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Project Luna Bunny profile
Project Luna Bunny
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Project Luna Bunny
I create adult game with elements of paper role-playing. The focus is on replayability.
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Project Luna Bunny

Luna and the space prison - PatchNote v. 0. 15

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Project Luna Bunny

Luna and the space prison - PatchNote v. 0. 14

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Project Luna Bunny
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Bunny and space dungeons - New test version (for christmas)

To celebrate Christmas, I've decided to release a new version of “Bunny and space dungeons”. Don't worry, development of “luna and the space prison” is progressing well.
https://mega.nz/folder/fE0XyIgb#dfn2VjETZVa_pPsGsDtLkA

What's new in this version? 
  • A complete overhaul of the combat system. 
  • Added art for a naughty event.
  • Improved horny system. 
  • A new dungeon, a new costume and a new mission available only in December. 


The new combat system
Damage is calculated differently. Specifically, each attack inflicts a certain amount of damage (which cannot be blocked). To this damage is added a bonus that depends on Emma's stats and the stats of the targeted enemy. 
But that's not all! Enemies now have levels. These levels depend on the difficulty of the dungeon, and make battle more difficult. 

The horny system
When the horny gauge reaches 100%. Emma goes into horny mode. In this mode, several things can happen. What happens in this mode depends on the level of each of Emma's horny stats (libido, masochism, submission and exhibition). After a while, Emma comes to her senses. 
Be careful, because Emma could get into complicated situations. 

What's next for this game?
At first, I'm thinking of working on it occasionally. First I'd like to finish the game “Luna and the space prison”. When the previous game is finished, I'll release a demo version of this game (“Bunny and space dungeons”), on ichio, which will only contain the first planet. And I'll continue to release new versions regularly on Patreon. 
However, I don't know yet whether I'll release the updates at a later date, as I did for “Luna”, or whether I'll change my method. 
In any case, there's still a lot of work to do to get to version 0.1 and the launch on ichio. 
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Project Luna Bunny

0. 10 update : link

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Version 0.10 available for subscribers

With this update comes the game's third alternative ending. This ending was proposed, a while ago, by someone on the discord (I don't know if it's okay for me to give his nickname here). I really liked the idea, but I didn't know how to incorporate it. I finally figured it out and here it is. I'm starting to think about the next ending. I don't know if the content will be very substantial because of the end-of-year holidays, so I'll have less time to work on it.

Added
  • New ending : Slime
  • New art for Luna for ending slime
  • New ennemi : Slime
  • Sprite for Luna Cow and Slime
  • 2 new clues to find
  • 1 new attack to unlock
  • 1 new area to find




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