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StarLordGames profile
StarLordGames
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StarLordGames
Hey! I am Star Lord and I make adult games and graphic art on the Star Wars Universe. At the moment, I am developing an full 3D stealth-action game "Star Wars: Saboteur".
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StarLordGames

Monthly update: Saboteur v0. 1. 2.

This post also includes Mega.NZ content links
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StarLordGames
Public post

#1 Happy Halloween 2024!

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StarLordGames
Public post

About new update.

Hello there.

I think everyone has been waiting for the Saboteur update, which should finally feature a game save system and which was planned for the beginning of the month. However, the update was delayed a bit for technical reasons.

In fact, I had some difficulties with the implementation of the save system and linking it with the rest of the game logic, I had to look for sources of problems and reasons for incorrect operation for a week and then redo part of the game code for another week.

Yes, it would seem that there are a lot of ready-made solutions, take and use. But the problem with such solutions is usually that they often contain many functions that are unnecessary in this project, but some of the functions you specifically need are not there. As a result, you have to write the missing modules yourself again, while also trying to understand the structure of someone else's code and adapt your solutions to it, which often takes more time than if you write the entire system from scratch. That is why I initially adhere to this course - the development of the save system (and all the others in general) is carried out by me independently, so that all this fits perfectly into the framework of my project. Yes, it is not easy either, but in the end I have a system that is completely familiar to me, I know all its capabilities and shortcomings and I can do everything I need with it without any problems.

But, as you understand, all this takes time, especially since I want to do everything once and properly than constantly return to some unfinished business or unresolved problems in the future, instead of just filling the game with new content. Such problems in particular were one of the reasons for the delayed development of the Path of Lust and I do not want to repeat this on Saboteur.

So, when will the update be released? Since the main difficulties have now been overcome and almost everything that is needed has already been correctly integrated into the existing game, I think that the update may well appear in early October.

I will keep you updated. Stay in touch.

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StarLordGames

Poll: type of save system.

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StarLordGames

Game map and settings window.

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StarLordGames

Ilias: Legends of Alcyon by OzeCat

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