SlutCraft team interview: The making of update 0.49
Hello friends! Update 0.49, which unveils the dark "Surrender" route, is out. Undoubtedly, scenes like "Ascension," "Lizzara's Fate," and others have stirred up a storm of emotions and questions.
That's why we gathered the SlutCraft team today so you could peek behind the scenes of this release. Get ready: we're asking the developers the most poignant questions about what went into the update and what lies ahead!
🎤 Interview with Arthur, Lead Developer of SlutCraft
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🔹Congratulations on releasing such a landmark update! Which scene or moment turned out to be more challenging than others?
Answer:Thank you, thank you! The update really did turn out interesting and dense. The most difficult scene was "Mooooooo!" — it was our first experience working with the new artist on a new scene from scratch. Any first time is harder than usual: we went through many variations, searched for the right style, and the scene itself is huge in scope. So yes, I can confidently call it the most labor-intensive part of update 49!
🔹A question about "Ascension": is this the finale for Queen of Blades, or will there be an epilogue for the "Surrender" route?
Answer:No-no-no, this is far from the finale! "Ascension" is more of a canonical moment, that very step that transforms Sarah into the Queen of Blades we know from the original. The completion of this route — including a full-fledged resolution — will be in update 51, and players will definitely have something to see there. 😉
🔹What emotions did you intend the "Ascension" scene to invoke? What did you want to convey?
Answer:Great question! And, honestly, this scene changed right during the writing process. I often re-read the text and catch a new wave of inspiration — so I allow scenes to "spiral" into a more interesting direction.it was darker, harsher on Queen of Blades initially, but in the end, it became more emotional, vivid, and intense. The main idea is that Queen of Blades finally attains the destiny she's been moving toward from the very beginning.
🔹The “Trick” scene turned out hot. How did you balance humor and absurdity with the dark tone of the "Surrender" route?
Answer:I love this stuff! I notice that the more absurd a scene is — the more emotions it evokes. And holiday episodes are the perfect place for experimentation.And, won’t you agree, where else would you see Sarah Kerrigan introducing Terran traditions to the Swarm? 😄 Such moments both lighten the grim tone and give a flash of character.
🔹What will the next major update focus on?
Answer:We've already announced update 50: it will be dedicated to the parallel route — the path of struggle, where Queen of Blades, Lizzara, and Stukov prepare for a final showdown with Mistress and Cerebrate.
🎨 Interview with SlutCraft Artists
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🔹Which scene was the most difficult?
Answer:For me — the scene in the cow costume ("Mooooooo"). There's a lot of movement, angle variations, and two characters at once. Plus, it was my first scene in the project where I was just figuring out the SlutCraft style.
🔹Strongest scene in update art-wise?
Answer:“Ascension”. It's anatomically complex, dynamic, with beautiful lines and pleasant color drama. A very cohesive scene.
🔹Why did you settle on redhead Sarah for "Trick"?
Answer:I liked how the red hair complements the witchy look — it makes her stand out visually and creates a bright contrast. Her image immediately became more harmonious.
🧪 Interview with SlutCraft Programmer
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🔹Why did the animation from 0.48 only appear in 0.49?
Answer:It would be more honest to ask why we didn't make it last time. 😅 We literally missed the deadline by a few days. As soon as we started work on the next set of animations — the previous one was already ready, so we had to move it.
🔹What was unexpected on the technical side in 0.49?
Answer:Each update brings small tasks that require "reinventing the wheel."This time we experimented with new camera work — it brought even the very static "Lizzara's Fate" scene to life. Nothing revolutionary, you see this in hentai, but for us, it was a new approach.
🔹How did the bug with Spike in the second chapter appear?
Answer:An unfortunate accident :( It's not related to the final chapter — it was due to the Halloween event. The bug was fixed with one line of code but required recompiling all the builds.
🔹Why have updates become more stable?
Answer:Instant coffee. ☕
✍️ Interview with SlutCraft Writer
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🔹How to convey the sweetness of defeat while preserving the characters of Queen of Blades and Lizzara?
Answer:It's always a fine line with Queen of Blades. Lizzara is unpredictable — her defeat can lead anywhere.Queen of Blades, however, can both savor the loss and simultaneously stay one step ahead. Others rejoice at trapping her… but they should wonder if they haven't fallen into hers instead.
🔹The most emotional quote or moment from 0.49?
Answer:"I won't let you win… even if I have to lose to myself."This is especially powerful because Lizzara knows exactly what awaits her. This isn't a leap into the unknown — it's a conscious step into the abyss.
🔹Do you enjoy scenes like "Trick"?
Answer:Very much so. Such events allow us to release tension, let the player catch their breath. After the fun, cheeky "Mischief," the return to Cerebrate feels even darker and more intense.
🔹Downfall path or struggle path?
Answer:Definitely "Downfall." Games are full of victories and heroism — while sweet defeat offers a chance to see an unusual, rare outcome for a seemingly invincible hero.
Thank you to all the SlutCraft team members for their answers, and to you for your attention! We hope you enjoyed looking behind the curtain and seeing how the latest update was made.
💬 Got questions or want more content about the development process? Leave comments or write to us on Discord.