will not be paid walled, it will be free for anyone wanting to test it. I have a some reasons why I won't do a paywall, and put only exclusive members to use. I won't fill much of the contents of the report as of why, but it all boils down to "I don't like it". Despite me blabling about 0.3 here, I must say that I won't start working on it just yet. There are still some things I need to do before that. And that is..
COMPATIBILITY
Due to me seeing some users trying to use DepravedSense along with other incompatible frameworks just for the fact of having animated genitals, and for the request of some of those devs, I will be working shortly into creating separate Addons for the framework in order to make it compatible with them. And despite DepravedSense will eventually have its own alternative, I bet some people will still prefer other options, and those Addons will take care of that.
Also, I've recently opened a thread on LoversLab for model requests. A bunch of modded models out there doesn't have the correct armature for us to use, so I am offering myself to patch them up! (I won't do some models in order to respect their creators) [Click Here!]
And still on the compatibility topic, right now I am working on something I bet some of you have been waiting for quite a while now.
Something furry this way comes. (Is it a surprise that I am a furry?)
Anyway, I think that is all I have to say for this report. And before I go I must thank every single one of you who have supported me so far! Really, you guys are awesome! I would have probably thrown the towel a long time ago if it wasn't for the interest.
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Creator Stats
3 subscribers
7 posts
Goals
$25.0
THE GOAL REACHED!
MONEY!!
WE'RE RICH!
$27 of $50
per month
Staying afloat. This might seem low, but it honestly helps me immensely to keep working on my own projects. Thank you!
$27 of $200
per month
Wait, we're actually making profit here? That is unbelievable! I might even take more focus on my own projects, and treat them with the attention they deserve!
$27 of $500
per month
What? HOW!?
If we ever achieve this amount, I might consider working on my projects full time, as it will be able to cover most of my obligatory needs. Which will let me work on my projects more, and speed up the process!
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