TEotM v.0.01 is here!
So, after countless hours spent on first building out the basics, ironing out the details, and finally optimizing the build, it's finally here. The very first public release of TEotM.
Get the game from this post, or play/download it from its Itch.io page!
I aimed for the v0.01 to have a scalable baseline, and some initial content to start things off with.
What can you expect in this release?
- 3 map areas:
- Downtown
- Suburban Area
- Park
- 9 Locations:
- Your Home
- Mall
- Cafe
- Bank
- Police Station
- Supermarket
- Home Appliances Shop (location stub, under construction)
- Real Estate Agent (buy mechanics implemented, not much else)
- Gym
- 1 job (Supermarket Cashier)
- Job & Gym minigames
- Day & Week cycle mechanics
- Basic player & money stats
- Functional laptop & phone with very basic usage
- 2 NPCs
- 1 Side character
- 1 Plot character with initial interactions
It ain't much at the moment, but it's honest work.
I see this game as a field, and me as a guy with a shovel and an intention of creating a wide, deep hole.
I've just installed all the basic scaffolding, and started removing the grass layer from the ground beneath me.
Let's dig deep with this one.
Testy