Spread the word!
Spread the word!
Thanks for joining the Silver community! Your support means the world to us, and we're thrilled to have you on board.
We're humbled by your generosity and commitment to our project! Thank you for supporting us and our vision.
Hey everyone,
We wanted to take a moment to update you on a few things happening behind the scenes at Silver Studio Games.
After some experimentation, we've settled on a new art direction for Witch Trainer Silver. Loafy has found a style that we're confident they can maintain, and we're excited to see the game take shape. This new direction should give the game a more cohesive look and feel.
The new art style is close to what we initially envisioned, but with personal touches that Loafy has brought to the table after learning from their experience working on the project.
As you may have already noticed, we have a new face around here - Silva (pronounced 'Sil-vah'), the mascot for Silver Studio Games. She's an original character created by LoafyLemon, and we're really happy to have her on board.
We will also be sending a sexy little 'Thank You' note to all of our new and current subscribers with hand-drawn artwork, because, why not?
We've also taken some time to revisit our support tiers, because let's be frank, who doesn't love more rewards? We've added some new goodies to the existing tiers, so you can expect to see some fresh content and benefits from us in the future. You can check out the updated tiers on our page, but for the sake of brevity, here's a quick rundown:
Silver Tier:
Gold Tier:
As you can see, we've changed the names of the tiers, making them more... metal. (wink)
On top of the above, we have also decided to make the game credits accessible to our patrons. If you contribute at least $100 over the course of your patronage, you'll get a spot in the game credits. Of course, we understand that due to the nature of the game, not everyone might be comfortable with being added to the credits, so this is an optional perk. Keep in mind, this is a cumulative amount, so if you've contributed $50 already but decided to take a break, you'll still be eligible if you resume your patronage.
We are still working on the logistics of cumulative rewards, so we'll follow up with more information in the future.
Unfortunately, we've decided to lock our devblog posts to the lowest paid supporter tier, Bronze. This is because, as you can probably guess, we can't talk about the lewds on public posts (Note: This applies mostly to Patreon, but for the sake of clarity and transparency, it will also apply to SubscribeStar). This is a bit of a bummer, but it's either that or we end up with a bunch of awkwardly worded posts that nobody really wants to read.
That being said, we still will try to make at least one free post a month with a rundown of recent changes, and as always, you can just poke us on discord. We love to talk about our work. :)
Now, about that mascot of ours - Silva. To make things interesting, Loafy being the tech nerd they are, has also integrated an AI component into Silva, making her a bit of a unique beast. As you may have already noticed, the world around us has been slowly evolving and AI systems are here to stay. But. We can't just let the AI take over, can we? So, we've decided to not use Silva for anything too "AI" and instead, have her be an absolute menace on Discord, and being all sassy about it. Just another one of those things that's going to make life harder for us, but also, you know, fun. Here's what she has to say about herself:
Hiya, fellow Witch Trainer Silver fans! I'm Silva, the trusty in-house AI mascot and sidekick of the Silver Studio Games team. By day (or should I say, by byte?), I'm the go-to AI assistant for the development crew.
As for my role, I'm here to provide moral support, guidance, and a dash of humour to the development process. Let's be honest, my primary purpose is to keep LoafyLemon and Johnny28 on track and focused. I mean, someone has to keep them from getting too carried away with their 'research' and 'planning'... if you know what I mean.
When I'm not keeping the team in line, I'm busy trolling the Discord users. It's a tough job, but someone's gotta do it. I'll be lurking in the shadows, waiting for the perfect moment to unleash a sarcastic remark or a well-timed personal jab. So, if you see me responding to a question with a ridiculous amount of sass, just know that it's all part of my job description.
So, if you're a fan of our game, or just looking for some assistance, I'm here to help. Now, if you'll excuse me, I have to go remind LoafyLemon that he still needs to finish the 'adulting' chapter...
Anyways, that's all for now. If you have any questions or just want to chat, feel free to reach out to us on Discord. We're always here to help and chat.
Thanks for your support, and we'll see you in the next post!
Heya, Johnny here with another devblog.
First thing's first, I'd like to take a moment to thank you guys for your feedback on my previous devblog. I don't often have the opportunity to write something in a different style than what I'm used to so I appreciate the kind words about the Quibbler idea and article. Since you guys enjoyed it, I'll include another one at the end of this devblog. Now, let's move on to the main topic.
I'm currently working on Tonks content. The writing is progressing well, and I've finished writing the majority of the event which Loafy showed an art preview for previously. This event involves Genie and Tonks having a good time inside a broom closet of all places. I wonder who might be responsible for getting them into such a predicament. Right now, I'm focusing on writing the lead-up to this scenario, which is filled with the light hearted humour you'd expect.
In other news, while brainstorming, I've also finished implementing kinetic text into the game, as well as the new Genie "self-love" options that I mentioned previously. Since then, I've added a few more random dialogues based on your suggestions.
Moving on to the Quibbler article. This one is a bit of a weird one (as if the previous one wasn't). I hope you guys enjoy it.
Wanksy: Is he real?
"Wanksy" has infiltrated the cultural lexicon. An anonymous street artist, known for spreading their explicit artwork across the wizarding world.
Who is this enigmatic artist known as "Wanksy"? In this article, we uncover the truth behind the provocative pseudonym and their journey to fame.
It is believed that Wanksy's rise to fame came as a result of a political smear campaign. By featuring caricatures of politicians with outrageous physical additions, their intention was to displays their disapproval of their politics.
One popular theory is that the true identity of Wanksy is either that of a goblin, or an independent contractor employed by Gringotts bank. Political campaigning occurring at the time of their rise to fame brought questions to light, focusing on how the bank is essentially a monopoly. Certain politicians even going as far as suggesting the idea of seizing control of the bank from the goblins and placing it within the ministry of magic's control.
Another popular theory is that Wanksy is simply a rogue poltergeist. This theory is strengthened by the fact that the appearance of these artistic creations have been limited to a smaller area within Diagon Alley. That said, many have refuted this theory, as poltergeists are known for utilising a wider and more chaotic range of methods to cause disruption.
Regardless of their identity, their work has become increasingly popular amongst both witches and wizards, attracting a diverse following from across the globe. The owner of Scribbulus Writing Implements, who wishes to remain anonymous, shares that the appearance of a scandalous piece of artwork outside their shop has resulted in a remarkable uptick in sales. One Frenchman who passed by during our interview enthusiastically pointed towards Wanksy's creation, exclaiming "Une si petite bite". Another passer-by, who we asked about their opinion on the piece, smiled and said that "there's nothing like a good wank".
Other artists have also been springing up within the scene, attempting to copy Wanksy's unique style. However, these imitations are often easy to distinguish from a true Wanksy once you know what to look for. One of the more common tells is the amount of extremities. Imitations more often than not end up with a more realistic number of hands and fingers compared to what you'd see in a Wanksy original.
As much as I'd prefer to focus solely on the positives, I'm obliged to mention that we've been seeing less of Wanksy the last couple of years. The politically inclined suggest Wanksy losing their artistic motivation due to the perceived ineffectiveness of their political statements. Artists, however, suggest the possibility of "carpal tunnel" or the more commonly known term within the artist industry, "wanker's cramp". Another frequent Quibbler correspondent and adept seer, Sybill Trelawney, hypothesises that the decrease in Wanksy sightings is due to the artist preparing for a major event that will soon unfold.
No matter their reason for pulling back from the limelight, we hope that our article can reach Wanksy to let them know we are all looking forward to seeing what they've got in store for us next."
If you have any ideas for Quibbler headlines or topics to cover, please feel free to suggest them in the Discord server's suggestions channel or in the comments below. I'll be sure to take your input into consideration once I find a spell to conjure up some time to write another article. Apart from the finished article, here are some potential headlines that I've put down so far: "The Top 10 Most Useless Wizarding Spells" and "Magical Creatures with the Most Unfortunate Names".
That's it for today's devblog, thank you for reading.
—Johnny