Here’s a sneak peek at Update 0.6!
The highlight of this update is the addition of a rogue-like dungeon, where each room is randomly generated. Inside, you’ll face every enemy from the game, including the bosses! To aid you on this new challenge, you’ll be able to collect temporary keycards that grant various boosts and upgrades.

This new “dungeon” will also reward you with powerful new computers to enhance Luna’s equipment. But be careful... some enemies might equip you with a new outfit that’s a little too tight for comfort.
That’s not all, several quality-of-life improvements have been added. Menu navigation, such as the wardrobe screen, has been made smoother and more intuitive. The most significant change is a complete rework of outfit-based skills, they now feature synergy effects between abilities. For example : The “Kick” skill from the Bunny Girl outfit can inflict Paralysis, and if you follow up with “Axe Kick” on a paralyzed enemy, you’ll deal extra damage!
Other planned additions (currently in development, but not guaranteed for this update) include:
- Voice lines for Game Over scenes
- Carrot-themed food items 🥕
- A card and passive skill collection system (no release date yet)
- Even more Game Over scenes
- A brand-new outfit with unique new skills
And for those of you who made it this far, the special Halloween illustration will be revealed very soon, exclusively for $6 Patreon members. Thank you all so much for your amazing support! 🎃🧡







