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Strait Laced Games profile
Strait Laced Games
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Strait Laced Games
Creating kinky roguelike games!
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Strait Laced Games

Official game version (free to play online, pay for offline version): https://ada18980.itch.io/kinky-dungeon


Strait Laced Games
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Official game version (free to play online, pay for offline version): https://ada18980.itch.io/kinky-dungeon

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Strait Laced Games

New nightly!

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Strait Laced Games
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Hi all, new version here. (note: if the password is not working, I may have changed it)

5.4.21

  • Dragon lairs are here
  • When created in map gen, dragons create a lair.
  • Dragons will wander on the map, but go back to check their lairs periodically
  • "Elemental Energy" mapmod replaced with "Dragon Sighting"
  • Perk point costs multiplied by 5 for readability
  • Rebalanced many perk costs in general
  • Removed Unfocused perk, added Focused Strikes and Focused Power
  • Being distracted now decreases accuracy of most weapons
  • Being distracted now raises the stamina cost of staves
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Strait Laced Games

from 23 Nov, 2024

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Strait Laced Games
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5.3.47 official is out. Full changelog:

MODDERS:

- MODDERS: Added mod.json format, see https://itch.io/t/4135169/mod-json
- Added "OverCorset", "UpperArmStrapsBack", TightSleeveLeft/Right, and "Apron" layer
- !!!MODDERS - IMPORTANT!!!
- "kinkydungeonappearanceX" now contains an expanded object with metadata. Please update mods that handle the localstorage version of character
- CharacterAppearanceStringify now encodes metadata into the provided string
- CharacterAppearanceRestore can handle both old and new strigified characters
- You will need to update any code that directly references a string created by CharacterAppearanceStringify instead of using CharacterAppearanceRestore
- saveStat in the save files now has Palette field
- KinkyDungeonRedKeys, BlueKeys, and Lockpicks are now inventory items instead of hardcoded variables!
- Added modding parameter to allow custom msg for equipping and successfully removing restraints
- Added directional wires (vertical, horizontal, endpoint)


New

- Added Warden role in summit
- Added chest container system
- Several weapons now have a special property dealing 50% additional damage when stamina is over 50%:
- Hammer (and variants)
- Axe (and variants)
- Rock
- Added in a LOT of new patron NPCs, thank you for your support
- Added toggle for Game sound now off when minimized
- Chased restraint value formula so that restraints aren't as valuable early on, but reduced the decay
- Added tooltips to the collection binding bars
- Battle Rhythm now uses the higher of original stamina cost or effective stamina cost
- New weapon: Sledgehammer
- Telekinesis must now go in the hotbar to be used, but can be toggled
- Show sprint cost when sprint icon shows on map
- Add button to toggle big render of collection character
- Added quick facility assigning
- Spells now apply bindings to enemies!
- Bindings will be conjured, so you cannot spam them to pick them up
- Also applies to handheld weapons like ropes.
- New spell: Conjure Anti-Magic gag
- Revised enemy struggle function to help normalize the amount of time it takes to escape
- Can now equip offhand weapons without clicking the icon on the hotbar
- Enemies can now use items they struggled out of in order to tie YOU
- Living collars can now be disenchanted to delay their effects.
- enemies can now path thru barricades and destructible doors
- allow placing prisoners in doll stands (both collection and leashed)
- Added gag necklace
- Angel can help you with divine locks
- Added Crystal lock
- Added Ancient Worshippers
- Made the pickaxe able to break some blocks depending on geometry


Cosmetic
- Added heavy maid knight uniform
- New Expert Tool tag: Protected. Put 1 here to make the layer protected.
If a model has any protected layers then it will be treated like ears, etc.
Converse: if you set it to -1 then it will make a protected model no longer protected.
1 overrides -1.
- Bed trap now has straps ^^


Balance
- Sprint cost now 20 base, 25 heeled, 15 hop, 20 hop (slowed), 25 hop (super slowed). Overall buff while bound, nerf while free
- Removed arcane crystal from wizard start, has arcane tome instead
- added arcane crystal to wizard study chest, shadow chest, and wall loot in library
- Changed worldgen to make sizing a bit more reasonable
- Cuddle lounge now improves servant opinions a lot more
- Cuddle lounge is less effective per prisoner the more prisoners in it
- Reworked the maze algorithm so it can now handle empty tiles generated
- Made cracks propagate into walls more


Bugfix

- Fixed an issue where leashed NPCs didnt follow player properly thru stairs
- Fix misleading message when NPCs try to escape even if they made no progress
- Small bugfixes
- Regular chests will now have some lesser items in them
- Fix bug where command spells (for controlling allies) would not deselect properly
- Fix bug where truss em up sometimes wont work even with Reaching Authority
- Fix bug where cuddle loungegoers would cluster around and gawk at a single cuddlee
- Fix bug where cuddle loungegoers would take cuddlees out of the cuddle lounge
- Fix offhand bug
- Fix instand trap explosions bug
- Enemies can fire spells on you (innacurately) while blind
- Fix a crash when picking a lock on a map object
- Fix CMD: Lock not being a command spell and Remove Slime being one
- Fix enemies helping each other out of bondage
- Fix bug where runes hit twice
- Fix bug where magic keys are consumed even if unlocked by different means
- Attempted to fix issue where cosplay items persist between outfits
- Fixed some pathing issues in crowded hallways
- Fix issue with trail warnings disappearing one turn before they are supposed to
- Fixed heavy wep + kinetic mastery issue
- Fixed issue w/ mana regen
- Fixed inner power + kinetic slash + flame blade issue
- Fixed some bugs with bosses doing dialogue while part of the player faction
- Fixed issue where some battle rhythm effects were applying twice
- Fixed issue where 1st floor was getting regenerated
- Fixed issues where NPCs would hug the corner of the map after losing sight of you
- Fix some issues with runes (aoe, cast time)
- fixed monster rope hogtie crash
- Fixed bug where the light maid knight socks had unintended holes and the toes would stick out
- Fixed bug where the leather mask would cause a bald patch when using x rays
- Monster rope should now add hogtie properly (only applies to new monster ropes generated)
- Fixed some bugs involving leashing and hostility
- Fixed critical bug with enchanted items disappearing when dropped by enemy attack!!!
- Made dirt piles and giant mushrooms not block leashing NPCs
- Updated version number
- Merged a great huge typescript refactor by ewhac. Several longstanding bugs got caught and fixed as a result
- Allow linking armor under accessible restraints
- fixed bug where assigning outfit to hotbar disappears the slot
- fixed missing assets in coastal tileset
- Increased arcane tome damage and clarified that they're not supposed to crit
- Updated version number
- Clarified cuddle lounge mechanics
- Made the simple color picker more accurate
- fixed bug w/ opinion not updating on cuddle lounge pets when you revisit summit
- fixed fighter break free ability
- Fix issue with Commerce Goddes Rewards Program™ portals spawning on non-empty tiles
- Fix issue with weird flashing dialogue options involving leashes
- Fix issue with both tool multiplier and buff multiplier applying to edge bonus (such as hook, etc)
- Fix issues with light maid knight socks poking through the bottom of shoes
- Fixed issue with summons being added to collection if you add them to party
- Fixed an issue where Rogue's problem solving triggered twice
- Fixed (hopefully) an issue where audio crashed randomly
- Fixed an issue where enemies send repeated soundwaves
- Fixed an issue where dolls werent properly displaced when shoving the player into their space
- Fixed some Light Maid Knight clipping and missing textures
- Fixed some issues with struggle power calc
- Fixed bug where running out of WP didnt reduce struggle power

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Strait Laced Games

Yet another feature poll for October! This time focusing on new content.

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