This is another "I lied" post, as the earlier gender-comparison post mentioned (Devlog (30 Aug 23) nudes, which was posted for $1+ subscribers); I was burnt out working with the renders for the prologue.
After acquiring Hoss for G9, I developed the male and female ferus or horse-human chimaera for the game shown below, which will appear in a later chapter. Both characters were planned for this game, though no renders, character backgrounds, personalities, etc. were set.
I'm back to work on the prologue. I have several renders to complete in Scene Five, and I am 66% through with this scene. This will have the most renders (maybe Scene Eight will be larger) and the last with two massive backgrounds (Mountain Forest and Beneath Fire Mountain).
Scenes Six and Seven will have one environment each: Scene Six will be Green Cave and Scene Seven will have Astral Wall. They are minor environments, especially when compared with MF or BFM, much less than when both are used, as in Scene Five.
I will NEVER have multiple massive environments in one scene.
Scenes Eight and Nine will be in BFM alone, with no added MF, which slowed down my computer. Scene Eight will be a big one. It may be as large as Scene Five, but we will see.
Scene Eight will have combat, raping, death, destruction, and gore if I get the renders to work. If not, no gore, but all other points will be covered in their glory.
Thus, after Scene Five, the rest should be rendered faster, making the time to complete each quicker. Especially Scene Six and Seven, which will have limited action and dialog compared to Scene Five and Eight.
Scene Nine will be a quick fly-through look at the bodies of the ten explorers a day before the actual start of the game in Chapter One, making that scene extremely short with no dialogue or narration at all, just short pauses between renders. There will be no animation since I have SOOO much to learn, so I am not learning animation.
After all of the above renders, adding dialogue and RenPy coding, I will make my initial release for the 4th tier. After that, there will be a two-day countdown for the next level until the public release, which I will post on a few sites to gather more followers. MAYBE get a couple of paying subscribers to boot. Just kidding... Not... Joking... Wink.
Here is where I am at:
Planning Scenes: (9/9) 100% Built Scenes: (7/9) 78% Characters: (14/24) 58% I need to "kill," reskin with the skin of the dead and dehydrate or emaciate the ten explorers for Scene Nine. Rendered Scenes: (4/9) 44% Writing Dialogues: (1/9 scenes) 11% Coding: (1/9 scenes) 11% Completed Scenes: (1/9) 11% Rendering: (70/xxx) xx% Choices: (-) n/a
Enjoy, peeps. Cya later.
If you are a $1+ tier member, there are three nude renders here.
I have been busy when my body would allow it. I completed the renders for the first four scenes of nine of the prologue. I am working on several new characters, new drafts, and new ages of existing characters, and planning on future endeavors, including later work in later prologue scenes and characters I have already planned in the complete cast listing in my Dev notes. Of course, my ADHD is kicking in; I designed a few new characters I've yet listed in those dev notes.
All in all, I think I have done well.
Here is the character revamp/reposting of the expanding Barrach family of two of the three protagonists, Iona and Boadicea.
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