Release Dates & What's Coming! | Episode 2 (Part 2)
Hey frens!
The wait is almost over! ❤️
I'm happy to finally share the official release schedule for Episode 2 (Part 2), along with some details about what's coming in the next update.
First, let's get the dates out of the way!
Release Schedule
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November 7 — Lover Tier
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November 14 — Pup Tier
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November 21 — Honey Tier
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November 28 — Public Release
We're just one week away from the first Early Access release!
What's Coming in Part 2?
This update will bring approximately 1 hour of new gameplay (same as previous one), with plenty of new content and story developments.
Here's what you can expect:
- 253 new rendered images
- 6 new animations
- Approximately 60 minutes of new gameplay
- The conclusion of Day 2 of the story
A Little About the Story
As you already know, Episode 2 is divided into two parts, with each episode representing one day in the story.
Part 1 covered the beginning of Day 2: our characters getting ready, traveling to the countryside estate of David's friends and business partners, and settling into their new surroundings.
Part 2 will cover the second half of Day 2, from noon until midnight, bringing the entire episode to its conclusion.
Without giving away too much, there are some unexpected developments ahead.
Some events will bring two rather shy hearts much closer than either of them could have anticipated. There will be moments that might seem insignificant at first glance, but will mean a lot to the characters involved.
And, of course, remember what Max told the MC about that incident between him and Megan?
Well, Mary will find out about it.
How she discovers it, what happens afterward, and what she genuinely thinks about the whole situation are just some of the things you'll get to experience in this update.
A lot of things from Episode 1 and Part 1 will start falling into place, while some new developments might leave you with even more questions.
I'm really excited about this one. Not only because it concludes the second day, but also because I think it brings some important moments for our characters and their relationships.
One Last Thing
This update has been a huge amount of work, and I'm really happy with what I've managed to put together.
From the new locations and 253 renders to the animations, dialogue, and all the little details that go into making the experience feel complete.
As always, thank you for supporting NerveFade, following its development, and being part of this project.
Whether you're an Early Access supporter or waiting for the Public release, I'm looking forward to hearing your thoughts once you've played it.
See you here on November 7th! ❤️