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StarLordGames profile
StarLordGames
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StarLordGames
Hey! I am Star Lord and I make adult games and graphic art on the Star Wars Universe. At the moment, I am developing an full 3D RPG "Star Wars: Path of lust".
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  • High quality 3d videogames with unique plot and characters, based on popular movie universes.
StarLordGames
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Happy New Year 2026!

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StarLordGames
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Merry Christmas & Happy New Year!

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StarLordGames
Public post

Devlog: quest journal.

Hello there.

In this time, I'm continuing to write the quest system. In fact, most of the work is already complete, and in the attached image you can see a quest journal page (yes, this is just an primitive technical layout without cool design again), which contains all the classic elements of such pages:

Quest List. Every quest received by the player is added here. In addition to the quest name, the list also displays the location in which it is performed and the symbol of the faction that issued the quest. Furthermore, the list is divided into thematic sections, simplifying quest navigation.

Task List. Here you can see the current active task for the quest selected in the list, as well as tasks already completed. Some tasks in some quests can be completed in parallel, in a convenient order, allowing for varied gameplay and multiple ways to complete the task.

Quest Description. Here you can read the details of the selected quest, which is also updated with each completed task.

Any quest can be set for tracking. A tracked quest will be marked with a red icon in the list, and a marker will appear on the world map indicating the location of the quest objective or the zone where it can be found.

Work continues. Stay in touch.

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StarLordGames
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Devlog: quest and items generator.

Hey.

While working on the dialogue and quest system, I'm also write the quests themselves. While the storyline isn't a problem, the technical side is a real headache, with a ton of different parameters that can be very confusing. Roughly speaking, the lines in the datafile that define the parameters for a given quest look something like this:

When there are a lot of quests (and believe me, there will be a lot), making mistakes in such a file is a piece of cake. I certainly don't want that, so I decided to spend a few days creating a small tool to make the work easier. You can see its UI in the image above. The quest generator (and other tools) is almost ready, and creating them is already much easier and faster, because I just need to fill out the quest description and specify the necessary parameters, and the generator will then write everything to the datafile in the required format, and even immediately create localization files for the selected languages.

The same will happen with creating items and resources, the technical descriptions of which are roughly the same (and in some places more complex) as those for quests. However, the new tool will allow me to do everything easily and, most importantly, without errors. Yes, I spent almost a day for layout the generator UI itself. But that's just my perfectionism – even a tool should look beautiful :)

Btw, perhaps in the future this generator will be freely available, and you'll be able to create new quests and items for POL yourself.

Stay in touch.

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StarLordGames

Character level and skills: necessary or not?

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StarLordGames
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Happy Halloween!

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