Hey guys, I'm still alive! Updates are still being done on SL, it's just taking time to make it all come to fruition. It's coming along well, albeit some hiccups (I had to completely rewrite the mud trail code!), but just to keep everyone in the loop, I've got 8/14 regions complete! So we're just past the halfway point. I'm beginning to understand the new code base a bit better, so now things should be getting easier as I go along. Every type of pit will have its own "rules" as well, for example wet sand pits have a buoyancy point at hip deep, mud pits at bust deep, clay and thick mud are MUCH harder to move in, and dry sand will suck poor Zora straight under!
Hang in there with me, this has been a crazy ride. But I'm really starting to see some progress on this project! Hopefully, when it's all done, it will have been Worth the Weight™!
In art news, I've unfortunately had a crazy week, and that's kept me away for a bit. But thankfully, I'll have some time to sit down and produce artwork tomorrow, so I'll see you then!