Branded To Fall Dev Update 25/10/26

Hey hey!
Another week, another dev update! The update is coming along very well, but man do I keep finding more and more little bits I want to include, or finding better ideas for how I want to handle a scene that just so happens to double what I had planned for that character XD. This along with a huge new set of maps coming this update will make it so much heftier content wise than I was originally planning following the omegaupdate. 
A lot of routes are progressing to some very exciting points content wise that are super exciting to be writing and seeing us finally getting too in the game! It also makes me extremely excited for the real heavy escalations in the content that we'll now be getting to, and getting to fully see that corruption take hold of our main characters and all the fun that will come with that. 
Art wise I've been getting banger after banger update from Zutte, with some really stellar scenes coming in that I'm personally very much excited to have fully in game. I'll also likely start work soon on outlining the next side character sprites, as of the polls. I've not yet decided if I want to do the last two maids and get all four to have full sprites, or leave it at the main two that will be involved in scenes and move on to second places sprite, which would be the playboy (closely followed by the witch from the bar who will also appear in the new area). 
That's all for this week. As always, thank you all for the love and support, and have an amazing week!
-BaconSoap