Quite Unusual Newsletter #39
We've made a lot of progress in programming to report, thou it doesn't feel like while doing it.
Apologies for the ongoing gap in programming articles—we've been learning the basics of JS and MV and creating glue logic, which isn’t exciting enough to report on.
Alta's Achievements
Alta finished up the outfit logic on his description prototype by
- redid how outfits store their components
- added a Naughty Exposure that requires the region to have a transitive Coverage of Concealed and direct Coverage of Bare
The social physics engine got a good start with
- parsing Ensemble's JSON files
- Rust impl of some of the DB logic
- impled loading the DB into CozoDB
- impled complete DB logic in the CozoDB
- made functions to interface the CozoDB to Rust
- impled running the trigger rules
Alta did some volunteering on a game, that unfortunately the project lead isn't communicating the details of the game but did get him working on his Pokemon GUI again
- started adding layout logic
- made the GUI scale to fit window
- reorganized the menu to be generic widget
To get some pure coding problems free from game design, Alta is doing some coding for New Guy's Court Magician
- made autosave feature for RPGMV
- added the autosave slot to the load game menu
- made a function to check is a property exist and if it doesn't set it to a value
TeaserTuesday
In a silent revelation, the truth dawns, dimming the light of hope. Despite aspirations, the grasp of dementia persists, signaling the ongoing struggle ahead.