Gain access to the nightly builds and participate in feature polls.
Gain access to the nightly builds and participate in feature polls.
Additionally participate in asset polls and help determine the direction of new assets in the game.
Official game version (free to play online, pay for offline version): https://ada18980.itch.io/kinky-dungeon
Official game version (free to play online, pay for offline version): https://ada18980.itch.io/kinky-dungeon
Hi all, new version here. (note: if the password is not working, I may have changed it)
5.4.21
5.3.47 official is out. Full changelog:
MODDERS:
- MODDERS: Added mod.json format, see https://itch.io/t/4135169/mod-json
- Added "OverCorset", "UpperArmStrapsBack", TightSleeveLeft/Right, and "Apron" layer
- !!!MODDERS - IMPORTANT!!!
- "kinkydungeonappearanceX" now contains an expanded object with metadata. Please update mods that handle the localstorage version of character
- CharacterAppearanceStringify now encodes metadata into the provided string
- CharacterAppearanceRestore can handle both old and new strigified characters
- You will need to update any code that directly references a string created by CharacterAppearanceStringify instead of using CharacterAppearanceRestore
- saveStat in the save files now has Palette field
- KinkyDungeonRedKeys, BlueKeys, and Lockpicks are now inventory items instead of hardcoded variables!
- Added modding parameter to allow custom msg for equipping and successfully removing restraints
- Added directional wires (vertical, horizontal, endpoint)
New
- Added Warden role in summit
- Added chest container system
- Several weapons now have a special property dealing 50% additional damage when stamina is over 50%:
- Hammer (and variants)
- Axe (and variants)
- Rock
- Added in a LOT of new patron NPCs, thank you for your support
- Added toggle for Game sound now off when minimized
- Chased restraint value formula so that restraints aren't as valuable early on, but reduced the decay
- Added tooltips to the collection binding bars
- Battle Rhythm now uses the higher of original stamina cost or effective stamina cost
- New weapon: Sledgehammer
- Telekinesis must now go in the hotbar to be used, but can be toggled
- Show sprint cost when sprint icon shows on map
- Add button to toggle big render of collection character
- Added quick facility assigning
- Spells now apply bindings to enemies!
- Bindings will be conjured, so you cannot spam them to pick them up
- Also applies to handheld weapons like ropes.
- New spell: Conjure Anti-Magic gag
- Revised enemy struggle function to help normalize the amount of time it takes to escape
- Can now equip offhand weapons without clicking the icon on the hotbar
- Enemies can now use items they struggled out of in order to tie YOU
- Living collars can now be disenchanted to delay their effects.
- enemies can now path thru barricades and destructible doors
- allow placing prisoners in doll stands (both collection and leashed)
- Added gag necklace
- Angel can help you with divine locks
- Added Crystal lock
- Added Ancient Worshippers
- Made the pickaxe able to break some blocks depending on geometry
Cosmetic
- Added heavy maid knight uniform
- New Expert Tool tag: Protected. Put 1 here to make the layer protected.
If a model has any protected layers then it will be treated like ears, etc.
Converse: if you set it to -1 then it will make a protected model no longer protected.
1 overrides -1.
- Bed trap now has straps ^^
Balance
- Sprint cost now 20 base, 25 heeled, 15 hop, 20 hop (slowed), 25 hop (super slowed). Overall buff while bound, nerf while free
- Removed arcane crystal from wizard start, has arcane tome instead
- added arcane crystal to wizard study chest, shadow chest, and wall loot in library
- Changed worldgen to make sizing a bit more reasonable
- Cuddle lounge now improves servant opinions a lot more
- Cuddle lounge is less effective per prisoner the more prisoners in it
- Reworked the maze algorithm so it can now handle empty tiles generated
- Made cracks propagate into walls more
Bugfix
- Fixed an issue where leashed NPCs didnt follow player properly thru stairs
- Fix misleading message when NPCs try to escape even if they made no progress
- Small bugfixes
- Regular chests will now have some lesser items in them
- Fix bug where command spells (for controlling allies) would not deselect properly
- Fix bug where truss em up sometimes wont work even with Reaching Authority
- Fix bug where cuddle loungegoers would cluster around and gawk at a single cuddlee
- Fix bug where cuddle loungegoers would take cuddlees out of the cuddle lounge
- Fix offhand bug
- Fix instand trap explosions bug
- Enemies can fire spells on you (innacurately) while blind
- Fix a crash when picking a lock on a map object
- Fix CMD: Lock not being a command spell and Remove Slime being one
- Fix enemies helping each other out of bondage
- Fix bug where runes hit twice
- Fix bug where magic keys are consumed even if unlocked by different means
- Attempted to fix issue where cosplay items persist between outfits
- Fixed some pathing issues in crowded hallways
- Fix issue with trail warnings disappearing one turn before they are supposed to
- Fixed heavy wep + kinetic mastery issue
- Fixed issue w/ mana regen
- Fixed inner power + kinetic slash + flame blade issue
- Fixed some bugs with bosses doing dialogue while part of the player faction
- Fixed issue where some battle rhythm effects were applying twice
- Fixed issue where 1st floor was getting regenerated
- Fixed issues where NPCs would hug the corner of the map after losing sight of you
- Fix some issues with runes (aoe, cast time)
- fixed monster rope hogtie crash
- Fixed bug where the light maid knight socks had unintended holes and the toes would stick out
- Fixed bug where the leather mask would cause a bald patch when using x rays
- Monster rope should now add hogtie properly (only applies to new monster ropes generated)
- Fixed some bugs involving leashing and hostility
- Fixed critical bug with enchanted items disappearing when dropped by enemy attack!!!
- Made dirt piles and giant mushrooms not block leashing NPCs
- Updated version number
- Merged a great huge typescript refactor by ewhac. Several longstanding bugs got caught and fixed as a result
- Allow linking armor under accessible restraints
- fixed bug where assigning outfit to hotbar disappears the slot
- fixed missing assets in coastal tileset
- Increased arcane tome damage and clarified that they're not supposed to crit
- Updated version number
- Clarified cuddle lounge mechanics
- Made the simple color picker more accurate
- fixed bug w/ opinion not updating on cuddle lounge pets when you revisit summit
- fixed fighter break free ability
- Fix issue with Commerce Goddes Rewards Program™ portals spawning on non-empty tiles
- Fix issue with weird flashing dialogue options involving leashes
- Fix issue with both tool multiplier and buff multiplier applying to edge bonus (such as hook, etc)
- Fix issues with light maid knight socks poking through the bottom of shoes
- Fixed issue with summons being added to collection if you add them to party
- Fixed an issue where Rogue's problem solving triggered twice
- Fixed (hopefully) an issue where audio crashed randomly
- Fixed an issue where enemies send repeated soundwaves
- Fixed an issue where dolls werent properly displaced when shoving the player into their space
- Fixed some Light Maid Knight clipping and missing textures
- Fixed some issues with struggle power calc
- Fixed bug where running out of WP didnt reduce struggle power