Dev Update #332
v0.6.7r
I finished the refactoring of the achievement screen. I finally opted for a very basic method. It's simple, but it does the job, and it should do it until we reach Day 9. I have some other concerns about the performance of that screen as the number of achievements increases, but it will have to wait. For now, it works.
I started working on Day 2 Scene 4.
Phase one of improving a scene is to identify the weakness of the original. And it's fairly easy.
- The script is too raw; it goes over the ideas at light speed without putting any weight on the feelings of the characters. There are several key elements in that scene, none of which is properly developed. Developing an idea, transmitting an emotion, is not necessarily about using a lot of words but using the right ones. In that scene, not only are my words not enough, but they are also wrong. This has to be corrected.
- The visuals are poor. In number and in quality as well. In addition to that, a number of assets I used in these early episodes were pretty bad. In this scene, of course, the kitchen has to be changed. But not only. The clothes of the girls especially feel outdated, with Cassie's outfit being especially bad. The infamous pizza that opens the scene has to disappear too, or at least transform into a better one. And finally, the bouquet. It looked awful back then; it still looks awful now. I bought some assets to replace all these elements. I hope the results will be worth it.
- The scene is completely silent, like every scene until late day 6. Of course, this has to change. I'm going to try to compose my own tracks just as I did in the last update.
Hunting for assets took me a bit more time than I expected, but I think I now have everything I need. You'll find a quick preview of Eve and Cassie's new outfits in that post. I hope you'll like them.
I started rewriting the scene. I couldn't finish it, however. I rewrote the first part of the scene and reached the thousand-word threshold. The second part should be a little bit larger, but I don't expect to go overboard. My initial estimation (3000 words, a hundred renders) still feels accurate.
The quick sum up
- V0.6.7r will contain 2 reworked scenes: Day 2 Scene 4 and Day 2 Scene 5.
- 1042 words or reworked content so far.
- I'm working on rewriting Day 2 Scene 4
You can follow my progress on this Trello board.
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The Naughty Captain