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Alternative links: Mega.
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This update covers the second part of the main quest started in the previous build. Our party is hired by Atlathkan general Alenai to pacify a whole Fort.
Alenai scene is moved after this quest, and is mutually exclusive with the new Moira scene. Which scene you get depends on who you give the Fort to.
We originally planned to have a special boss fight at the end of the quest, with special abilities and destructible environment, but for now it is a placeholder fight until we rework the combat system next update.
As usual there is a save named Build17 to begin the new quest directly. Speak to Alenai about the informant.
Next build will focus Hiho quest and scene as well as more content for Moira scene. Anyway, have fun and happy new year!
Changelog:
Hi everyone, just a quick update regarding the state of the upcoming build 17.
Everything is essentially done, all that is left to do is some testing and polishing. We should be able to release the beta to our patrons in the next few days.
Meanwhile the build 18 is being worked on for a few weeks already. Hiho scene is already drawn and is being animated.
Merry Christmas if that's something you celebrate.
Windows (64bit, 32bit), Linux, Mac.
Alternative links: Mega.
This update focuses on fixing issues specific to Mac and Linux. In addition Scylla scene is now available to the public!
We also optimized the characters sprites and dialogue portrait textures, so the game might run slightly more smoothly. As well as a lot of minor bug fix and typos.
The next big update is well underway with most assets being finalized, and we will make a devlog about it pretty soon. Remember to drop your suggestions / typos / bugs on our discord.
Changelog:
Windows (64bit, 32bit), Linux, Mac.
Alternative links: Mega.
This update is a deep dive into the political world of Kaldea, rife with important choices that will have grave consequences through the story. Featuring General Alenai of the Atlathka army with her own scene, as well as a few familiar faces that who make their return for the first time in awhile.
This update is the first of two parts, the second being the focus of the next build. Since this part of the main quest, be prepared for a lot lore and dialogue, this is a pretty substantive update.
As usual there is a save named Build16 to begin the new quest directly (travel to the trade district). We updated the walkthrough on priceforfreedom.net.
Changelog: