Nothing! You will have access to my dev updates and nothing else.
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Boatswains
My gratitude. Thank you !
Boatswain Discord role
Some occasional bonus renders.
11 subscribers Boatswains
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Boatswains
My gratitude. Thank you !
Boatswain Discord role.
14 subscribers Boatswains
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Gunners
Access to the last version of the game (update only).
Gunner Discord Role
Access to Preview renders posts.
Access to Bonus renders posts.
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Sailing Masters
Access to the last version of the game with 7 days early access (update only).
Sailing Master Discord role.
Access to the streaming room, on discord, where I'll occasionnaly stream some daz stuff.
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Tide Rider
Access to the latest full version of the game.
Tide Rider Discord role
More previews. Occasionally an exclusive preview render, but more often screenshots of what I'm posing at the moment. You can expect several previews per week when I'm posing a scene, less when I'm writing. Might be spoilery.
Once in a while, a blog post. That will be an in-depth review of what I'm doing. How I'm building sets and characters, preview renders of the material with detailed explanation and thoughts. Might also be spoilery.
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Sea Artist
Sea Artist Discord role
Access to a private room on discord with exclusive previews and discussions.
Each month, an exclusive 4k bonus render, in wallpaper format. There will be a poll, to decide the characters and the setting.
4k version of the non-exclusive bonus renders.
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Lewd Lieutenant
Because you want to make me uncomfortable by giving me so much money.
I probably can't thank you enough.
But still, you have my gratitude!
0 subscribers Lewd Lieutenant
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My gratitude ! Thank you for your support !
Preview renders & Latest version of the game.
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Writing is done. I've reached 5200 words, and I'm pretty happy with the scene. I think it's definitive. The ending is a bit abrupt, but I feel like it's fitting.
Scene 34
The scene has been cut and prepared for posing. I planned 187 shots to illustrate the scene, but I might have to add a few more images to that count. There are some things I want to try, and depending on the results, I might have to change my plans.
I want to do some animations for that scene, but my options are limited. We'll see if I can pull it out. Given my skills, I believe I shouldn't try to make overly complicated animations. It would be counterproductive. Instead, focusing on short and easy loops could bring some life into the game without taking too much time on the posing (the rendering is another matter entirely).
The sets are ready, the clothes are... mostly ready (I have to find some new panties for the lady of the scene), and the first 8 shots have been posed. Some parts of the scene are very static, so I have good hopes for fast progress... If I don't lose myself in sumulations and the like.
The quick sum up :
Day 6 Part 7 will contain 3 new scenes: scenes 33, 34, and 35.
Day 6 Part 7 will contain 1 reworked scene.
Scenes 33, 34 and 35 have been written.
Scene 33 is fully posed and mostly rendered.
16 736 words of new content.
378 shots are planned, 199 are posed, 185 are rendered
I still can't walk properly, but I got enough mobility back to ditch the wheelchair, climb up those stairs, and return to my desk. Which means I can work pretty much normally again, and that is a relief.
I started the week by reviewing the things I wrote during the past two weeks.
I still think that scene 34 is good. It's 5600 words long, and it says everything I wanted.
Scene 35, however, is far from okay. Probably because I was quite feverish while I worked on it, most of the script is bad. I don't know why I spent so much time writing and rewriting some parts of it. I can't see what I was aiming for anymore, and the script was simply going nowhere. So I trashed everything and restarted from scratch. It's not yet complete, but it's already much better. I wrote about 3200 words, and I think I'm mostly halfway done with it. I think that one of the main issues of the first versions of the script was that I was going for a sad Kelly scene. And we already had many of these. I originally planned for her to get happier and healthier during day 7, but maybe she can already start her transformation. That's what I'm going for, and I think it feels far better than my original plan. She's not her happy self yet, but at least she has stopped crying. She is ready to move forward.
Next week, I hope to finish writing scene 35, and then go back to cutting scene 34 and start posing it. I should have all the necessary assets ready, and all the sets have already been worked on.
I'm also late on the bonus I owe to my supporters for the whole of August. I will take care of it on Monday.
The quick sum up :
Day 6 Part 7 will contain 3 new scenes: scenes 33, 34, and 35.
Day 6 Part 7 will contain 1 reworked scene.
Scenes 33 and 34 have been written.
Scene 33 is fully posed and mostly rendered.
14 737 words of new content.
191 shots are planned, 191 are posed, 185 are rendered
Hopefully, the last update of that kind. I hope to be able to return to my desk and PC Chan in a few days. Monday, maybe Tuesday. I still can't walk properly, and my two feet are pretty bad, but I managed to take a few steps on crutches, and that could be enough to allow me to go back to work. I can’t wait to go back to my usual schedule. At least I’ll be productive.
Because even if I tried to work from my tablet, I can’t say I’ve been very efficient. I did make some progress on scene 35, and I did write a few thousand words, but they don’t feel right to me, and I’m very tempted to scrap most of it. It’s not easy to write that kind of scene and story while surrounded by family, movement, and noise. I have no doubt that I will be able to progress much faster once I get back to the calm of my office.
The “alternative options” I decided to explore for scene 35 are a failure. I’m not sure I can salvage anything from it. It’s not completely uninteresting, but it really doesn’t fit the mood of the scene, and something feels very wrong. As I said, I will mostly have to scrap everything and restart from scratch.
A short update on my current situation and the development.
I am still stuck away from my workstation, and both posing and rendering are still on pause.
I did finish writing scene 34 and brought it up to about 5500 words. I’m fairly satisfied with the results, and I think this is pretty much the definitive version. I started writing scene 35. I’m about 1500 words into it. I have strolled away from my initial plan for now. I’m not entirely sure where this is going, but I want to fully write it out in order to get a more precise idea of what I can do with that new approach to the scene.
I wrote less than I thought I would. And couldn’t work much today because of health issues. I hope I’ll be more productive next week.
This update is going to be a bit different than usual. I am not at my desk, I don’t have access to my usual files, and I can’t even update the Trello board.
I did write a lot this week. The current word count for scene 34 is about 4000 words. And I think I can write about 2000 more. I’m pretty happy with what I wrote so far. I should be able to finish it next week and cut the scene.
The posing, however, will have to wait. I cannot use my workstation at the moment.
My condition somehow got worse. I’ve spent the day at the ER. I injured my good foot by overcompensating for the bad one, and as a result, I am now in even more pain and wheelchair riden, probably for the next couple of weeks. And wheelchairs don’t do well on stairs. My workstation being upstairs, I will be unable to use it, and I’ll have to find something else to do. Like writing.
So, I’m going to finish writing scene 34, cut it, and start writing scene 35. It’s going to be a pain to work on my tablet, but I can do it.
Some great progress. The posing of scene 33 is complete. I have the possibility to make an animation loop for that scene, but I'm not sure it's really worth it. I'll see if I can do with a simple 2-frame dynamic. If not, I can always come back.
The rendering has also advanced. The first 117 shots have been rendered. I should be able to finish rendering the whole scene next week.
The next step is to code the scene and bring it to phase one, so that I can send it to my proofreader in a readable form.
I'll then most likely switch to writing scene 34 while I wait for the rendering to complete. I already have a basis for the scene, and the whole thing is basically already written in my mind. I just have to get it out. It can be surprisingly easy or incredibly difficult, but I think that one will flow out nicely.
If you have bought Summer Scent on Steam, the game is in dire need of positive reviews. Please, consider writing one! Thank you!
The quick sum up :
Day 6 Part 7 will contain 3 new scenes: scenes 33, 34, and 35.
Day 6 Part 7 will contain 1 reworked scene.
6489 words of new content.
191 shots are planned, 191 are posed, 117 are rendered
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