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Quite Unusual
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Quite Unusual
Welcome to Quite Unusual, where we hope to create exceptional games, wondrous stories, and, of course, enjoyable characters! Our current project will be an Adventure/Dating Game, so stick around to see more!
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For the true philanthropist we know you all can be!

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Quite Unusual
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Alta's Blenderings for June

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Quite Unusual
Public post

Quite Unusual Newsletter #40

Sorry for the delay in getting this issue out, it's been too hot to do anything but lay there and try not to overheat.

Another productive month for Switch with the following getting done:

  • Waxworth Prologue Posing (Continuation)👵
  • Scene Setup💻
  • Lighting & Rendering🌤️
  • Image Editing🖼️

TeaserTuesday

In the quiet acceptance, reality settles in, heavy yet inevitable. Despite the heartache, there's a resolve to navigate the journey ahead with compassion and strength.

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Quite Unusual
Public post

In the quiet realization, the truth emerges, casting a shadow over the moment. Despite hopes, the grip of dementia remains, a stark reminder of the journey ahead.

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Quite Unusual
Public post

Quite Unusual Newsletter #39

We've made a lot of progress in programming to report, thou it doesn't feel like while doing it. Apologies for the ongoing gap in programming articles—we've been learning the basics of JS and MV and creating glue logic, which isn’t exciting enough to report on.

Alta's Achievements

Alta finished up the outfit logic on his description prototype by

  • redid how outfits store their components
  • added a Naughty Exposure that requires the region to have a transitive Coverage of Concealed and direct Coverage of Bare

The social physics engine got a good start with

  • parsing Ensemble's JSON files
  • Rust impl of some of the DB logic
  • impled loading the DB into CozoDB
  • impled complete DB logic in the CozoDB
  • made functions to interface the CozoDB to Rust
  • impled running the trigger rules

Alta did some volunteering on a game, that unfortunately the project lead isn't communicating the details of the game but did get him working on his Pokemon GUI again

  • started adding layout logic
  • made the GUI scale to fit window
  • reorganized the menu to be generic widget

To get some pure coding problems free from game design, Alta is doing some coding for New Guy's Court Magician

  • made autosave feature for RPGMV
  • added the autosave slot to the load game menu
  • made a function to check is a property exist and if it doesn't set it to a value

TeaserTuesday

In a silent revelation, the truth dawns, dimming the light of hope. Despite aspirations, the grasp of dementia persists, signaling the ongoing struggle ahead.

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Quite Unusual
Public post

In a quiet room, a conversation takes place, heavy with unspoken fears and enduring hope. Words strive to bridge the gap of understanding, as the reality of the situation becomes clear.

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Quite Unusual
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Alta's Blenderings for May 2024

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Creator Stats

101 posts

Goals

$0.00 of $1
per month
I'm excited to be using SubscribeStar as a way to connect with my fans. If we can reach a goal of $1 per month, it will be a clear sign that I'm on the right track and making a difference through my work.
$0.00 of $300
per month
Reaching this goal will enable us to continue making awesome games for you even if the founder gets hit by a bus. This will cover our current operational costs.
$6,930
to reach
the Goal
Out of the red. We'll have recouped our initial investment.
$0.00 of $385
per month
At this point we'll be able to hire Switch for all his available time.
$0.00 of $1,185
per month
At this point We'll be fully hire Switch for all his available time even is something happens to the founder.

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