NerveFade | Episode 2 (Part 1) | Dev Progress #1

Hey frens! The current progress of the next update is delivered!

Let's dive into a more details?

Episode 2 will be released in two parts. This lets me deliver new content more consistently while maintaining the quality I'm aiming for. Because of my current full-time job, I don't have enough time to work on development to release one full episode every 2 months. You can jump into Part 1 as soon as it's released, or wait and experience the full episode once Part 2 is finished - whichever you prefer.

Episode 2 (Part 1) release dates:
Supporters release: September 5, 2026
Public release: November 7, 2026 (On the same day when the Part 2 of the episode will be released for Supporters)

Many thanks to everyone! <3

It's been just one week since the release of Episode 1, and I honestly didn't expect my very first game to receive such a warm welcome. Reading your comments, messages, theories, and feedback has been an incredible experience. Thank you to everyone who played the game, left kind words, or shared constructive criticism. It means a lot, and it helps make NerveFade better.

What was done?

This entire week has been dedicated to writing Episode 2. Since every part of the story is written entirely by me, without using AI or generated scripts, writing is really time-consuming stages of development, also one of the most important. I'll spend part of next week finishing the script before moving on to coding.

Wanna know what is coming?

Episode 2 will feature new locations (80% will be in new locations, not the house from the first episode), a deeper dive into the plot idea, revealing new details of what happened, and delving into how fragile the relationship between two people can be.

From now on, I'll be posting development updates every Saturday, so I'll see you again next week with more progress.
Have a great weekend everyone! <3