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The Naughty Captain profile
The Naughty Captain
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The Naughty Captain
I'm The Naughty Captain and I'm creating erotic games for an adult audience. Summer Scent is my first project.
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Displaying posts with tag DevUpdate.Reset Filter
The Naughty Captain
Public post

Dev Update #342

I managed to do everything I had planned for this week and even found the time to rework the achievement system again, to add the path name to the thumbnail as a hint for the achievement hunters.

Day 2 Scenes 4 and 5 are ready and playable. I'm going to spend the next week on some more script stuff. Some editing and more trivial stuff. I'd like to add a metric/imperial switch, because apparently, measuring dicks in inches rather than centimeters is important for immersion. It sounds silly, but I actually understand that.

I hope to finish everything before the end of next week so that we can beta test the new release over the weekend.

I'm still aiming for March 30th or 31st.

The quick sum up.

  • V0.6.7r will contain 2 reworked scenes: Day 2 Scene 4 and Day 2 Scene 5.
  • Day 2 Scene 4 is ready.
  • Day 2 Scene 5 is ready.
  • 7061 words of reworked content so far.
  • 243 shots are planned, 243 are posed, 243 are rendered, 243 are post-processed.
  • 4 tracks are ready.
  • I'm working on script stuff.

You can follow my progress on this Trello board.

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The Naughty Captain

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The Naughty Captain
Public post

Dev Update #341

The posing of Day 2 Scene 5 is complete. Rendering has also nicely progressed, as there are about 20 shots left to render. I started coding the scene, and it should be ready for bot proofreading and post-processing by the end of Monday.

So what's the plan?

Let's make a little to-do list of the things I need or want to do before the release.

  • Bring Day 2 Scene 5's code to phase 1 and send it to my proofreader.
  • Post-process the images of Day 2 scene 5. That might take a few hours, maybe as I have some clipping to correct. I shouldn't have anything to spot render.
  • Bring Day 2 Scene 4's code to Phase 2. Phase 2 is about images and dynamics. Once it is done, the scene is playable and testable.
  • Test Day 2 Scene 4.
  • Bring Day 2 Scene 4's code to Phase 3. Phase 3 is about music and VFX. The music is ready, and adding it to the script is the easy part. VFX is a little trickier. I only do this step once I can actually test the results in-game, as I often have to edit the sounds to have them behave the way I want.
  • Repeat the previous 3 tasks with Day 2 Scene 5, once it's back from proofreading.

I should be able to do all of that next week and hopefully have some time to spare to work on some other tasks :

  • I want to have another look at the achievement screen and see if I can add some hints. At least some indication of which path you have to walk to unlock a specific achievement.
  • Do some more script work. Some stuff I'll talk about next week, most likely.

Once all this is done, we can have a beta test. I hope that two, three, maybe four days will be enough to properly test this update.

Don't consider this a promise, but I hope to release this update on March 30th or 31st. It could be even sooner, but I don't dare dream too high.

The quick sum up.

  • V0.6.7r will contain 2 reworked scenes: Day 2 Scene 4 and Day 2 Scene 5.
  • Day 2 Scene 4 has been rewritten, posed, and rendered.
  • Day 2 Scene 5 has been rewritten, posed, and rendering is finishing.
  • 7061 words of reworked content so far.
  • 243 shots are planned, 243 are posed, 222 are rendered, 91 are post-processed.
  • 4 tracks are ready.
  • I'm working on coding Day 2 Scene 5.

You can follow my progress on this Trello board.

Wishlist, subscribe, and buy :

Thank you for your support!

The Naughty Captain

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The Naughty Captain
Public post

Dev Update #340

Day 2 Scene 5

I posed shot #100. 51 shots are left on my storyboard. I should be able to pose them all next week and move on. Rendering is progressing. The shots render pretty fast; that's one of the advantages of a full HDRI light.

I reworked a paragraph further to add a bit more spice to the scene. I ended up adding a few renders to the initial storyboard, but I think it's a good change. Compared to the initial version of the scene, the new script added more depth and sensibility for both Eve and Cassie, but I felt like it lacked a bit of sexiness. I hope to correct it with that late addition.

I'm going to need one more week to finish the posing. After that, I'll need a couple more weeks for coding and some more script work.  A weekend of beta testing on top of that, and I think we'll be able to release that update in three weeks. I feel the need to move on, and I am eager to work on v0.6.8.

The quick sum up.

  • V0.6.7r will contain 2 reworked scenes: Day 2 Scene 4 and Day 2 Scene 5.
  • Day 2 Scene 4 has been rewritten, posed, and rendered.
  • Day 2 Scene 5 has been rewritten.
  • 6958 words of reworked content so far.
  • 242 shots are planned, 191 are posed, 180 are rendered, 91 are post-processed.
  • 4 tracks are ready.
  • I'm working on posing Day 2 Scene 5.

You can follow my progress on this Trello board.

Wishlist, subscribe, and buy :

Thank you for your support!

The Naughty Captain

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The Naughty Captain
Public post

Dev Update #339

Posing.

It's going on. I just finished posing shot #52. Posing in itself has been pretty simple so far, but I still encountered some issues. Some clipping surfaced with both Jack's t-shirt, in the first part of the scene, and Eve's bikini top in the second part of the scene. Of course, I noticed it only after I had rendered the first twenty-five images. I've already corrected the issue, but it's still very annoying. I have to take some extra precautions in previewing the shots as I work on them to avoid the issue, and it's pretty time-consuming.

Anyway, I progressed. I planned 151 shots to illustrate that scene, and a third of the scene has been posed. Rendering has already started.

I hope to be more efficient next week, as always.

The quick sum up.

  • V0.6.7r will contain 2 reworked scenes: Day 2 Scene 4 and Day 2 Scene 5.
  • Day 2 Scene 4 has been rewritten, posed, and rendered.
  • Day 2 Scene 5 has been rewritten.
  • 6827 words of reworked content so far.
  • 242 shots are planned, 143 are posed, 118 are rendered, 91 are post-processed.
  • 4 tracks are ready.
  • I'm working on posing Day 2 Scene 5.

You can follow my progress on this Trello board.

Wishlist, subscribe, and buy :

Thank you for your support!

The Naughty Captain

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The Naughty Captain
Public post

Dev Update #338

Personnal Life.

My father is now back from the hospital. I still have to take care of a few things around his house while he heals, but I won't go visit him in the hospital every afternoon anymore. That means I can return to an almost normal schedule and work more consistently.

Rewriting.

I got a bit carried away while working on the second draft of Day 2 Scene 5. I finally retouched the whole thing and expanded it a bit. It's now in a state that I'm happy with.

The structure of the scene is now pretty much reversed, and it feels a bit more logical. The interactions between the characters also make way more sense, and Jack no longer sounds like a jerk.

I'm kind of baffled by the amount of information I managed to put into these early scenes despite their very limited amount of words. Of course, it was at the detriment of the emotions, and it lacked finesse, but the truth is that, rewriting these scenes, I'm now struggling to essentially say the same thing without multiplying the word count several times. I'm kind of learning self-control. That might be useful.

Anyway, the second draft is good enough to progress further. I began cutting the scene and preparing it for posing. I don't have a definitive count yet, but the scene is about 4000 words, so it will probably need something like 130 to 135 shots to illustrate it. Posing should be fairly simple, and I don't expect much difficulty, but hey, these things always manage to surprise me.

The soundtrack.

Track 4 is pretty much ready. There are a couple of ideas I want to explore before I close that task, but it's essentially complete.

Next week will be dedicated to posing Day 2 Scene 5. I will probably need about three weeks to pose everything I need. I'll get to it on Monday.

The quick sum up.

  • V0.6.7r will contain 2 reworked scenes: Day 2 Scene 4 and Day 2 Scene 5.
  • Day 2 Scene 4 has been rewritten, posed, and rendered.
  • Day 2 Scene 5 has been rewritten.
  • 6827 words of reworked content so far.
  • 91 shots are planned, 91 are posed, 91 are rendered, 91 are post-processed.
  • 3 tracks are ready.
  • I'm working on cutting and posing Day 2 Scene 5.

You can follow my progress on this Trello board.

Wishlist, subscribe, and buy :

Thank you for your support!

The Naughty Captain

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The Naughty Captain

Dev Update #337

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