Hey guys, I can't really go too much into stuff this time unfortunately, lots to do haha. I'm almost done with the UI upgrades, most of the stuff are already drawn, placed, edited and coded. I'm just working on the finishing touches and doing some testing to make sure that you guys won't be locked into a screen with no way back haha. It happens way more than it should.....
Anyhoo, things are almost done, but it seems like the animations will have to be delayed, I have some people I'm testing out at the moment, some of them didn't really match what we had, so it couldn't be used unfortunately, and I'll get it sorted out, no worries about that.
-UI improvements (90%) -Hinata lvl 2 scene (50%) -Hinata lvl 3 scene (50%) -Ayame scene (70%) -Quest log (80%)
We're getting there soon haha, the update will definitely be out this week, maybe even sooner, sorry again for the delay, and thanks for the support guys.
Hey guys, sorry about this, it seems like Jikage Rising's release will have to be pushed back a bit, a bunch of unforeseen stuff happened.
The UI took longer than expected cause of the sheer amount of assets I have to draw/edit/make, and I would prefer to have it done properly rather than rush it through.
The biggest issue right now seems to be the animation, the guy that usually does it doesn't seem to be responding to my messages, and at this point, the money I paid is the least of my concerns. I'm still trying to contact him, but in the mean time I'm getting another guy to work on it. Hopefully I'll be able to get the animations for Hinata in this release. Worst case scenario would be me doing the animations alongside the other stuff, hopefully it doesn't comes to that.
Once more, I'm sorry for the delay, I'll try to have the game out by the 21st, I just need some time to find someone that can match the quality of animation we currently have as well as some time to make sure all the upgrades to the UI are behaving properly.
Heya guys, so I'm working on Jikage Rising this week, plenty to do haha, I'm mostly doing an upgrade/ update on the UI, some people mentioned that the MC's status screen and the item screen looked a bit, well, looked a bit bland compared to the others, and they are pretty much right haha, so I'm adding some details to it as well as some icons for the items!
Here's an example of one of the item icons! Doesn't look too bad I hope!
Anyway here's the progress log for this week!
Jikage Rising progress
-Hinata lvl 2 scene (20%) -Hinata lvl 3 scene (20%) -Ayame scene (40%) -Quest log (20%) -UI update/upgrade (80%)
So yeap! That's about it for this week! Hopefully we will have something nice soon haha.
UPDATE: There were some errors found that crashed the game, I updated the download links to the fixed versions!
Heya guys, got the Patron release of Nano-control out sooner than expected! So I'll be releasing the public release of Jikage Rising today as well!
A bunch of new stuff were added, I hope that you guys will enjoy it! You can check out what's new in the changelog below! I'm currency working on getting a quest log up and working as many of you have suggested, hopefully it will come out nicely haha.
Jikage Rising v0.4e changelog
-Added Tenten's level 1 event -Added Tenten's level 2 event -Added bedroom scenes for Tenten in level 1 and level 2 events -Added a scene for Ayame -Added dialogue for all the girls that changes with levels -Added Icon for game exe
Basically nothing too much to report this week, been working on Nano-control and stopped working on Jikage Rising at the moment, no promises, but I might be able to get Nano-control out on the first haha. Emphasis on the no promises part.
Elizabeth in the discord server gave me a really awesome suggestion about merging the questlog with the other UI, so I might take some time to design the assets and have it in the game. This is basically what was suggested!
For Nano-control, I'm working on getting the new system set up! And dang, there are a lot of images to set. Like seriously, so much.
-Elaine personal ending (30%) -Kay personal ending (30%) -Adding characters to the Inn (100%) -Updating image system (???%) -Bug fixes (???%)
So yeap, that basically sums up the situation.
P.S. The images are just something I made for fun haha.
Heya guys, there are some issues with the release and some of you encountered an error that made you unable to progress. Train was able to figure out what happened and the game is now updated! You shouldn't have the issue anymore! I'll get the apk up when I get home tomorrow!
Heya guys! Time for for my weekly "make sure doggo is doing work instead of looking for bones" check in hahaha.
Well, first things first, the plan this week would be to fix bugs for Jikage Rising, I also wanna work on the quest log a bit more, think it will be pretty useful in the long run and many of you also expressed interest and a want for it in the feedback form! After that I'll be working on Nano-control, I'll be getting the endings in for Elaine and Kay probably, I also want to get the image system replaced so that the people on android can use the controller properly as well.
So to put in a simpler form:
-Bug fixes -Working on quest log for a bit more
-Ending for Elaine -Ending for Kay -Adding in Haru and Erika -Updating image system
Now for things that are a bit more fun haha. I hope I don't jinx myself, but we have broke the 500 patrons mark! Pretty excited about this to be honest haha. Thank you guys for you support, I'll try best best to fulfill all of your expectations!
Speaking of which, I wanna take more about the artist responsible for much of the artwork in the two games!
Well, first off would Aiykawa! I'm guessing most of you guys would know him haha, he's the main artist for Nano-control and he mostly works on art with mc stuff haha. In fact, the current pic on this post is by him too. His trance faces are pretty nice imo, you can check his page out here! He's also in our discord server, so feel free to join in and we can harass him together >:D
Next up would be Jiisuri! The players of Jikage Rising would probably hear that name a lot haha, Jii is pretty much responsible for all of the sprites as well as 90% of the scenes in the game! He also has some art in the Nano-control, though I won't go into which haha.
He's currently working on some comics on his own as well as some stuff of his own:
So all of you degenerates that like head pats and hand holding can head over to his page and check him out!
Heya guys, the public release of Nano-control v0.21 is now officially out!
It's a pretty fun and relatively big update, you'll be able to unlock and mansion where you will be able to invite people over to live with you, we have the first ending in the game (Lena's) and we also added Jace's anal scene as well as something between Kat and Rika. One of the players, Trainboy, also wrote a plugin for the game! The overworld sprites for the characters should change accordingly to the outfits they wear!
Just a reminder! I'm doing some feedback collection currently! If you have a couple of minutes to spare, I would love to hear your feedback on how I'm doing generally! It's something I do to see how I can improve!
Heya guys, another week and yeap, you guessed it, another update post haha.
For this week I'll be working on Jikage Rising, the Patron release will be out by this weekend for Patrons at Tier 3 and above! That was quick lol, almost feels like the ride never ends lol. Here's the status update of what I'm working on!
-Tenten level 1 animation rendered (100%) -Tenten level 1 animation rendered (100%) -Tenten level 1 event (50%) -Tenten level 2 event (10%) -Finding out issues with APK (???%) -Adding in new outfits (30%) -Adding dialogue when you talk to them
Poll results for Shippuden Sakura's design
So the results were pretty obvious, normally in our community there's like a 50:50 split between small boobs and big boobs lol, which is honestly surprising considering we're doing NSFW games. But this time the results were basically for increasing the size of her chest, it was about 2:3 which isn't too large of a spread, but I wanna assure you guys that it will still be within the range of what's in the show/manga, it was just that it might have been a tad too flat this time, even for her.
I've been reading through the results of the feedback forms, some pretty interesting results and suggestions and I have a better idea on what you guys want as a whole. The plus side is that the Patrons/Subscribers and Public players generally want the same stuff, so whew, no conflict there. Another thing I noticed is that some people aren't aware of the release dates of the games, that's on me for not making it clearer, I'll have it up on the overview page asap! Some of the results are making me rethink some of my plans, for example a lot of you guys seem to enjoy interactions between the characters, as well as having other characters play a part in another character's event depending on their level. So I'll try to include more of them in future releases! Another thing that you guys mentioned was that the thing that you guys liked for Nano-control was the characters. I'll try to have characters with more varied and interesting personalities in the future! Something that you guys expressed concern on was about Nano-control ending soon. The reason that I wanted to end Nano-control soon was that I didn't want to drag the game out on purpose like a bunch of other devs in order to "milk" the players, since the game has been out for about 2 years. It seems that I was wrong on that point and you guys seem to want to see more content for certain characters. I'll try to do as you guys wish and go more in depth with characters like Lily and Emma.
There are a lot more stuff, but I might go through it in a post in the future with you guys if you all are interested!
For anyone that hasn't done it yet and would like to, you can fill up the feedback form here!
Heya guys, I mentioned this a couple of days before, I have a feedback form up to collect feedback on how I'm performing and how happy you guys are with what I'm doing.
I would definitely appreciate it if you could take some time to complete it! It shouldn't take too long to complete and it would definitely let me know better what you would like to see more of in the games/ expect of me!
No hard feelings, and feel free to be as honest as you want! I just want to see what I can improve on!
Hey guys! Have another weekly update for you all! Seems like it's going to be a pretty busy week, but the good news is, Jii is back! So we should be getting art for Jikage Rising pretty soon!
So it's been about 2 years since I started making Nano-control, and it's been a wild ride so far, some ups and downs, but it's been pretty good so far, and most of you guys are awesome players, so that really helped! Pretty great that we managed to have a community like this.
Anyway, I'll be making some surveys pretty soon to see what do you guys think of my performance over the year was and to see how I can improve, basically something to really let me know what you guys want me to focus on and stuff like that.
So enough of me blabbering away, here's the part where I drop the weekly progress:
Fixing bugs (??%) Updating the wiki
Tenten control level 1 event Rendering animations for level 1 event Tenten control level 2 event Rendering animations for level 2 event Figuring out if something is wrong with the APK And more stuff if I have the time
Heya guys! Sorry that this was a bit slow, had to work on Nano-control's Patron release. Took longer than expected cause of a bunch of bugs, but I digress. For this update of Jikage Rising, we will be introduced to everyone's favorite Ramen waitress! Ayame will be helping us out by giving us hints on where to go next or what to do!
There's also a new lust system that would hopefully make scenes a bit more interesting, where the amount of lust and control you have will affect how a scene plays out as well as some RNG involved.
And oh yeah, there's an APK version now.
Jikage Rising v0.3 change-log
-Foundations for new submission system implemented -Sakura's updated scenes -Ino's updated scenes -Hinata's level 1 event -Ino's level 3 event -Ayame added to the game -New submission system implemented -Lust system implemented
Hey guys! Another week another update! Just gonna go through what I'm gonna be working on this week as well as letting you guys know about some changes that I will be making!
So, the changes. As I mentioned for the past couple of months, Jikage Rising's early release will be moved to Tier 3, this is mostly cause of the higher cost of production, been delaying it for as long as I could, but yeah...
Another thing that I would want to mention would be the tier rewards would be re-adjusted, it will mostly only affect tier 4 and 5, basically it would make rewards more tangible in a sense, you would have a better idea on what you can get.
The system would generally be a point system, where you will get 1 point for every month in tier 4 and 3 points a month in tier 5.
The points could be traded for in game stuff like adding sprites in the game, a scene etc. Currently the idea is:
1 point: Add a over world character in the game. 6 points: Add a scene with pictures.
2 points: Add an outfit 3 points: Add an NPC Adding scenes are still a w.i.p, especially not now cause I would want to get to arc 2 asap.
As for progress, this week I'm working on Nano-control, I'm working on getting the ending for Lena into the game asap, and also a scene for Kat as requested by a bunch of you guys haha.
Heya guys! Sorry about the late release, Jikage Rising took significantly longer than what I expected, so had to push the release date slightly back. Anyway, for this version we have a couple of fun stuff stuff added! You can probably see it from the picture above haha. In any case, not too much to say this time! Hope you guys enjoy the release and let me know if you all find any problems or bugs yeah!
Nano-control v0.20b changelog
-Inn updated -Added maid outfit -Added harem outfit -Added Gwen's anal scene -Added images for a certain NPC -Updated dialogue for certain events -Your decisions on their mind room 3 events should be better reflected now -Bug fixes
Hey guys, time for another update this week! Mostly worked on Jikage Rising last week, so I'll be going through what I did and what to expect!
-Rendered Tenten's level 1 scene (100%) -Rendered Ino's level 3 scene (100%) -Rendered Hinata's level 1 scene (100%) -Foundations for new submission system (100%) -Sakura's updated scenes (30%) -Ino's updated scenes (0%) -Hinata's level 1 event (0%) -Ino's level 3 event (0%) -Tenten level 1 event (0%)
So yeap, that's what's gonna happen in the newer updates! The system revamp that I talked about before is taking in more time than I expected, but hopefully you all will like how it turns out! I also talked to Jii about getting Ayame into the game due to popular request. I'm thinking of having her act as the information broker as well as the tutorial girl of sorts. I'm thinking this way it will allow for a more immersive experience instead of having a random box open to give you hints on where to go!
I've also found another artist to help out with the art since Jii is getting busy with his comics and I don't wanna get in his way too much haha. Rest assured that the art style are consistent!
-New outfits implementation (50%) -The mansion (40%) -The Inn (40%) -The Gwen's anal scene (20%) -Updating dialogue and location based on choices (10%)
On side news, Aiy and TRW are currently working on some other scenes for the game as well! I'll also be having TRW to update the art for Sarah due to some complaints of her proportions being weird and her looking too anorexic from you guys! Hope you all will like the new one!
Oh, before I forget, I will be updating the tier rewards for Jikage Rising in the next release! The game is reaching a point where I think it is acceptable, and as previously mentioned before, the higher cost of production would mean that I would need to increase the member tier needed to access it in order to continue funding it. I will release more details soon that hopefully you all will find fair.
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I received feedback that some of you guys would prefer to not be on Patreon, and with their increasing problematic control, I decided to get another platform up so that I'll still be able to work on the game without much problems! The goals will be cumulative from both platforms, so no worries about that!
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to reach the Goal
If we reach this goal I'll be able to do this full time! It would mean bigger updates and a higher quality product! Also, I'll buy my dog a steak.
to reach the Goal
I'll be able to consistently get things animated, and at a higher quality! Will also get portraits done for everyone in the game! Including non-essential NPCs and secret characters!
to reach the Goal
I'll be able to get more resources to make the game better! Will now consistently commission custom sprites, so that the characters reflect more accurately what they look like in terms of hair, attire and such.
THE GOAL REACHED!
I'll probably be able to commission more art for the game at a more frequent rate! With this and support from other sources, getting art will be much easier!